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Lord_Chris

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Everything posted by Lord_Chris

  1. Definitely up for it tomorrow. Mathew will have a chance to regain his honour :P
  2. This looks useful: http://blogs.msdn.com/b/ieinternals/archive/2009/09/10/troubleshooting-stored-login-problems-in-ie.aspx
  3. No problem, I've removed the file for you :) After a couple of attempts to download now, it's finally started to download. I'll let you know what happens on my machine. Usually it just spams a couple of windows open for downloading software that's unwanted and nothing happens in regards to that download. While it can take longer to download as it is now, it's probably easier for users who don't have any experience in such things. I assumed that when you needed us to create one, some of the file has different properties on different systems and you needed to create it according to the system's needs.
  4. More info? What browser, Operating system .etc? Do you have any restrictions?
  5. Yeah - I emailed you when I checked it, as you didn't have access to the PM back then. There are a few flaws with the mod. I can't remember exactly what I put now as it was a while ago, but the instructions aren't clear in a few places and hard to follow, there are a few parts that aren't accurate and I ended up missing part of the instructions out because it wasn't clear and I couldn't find anything related in any directory. Then because I missed some stuff out, it crashed my game instantly on load (not sure whether this was because I missed one step out or not). Your file hasn't been rejected or accepted yet, as I was waiting to hear back from you. For the exact information I said, you'll have to check your email.
  6. I've approved your updates, and here is your article: http://www.stronghold-nation.com/article/186-a-map-editor-tutorial :)
  7. Awesome, I've been thinking about making an event for a good few weeks now. I'm in ;) As for the map, how about waiting for a few more players and then decide? I have a few that could be useful depending on how many players there are.
  8. Please do not make duplicate topics. Merging. EDIT: The file linked to above does not seem to be downloading either.
  9. "Sorry for the hostile greeting, Sir Lloyd. The enemy now has many spies in this county, I assumed you were one of them."
  10. I read this topic yesterday and completely forgot about adding the quotes in today. I don't have time now so it will have to wait until tomorrow now. But thanks both of you for posting and reminding me! :)
  11. No, this is happening for me as well. I don't think there is a way around this.
  12. If you attach your file to this thread I'm sure we'd take a look for you, if you go to the full editor by clicking "post reply" (underneath my post) then you can see a space to upload files.
  13. "Fear not gentlemen, I have returned!" states the Duke triumphantly. "And I have quite a collection of things with me as well." The Duke pauses, then signals to some of his Knights to move a cart full of disguises and goods over. Another knight follows with some animals at his disposal. "This should be more than enough, gather round so we ...." starts the Duke, before he suddenly stops and notices the new face. "Who might this be? - and what business do you have here?" The Duke now seems tense so two knights come over, ready to draw swords if need be.
  14. I haven't had time to check it yet and no other staff member has been online today. I'm hoping to be able to do it later today, if not I'll do it tomorrow.
  15. Ah sneaky ;) Yeah, just the war one from the tutorial then, please. :)
  16. Yeah, that would be a good addition to the downloads as well - but I originally meant the map under the textures heading:
  17. This post is moved from the topic "A Call to Arms: Character Creation" by @Lord_Chris I've spoken to @Charles of Tours and he says if you create your application in the same way we have, then he'll approve/deny it from there. Also though, since this thread is only for the creation and no discussion, I've moved the last three posts to the discussion thread.
  18. Wow, you've gone into amazing detail here. You've put loads of effort into this one! :) I'm going to stick this topic & feature it on our homepage. It also seems you've saved me a lot of work, I've been meaning to get an article like this done for a few months now, but haven't ever got around to it. Could I post this as an official article, and would you like to release the map in the tutorial as an example map? Really good work! :D
  19. This is possible through the new search interface, but not a special link for it. Just enter your username here and nothing else, it will show your files: http://www.stronghold-nation.com/search
  20. Yeah - I'll third that. I don't have time to download it at the moment, but from what I can see it looks like a very well made Free Build map, and you've put a lot of time into the story too.
  21. Yes, I remember this alright ;) Speaking of good memories, this was probably one of the best battles I've ever had, it was a constant challenge to try and think ahead of you. It seems we're both quite well matched!
  22. We have guidelines, but no official rules for uploading files. After a number of fairly bad files that have been uploaded to us, @Lord Vetka and I have decided to create some official rules. These new rules are adapted from already existing guidelines. We are proud of the quality and safety of the content available for download here at StrongholdNation. The staff members who test all these are volunteers. The establishment and enforcement of these rules will make the process easier for all of the staff members responsible for approving or rejecting the submitted content. All content must be tested prior to uploading All content must be checked thoroughly prior to uploading, this differs depending on the file type. Maps must be play tested prior to uploading, utility files must be checked. The minimum requirements of "Play Testing a Map" include testing to ensure that a single player map performs properly in both a win and a lose condition, or a multiplayer map works properly regardless of which estate is chosen. The minimum requirements of testing a Game Utility include ensuring that the utility functions as it is claimed to function, causes no harm to a person's computer, that it does not adversely affect the game's core functionality, and that it is free of malicious code or viruses. Malicious programs are taken extremely seriously. We will permanently disable your account, and file an abuse complaint with your internet service provider after such an occasion. Further, we reserve the right to press criminal charges for any damage attempted to be done to either our webserver, or the computer of another user. The best place to request play testers is in our Volunteer Work forum. You can create a new thread with specifics for your file. All content must be uploaded in a zip archive. Content which does not have a zip archive will not be accepted - however, any content inside the zip archive (such as a rar or 7z file will be removed from the archive by a moderator. We also reserve the right to reject such files off hand. File names can be as long or short as you wish; they will be renamed upon submission to the name of the file. What to include in your download Depending on the type of file will depend on what content should be inside. Maps Maps should generally have the map itself (or saved game file), a preview image if necessary, and a readme file for what to do with the file after downloading. The reason for this is so that users who are new to the game will know exactly what to do with the file. I have attached a template to this post, which you could consider using. This template isn't compulsory, but it must contain some kind of installation instructions for the users downloading. Maximum uploading size Files cannot be uploaded past 512 Megabytes. If you wish to upload a file larger than this, contact myself or another member of the admin team. You must provide an exceptionally good reason for a file to be uploaded over this size, and not in several files. This is not possible through the web interface, it must be attached in an email to one of us if approved. Files accepted We will not approve files for the sake of approving files. Each file is given a very thorough check before being published, involving a basic security check of the uploaded archive, a check of bad mapmaking, general errors, any scripting errors and then a playing of the actual file. And while we also welcome beginner map makers to upload their contributions, we will point out that anyone can create maps containing straight lines, these files will almost certainly be rejected. This isn't open for discussion, so this topic will simply be closed. However if you have any questions or complaints, please feel free to personal message them to myself or @Lord Vetka. File Installation.txt
  23. From what I can tell, personally, no. I don't think it's worth paying for the extra content because it doesn't dramatically improve the gameplay or add anything of real benefit to the game that it doesn't already have.
  24. Not at all! Thanks for explaining :) I know what you're talking about, it happens to all of us. No one will hold it against you, it's up to you when you come on and off the site. Glad to hear you're starting to come back though :)
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