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Lord_Chris

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Everything posted by Lord_Chris

  1. Thanks Nigel :) There is a bit of a back-log of files still, though. There are a total of 8 files still in the queue, I'm working on three SH1 Invasion maps but after the unexpected server move yesterday it had to be abandoned. They should be approved today at some point. EDIT: Make that 9 xD
  2. Agreed - we will give some time for the contest to start, however, we won't wait forever. I am currently discussing ideas about how to implement better ways to judge the contest and for users to submit entries so that people cannot view entries by other members before the contest is closed .etc. The contest is still on, however there are a couple of things to be done before we start, for example, an in-depth article on scripting which users could go to for a guide on how to create maps. We do have an editor overview, but that is just an overview and not in any detail about things that do/don't work. We're both currently hard at work on other games, making maps and articles, and as far as I know it's still on-hold. @Lord Vetka can you confirm this?
  3. This gallery has been up for some time now, but here is a gallery album full of screenshots that show more about the map you would be using. http://www.stronghold-nation.com/gallery/album/33-arden-contest/
  4. Yes you have made a topic about this before. Merging.
  5. I'd be more than happy to referee if you're looking for someone. Sometimes being able to just sit back and watch is an easy way to learn more tricks, and means you don't have to worry about getting killed yourself.
  6. Currently, there is only the option to add articles for games. However, you can send me some through the PM sometime and, I'll see if I think it's worth somehow figuring out how to create a category for them.
  7. Character Name: Duke Christopher XII Character Age: 21 Personality: non-xenophobic, patient, fair, peaceful, brave, wise, courageous Titles: Duke of Riverbourne, Lord of Riverbourne Castle Possessions: Owns a Duchy, long-sword, shield, a horse (Everard), a ring which shows position of power, The King's Luxury clothing, gold Talents & Skills: Sword fighting, horse riding, diplomacy, economics, leadership skills Physical Description: A tall, strong nobleman, proudly dressed in the best quality clothing available. Has a thick cloak for palace duties and a thinner, darker cloak for nights on the move. His sword is always by his side is his scabbard in case of need. He wears a golden crown in his head. During battle, thick almost impenetrable armour is worn along with a mighty shield. Brief History: When he was only 16, his father was killed in warfare and he would have been left to rule the country if his Uncle had not stepped in so Christopher could attend to his studies. Now, he is a strong, courageous warrior ready to fight to the death if need be. Having now been ruler of Riverbourne for several years, he is knowledgeable and friendly. He is always ready to help when needed, and does his best for the kingdom whenever he can. He is a popular leader with the people.
  8. Welcome to the site @Aleks S. I! You've certainly been playing Stronghold a very long time, even longer than myself. And such a variety too! Which one do you generally play the most?
  9. I did a fifteen minute video using Action! and it was over 2 Gigabytes. Hmm. You don't say? :lol:
  10. Thanks, I'll get a downloads admin to look into it shortly. :)
  11. Sorry Mathew but none of your maps are in the download queue yet. The only maps there are by @Crusader1307.
  12. The forum has been up for a while now, but here is a link to help folks find it easier. Please feel free to create any moderator applications in this forum from now on. Also make sure to read this announcement before applying.
  13. Moving to Stronghold 2 as the advanced discussion forums are mainly for discussion topics rather than help topics. If you do accidently post in the wrong section, you can report your post asking for it to be moved and a moderator will assist you :) No question is too stupid to ask, all questions have equal worth. You would have to add the unit skins to the archive as well as the map for the map to transfer with the skins, and this depends on exactly what you edit in the game. The skins are .dds files, and the models (3D Structure) for the units are .gr2. If you're only changing certain skins though, make sure you don't copy and paste all of them in, only the ones you've changed. By default, the skins are located: C:\Program Files (x86)\Firefly Studios\Stronghold 2\meshes\units\models If you have installed it to a custom location, you can search for it or will have to navigate there yourself. Also note that whether the folder Program Files (x86) is called that, or just Program Files will depend on whether you have a 32-bit or 64-bit operating system.
  14. Thanks. I'll check it out and update the article with the new info :)
  15. Not really. It depends on abuse accounts being disabled on the server, and the amount of other websites hosted there. I have already contacted the host; if it doesn't improve soon we're changing servers.
  16. No, the maintenance yesterday was for adding the new groups in - it's purely by coincidence at the moment, the server load is low.
  17. Are the mountains pathed out? (Just like what you do with water to stop people walking on it)
  18. Version 1.4 is unstable - you should either be using 1.3.1 or 1.4.1. The 1.4.1 update can be found in our SH2 miscellaneous downloads section.
  19. For anyone else following this thread - some of the files are now available for download here and here. A thanks is in order to @EaglePrince for submitting them!
  20. I accept anyone's friend request. In fact I don't normally check their profile first unless I'm unsure who they are. But you can easily revert it and they can't really do that much harm by friending you so I think it's easier to just accept it.
  21. It's very well written. It has the makings of a fine campaign!
  22. I didn't officially convert mine, I used Audacity's converter to do it and it worked every time. I haven't done this in a while, but have you tried one file using that? Also note that the file names must be exactly the same, (CaSe Sensitive!) otherwise the game will not allow it to work. Regarding your other question, there is most certainly a way to do it, but I'm not sure off-hand. Perhaps @Lord Vetka could give us a answer there.
  23. If he can look at the map, what's to stop him from trying it? How about each person gets a go (or x tries) and the person who completes it in the lowest amount of time will win if it comes to that?
  24. I also like this idea, maybe we could set up and entire monthly competition or something on this - and rather than just any old castle created, how about doing castles from around the world?
  25. I've used WAV files before to change sounds, and that worked fine for me. Were you using MP3? If so, change it to WAV, you can use a converter here - I'm about 90% sure that the game only accepts WAV files because that's what's coded into it.
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