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Lord_Chris

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Everything posted by Lord_Chris

  1. Yes, I agree that it isn't ideal and makes it much harder on yourself, in terms of military .etc. But maybe some people prefer it hard. But it is still possible. Yes, good catch.
  2. Known this site, it was probably a glitch ;)
  3. The rats & gong (as well as crime actually) can all be turned off on any custom game except Kingmaker. But in Kingmaker, you can just start as a low rank, therefore bypassing the need to use them. Here is an article which shows the triggers & events of SH2 along with a detailed explanation of each (including the Gong, rats and no crime ones) : http://www.stronghold-nation.com/article/77-triggers-and-events-overview We are going to be adding a much more in-depth example, but this is all we have for the moment. ;) Back to the original question now: As you say, there is nothing to be worried about after placing about two to three Gong Pits and two falconers posts (depending on the size of your estate). However, I have seen many people via multiplayer who have placed them all in the same spot (in one occasion six all in one place) - which is completely pointless. The reason for this is because the Gong can appear anywhere at random in your estate - and gong farmers will only travel so far to get to the Gong. So if the Gong is out-of-reach of the Gong farmer, then he just won't go to it. By placing several around your estate, you will make ensure that Gong is permanently taken care of, no matter how much it comes back. Normally, I never place more than three. Crime is just as easy to beat. You place one Guard Post next to the granary - I've seen cases where people place two or three, which aren't needed. Next, you place a torturer's guild, some non-torturer rehabilitation methods as well as torturer required ones. The reason for this is that the Judge will not be able to constantly trial criminals if the Torturers are all busy rehabilitating criminals. By placing some rehabilitation methods that don't require the torturer, the Judge will take the criminal from the Courthouse to another method, which means that he can continue on the cycle of continuously rehabilitating any criminals. Criminals still have a negative effect even in the Dungeon, so this can help quite a bit. As an added note: Just like never placing more than one guard post, don't place more torturer's guilds - it's wasting peasants on jobs that, if carried our correctly, alleviate the need to even place them in the first place.
  4. No problem, message me on Steam when you want to talk. :)
  5. "Excellent plan, Goodman. We shall indeed by ready for when the signal is given, I will make sure all my Knights are rallied and in position."
  6. It should be doing that. Can you let me know exactly which forum you're not getting this?
  7. I'm glad that you all think it's better. :)
  8. "I've been thinking... " Started the Duke. "With my head on every coin, and so many people knowing me, no matter how disguised I am, I will only be able to take you all so far without giving the game away. If you can do this for me, I will grant you all 120 acres of land each."
  9. That is too similar to the Global Moderator colour. I have found a grey colour though, let me know if it's any better.
  10. "I'm not quite sure where to begin..." started the Duke in a whisper. "I was planning a minor banquet, and while it was ongoing, Outlaws started ransacking the village from the nearby Forest. I.. I started to try and get the men ready, but before long it was too late and the outlaws were too strong in number. Worse still, there is a traitor in the Castle. I do not know how, but somehow the gates were left open for them to come rushing in without a fight. What knights I could gather quick enough managed to escape, but we were lost in the woods yesterday as a result. Most my belongings were left in that Castle, and possibly either now stolen or destroyed." The Duke stops abruptly after hearing the rustling of bushes nearby. He starts again, his voice even quieter. "We must be careful. The enemy has many spies now and we do not know who may be listening."
  11. Thank you! :) http://www.stronghold-nation.com/article/164-creating-freebuild-economic-missions
  12. Welcome! :) How about the fantasy troops? And the ability to choose between the three different factions. That's definitely my favourite part of Legends. ;) How long on average does one map take you?
  13. Not at all a problem, a category (or rather two) have been created for them :) EDIT: As promised: http://www.stronghold-nation.com/article/163-custom-scenarios-and-freebuilds-in-crusader-extreme
  14. I agree that the members group colour could be brighter, however it's very hard to find one which will match the downloads section, main site & the forums effectively - I've been looking for some time now. Believe me when I say I am trying to find one, it's just hiding itself very well from us. :) If you have any ideas, please let us know, every colour is closer to finding a better one :)
  15. "Thank you kind brother Goodman" remarked the Duke, whilst disembarking from his horse, Everard. "Tell me, do you have some place we can talk more privately? I have some urgent information to tell you which is both alarming and disturbing."
  16. Thinking that he has now come across hostile knights, the Duke begins to fear for the worst. He slowly reaches for his own sword and some guards nearby also do the same in case of a rapid aggressive attack. "That depends on your own hostile behaviour. Very well.. I am Duke Christopher XII of Riverbourne Castle. And who sir, are you?"
  17. Welcome to StrongholdNation @Isaiah! Thank you for providing this tutorial, you're very gifted at writing and was very clear to understand. Perhaps it would gain even more attention if I posted it on the main site under your name, in addition to being here? If you would allow me to of course, it's your tutorial :) I've also promoted you to a standard member now, so no more new-member restrictions apply. Welcome!
  18. Attachments aren't allowed in the gaming events forum because there's not really any need for users to upload them there, it's mainly for scheduling events for the games. I've moved your thread to site questions/support & renamed it as this thread is not really about SHC2, more of an issue with attachments & the site.
  19. While the knights peacefully sleep, a mounted figure appears on the horizon, slowly getting closer and closer with a small cluster of other mounted figures nearby. Before long, they are fairly near and in close view of the knights, who seem to feel threated by their presence. Fearing for a bloodbath after their tense movements, Duke Christopher XII speaks. "Good e'en, how farest thou? My party have ventured out from Riverbourne Castle, in order to reach some aiding knights - but have been lost in the process in the nearby woods. May we stay here for the night?"
  20. New members are restricted from posting attachments as a way to stop malicious intentions on the forum & any spam (several other restrictions also apply). I've promoted you now, you can make use of that functionality - welcome! :)
  21. We have added a new forum behind the "Competitions" forum, for the joint project between and [user]lord vetka]. This forum is dedicated to the Crusader 2 Multiplayer: Siege-That! tournament(s) which will contain several maps and have different levels of difficulty. For more information exactly what the contest contains, you can refer to the discussion thread below: http://forums.stronghold-nation.com/topic/443-contest-idea-multiplayer-siege-that/ To help folks directly get to the new Crusader 2 Multiplayer: Siege-That! forum, here is a direct link to it: http://forums.stronghold-nation.com/forum/65-crusader-2-multiplayer-siegethat/. You can also access this via Competitions -> Crusader 2 Multiplayer: Siege-That! This forum will have all the official topics posted in, and all in one place so that it's easier to find as well as serves as an official record.
  22. Hi @Nomekopadam, Welcome to StrongholdNation. I've found this link, please let us know if it helps you at all: http://stronghold.heavengames.com/cgi-bin/forum/display.cgi?action=ct&f=1,485,30,all
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