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Everything posted by Lord_Chris
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Maybe you could persuade BansheeRU to upload some of his maps here, our SH1 files are looking pretty empty. :( He might also want to create some events if he joins!
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Adventure #01 - A Duke in Distress
Lord_Chris replied to Charles of Tours's topic in Adventures in the Duchy of Riverbourne
[OOC] So to get this right ... (I don't want to jump in when I'm not supposed to be here) You have left the Duke behind and are now proceeding to the castle? -
That was very interesting! I think it's about time this thread had a sticky too ;)
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Yes, I was very surprised that the towers fell so easily and with so little resistance. After those defences fell, it was much easier to slowly eliminate targets. It seems luck was on my side tonight! Perhaps we could restore the title here as well! :D
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Adventure #01 - A Duke in Distress
Lord_Chris replied to Charles of Tours's topic in Adventures in the Duchy of Riverbourne
[OOC] I must say I'm not entirely sure myself, which is pretty embarrassing for some who is British :D My best guess is Cockney. My second guess would probably be Wales somewhere. -
I don't think I mentioned that with this promotion, the moderation team are looking even more closely for new contributor candidates!
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We are pleased to announce our newest team member @Crusader1307! Crusader has been doing an amazing job in the general discussion forum with his history thread, as well as keeping constant discussion going and it's my privilege to announce he is now helping to lead the forum! Let me be the first to congratulate him! :D
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You can get Smart Pixel 3.5 Video Editing software for free by visiting this link: http://www.giveawayoftheday.com/smartpixel-pro-3-5/ This offer is only available for the next 21 hours.
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Adventure #01 - A Duke in Distress
Lord_Chris replied to Charles of Tours's topic in Adventures in the Duchy of Riverbourne
[OOC] I'd say that's a fairly good plan @Crusader1307, I can see it working well - or not working :D -
I'm looking for a couple of people who might be interested in moderating a volunteer forum for my own forum software called Panther. It's currently being developed and is nearing beta. You don't necessarily need to have programming knowledge, as you would just be helping to keep the spam out generally, but this is always useful if you wish to become a developer ;) I'm quite happy to take any applicants if you're trustworthy, if you're interested shoot me a PM or reply to this topic for further info.
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I haven't had time to check it yet, but from what I can tell this looks like it will be a very good multiplayer map. It looks very well balanced!
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You can't just print screen the page? I don't think I was clear on that part, after minimising the game, you need to print screen it and paste it into an image editing program.
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The way I do it, is as soon as I open up Stronghold 2, I go into the editor and press ALT + TAB. This will put the game into a smaller window and you can now take screenshots. It's not possible to alt & tab out of the game unless you're in the editor or playing a map. This is one of my minimaps, which I took from the Kingmaker screen. I think they look better there because you get the gold outline:
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I'd completely forgotten about this. Is this still on at some point?
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AMD 7730m Graphics Glitch - Reign of Kings
Lord_Chris replied to Mathew Steel's topic in Computer Support
I don't really know much about the hardware side of things, other than what the basic components are and what they do. But based off that image you showed, I'd say it's an issue with the game, not your PC. -
Adventure #01 - A Duke in Distress
Lord_Chris replied to Charles of Tours's topic in Adventures in the Duchy of Riverbourne
[OOC] I somehow seem to have missed @Mathew Steel's post. I think he was referring to either of us. "I believe we should be safe there only for a short while" remarked the Duke. "What say you, Goodman?" -
After considerable thought, we have implanted a few changes to increase topic visibility is certain areas and restructured certain forums. In light of the fact that no topics were ever posted in the advanced discussion forums, there have been merged with the respectable game related forum. Hardware support and software support have been merged with Computer Support (there just aren't enough topics there for separate forums yet). Finally, The Crusader 2 Multiplayer: Siege-That! forum and Gaming Events forums can have attachments posted in them. You can upload attachments to any forum (in theory). The attachments system has been changed dramatically to provide more flexibility and reliability. It is, however, prone to errors as has just been changed. Let me know of any errors from the attachment system or permissions errors and I'll fix them ASAP.
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@bradley0095 created a good map - http://www.stronghold-nation.com/downloads/file/76-paths-and-passages/ I was going to suggest this next time we play actually. Speaking of which, did we ever say anything about playing next? I need to do better :D
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Any tutorials on making scenarios for SHC2 map editor?
Lord_Chris replied to Andreas9541's topic in Stronghold Crusader 2
While this may seem stupid, unlike the editors of the previous games of the series, you can't place the buildings before painting the terrain, because when changing the territory colour, the part underneath the buildings will not get changed. Therefore, it's necessary to remove them and add them back on again. -
I didn't manage to get an army up quite as fast as the first match with Mathew - possibly because I didn't have as many estates. But I still managed to get an army up, decent enough at first. However, the only hostilities were around my castle, the other end of the map where and [user]Mathew steel] were had no troops stationed on either side of the walls, so I could tell what was going to happen. So I had to very quickly disperse my troops out covering a large semi circle area from my estate, which meant that a fairly small force to begin with was quite well scattered. Over time I managed to get a slightly bigger army up, and built a great tower in front of the only open bridge - into @EaglePrince's territory. I then stationed at least 20 archers and 15 crossbowmen, again I had to distribute my force evenly. Most of my arms were coming from two estates, as my main estate was too busy producing food. I had 50 bows coming in with each delivery from the village, and some apples too. Another village I had was producing iron, swords and armour. This was nothing compared to my own estate, but this helped massively at the end. The other two villages I had were producing ale, stone, wood & apples. So all in all, anything that wasn't being produced by own estate was being substituted by income from other estates. However, when the attacks started, they started incredibly heavy from the start, from both fronts on my lines as well. This made it very hard to reinforce myself properly because I was always being attacked on two fronts. While I had 100 + armour /swords, and 1000 + honour, I could not manage to get the troops out to the front in time, I just could not get them built fast enough, and slowly but surely, the forces were depleted. Eventually, @Mathew Steel broke through the lowered defences (I'd taken troops to defend my territory on the other front) and I just managed to keep them out. Meanwhile, unknowingly to me, a second bridge had been compromised on this front, with fresh reinforcements coming in from EaglePrince- now was the beginning of the end. He stormed my village which was producing my main weapon income, and I hadn't the troops to attack. So once again, I had to take troops from the other front, again weakening the defences so when Mathew attacked, it was very easy to take. By now, they were enclosing on both fronts against me, and there was nothing I could do. Suddenly, EaglePrince was wiped from the map, and this meant I was only left with one opponent. However, I was seriously undermanned still. I moved all the archers and crossbowmen back to my keep, but there still wasn't enough. To make matters worse, my granary had been destroyed, along with most of my production buildings. Luckily I still had the weapons fro m before, so I placed a new granary and bought some food with the 11000 + gold I still had. I finally managed to recruit *some* kind of a rushed army of knights, and stationed them in my keep. I then kept recruiting for a short while in batches of 15, and managed to get some back on their feet. Meanwhile, my archers were being shot from the keep using fire ballistae. I eventually managed to get a troop together of 5 knights and charged, but all eventually got killed. I collected a few other troops and stationed them in my keep, pulling my ranged troops from the roof. He then proceeded to attack, and I placed my ranged units on the roof once more. They attacked and many were killed, in the end, it was only due to a new set of troops coming in that killed me, I couldn't recruit any more troops.
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Added: No repeated victimisation of players No discussion of forming teams or alliances during the game No repeated victimisation of players on purpose Players can attack each other, but cannot repeatedly attack the same player, unless in a formal in-game alliance, decided before the game starts. You cannot victimise one or more players on purpose in combined or individual assaults unless on a team. No discussion of forming teams or alliances during the game Teams or alliances must be sorted out before the game starts, and cannot be added artificially when the game starts through the chat interface. Alliances must be declared prior to starting the game so that everyone knows exactly who is against who, and players are officially on a team.
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In the end, it was this that cost you the battle - It meant I held the bridges along the east side of the map, which you never attempted to take back. From there, I managed to eventually destroy your buildings with burning carts, and so the battle ended. If you'd kept more buildings inside your castle walls, you would have done much better. I'm, giving you tips now, I'll stop ;) A very good battle, I look forward to the sequel tonight!
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Sounds great. :)
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No worries, no thread is pointless, they all help someone, even if it's not specifically you :)
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New Tutorial - Modifying Crusader 2
Lord_Chris replied to Lord_Chris's topic in Stronghold Crusader 2
Glad you found this useful =) I'm not an artist myself, but my future ambitions are to add buildings in from Stronghold 2/3 and upload them here as a mod.