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Everything posted by Lord_Chris
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Stronghold 2 and Stronghold Legends at GameRanger
Lord_Chris replied to EaglePrince's topic in Stronghold 2
You need to play via GameRanger still, regardless whether you're playing on LAN or not - or at least to my knowledge. GameSpy, which was the old service, has been shutdown so it won't allow you to play directly from Stronghold 2 anymore. -
How to enable display downscaling on Windows 7
Lord_Chris replied to EaglePrince's topic in Technical Support
According to Neoseeker, the minimum specs required are: I'd start by making sure that it all matches the minimum specifications. But Empire Earth 1 was released in 2001, it's possible it just won't work at all. Try decreasing the screen resolution, and see if it helps at all. If that doesn't help, maybe attempt to download some older drivers for whatever graphics card he has- it may help and stop it from seemingly crashing. -
Welcome to the site Paul! :) Not a problem with me, I'm off the next week so I shall be able to play any time. Of course this is Nigel's contest, so it is up to him in the end, just letting you know ;)
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Yes, if you could attach/post that in the thread that would help a lot.
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No problem, happy to help. :) If you follow the link I provided then it will show you how to create a dxdiag file. EDIT: Here it is also: http://wizards.custhelp.com/app/answers/detail/a_id/1271/~/creating-a-dxdiag-file
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Time is running out folks - There is only exactly a week left! Make sure to get YOUR design in and get your custom title!
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Hi @Diego243, welcome to StrongholdNation. Before we really get into the technical stuff, this has actually been addressed a few times. Could you take a look at the following links and let me know if any help? http://forums.stronghold-nation.com/topic/428-gameranger-just-launches-to-main-menu/ http://forums.stronghold-nation.com/topic/204-issue-connecting-to-gameranger/ If neither do, can you please provide the following information: Your game version The game version of all your friends playing A dxdiag file Keep us posted :)
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This is very tough for me - on one hand I prefer trebuchets, purely because they can hit much more accurately, but the only limitation is that they can't move. Catapults are only really good in number, which is better for smaller sieges. When I'm feeling particularly cruel, I tend to slowly destroy my opponent with Trebuchets. :D I haven't played Crusader in a while now, so am unable to answer the second :(
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@Isaiah- You are not a moderator. Therefore, it is not up to you to police other users on the site. We actually have a policy against mini-modding. You do not make up the rules, and do not enforce them. If you feel like a user is breaking the rules, then by all means use the "report" functionality. Double-posting is fine after several hours have past and you have something sensible to add to the thread. I have also mentioned this to @EaglePrince myself on at least one other occasion.
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That's great to hear Nigel! I've also posted this on the site's Facebook & Google +, maybe it will draw some attention there.
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I've changed the deadline to February 21st folks. If that's not what you has in mind Charles just edit it back. I must admit, I didn't notice until your post Aleks. I just thought they were unable to reach the deadline for other reasons....
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Your opinion of rats, gong, and criminals in Stronghold 2?
Lord_Chris replied to EaglePrince's topic in Stronghold 2
Yes, I agree that it isn't ideal and makes it much harder on yourself, in terms of military .etc. But maybe some people prefer it hard. But it is still possible. Yes, good catch. -
Known this site, it was probably a glitch ;)
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Your opinion of rats, gong, and criminals in Stronghold 2?
Lord_Chris replied to EaglePrince's topic in Stronghold 2
The rats & gong (as well as crime actually) can all be turned off on any custom game except Kingmaker. But in Kingmaker, you can just start as a low rank, therefore bypassing the need to use them. Here is an article which shows the triggers & events of SH2 along with a detailed explanation of each (including the Gong, rats and no crime ones) : http://www.stronghold-nation.com/article/77-triggers-and-events-overview We are going to be adding a much more in-depth example, but this is all we have for the moment. ;) Back to the original question now: As you say, there is nothing to be worried about after placing about two to three Gong Pits and two falconers posts (depending on the size of your estate). However, I have seen many people via multiplayer who have placed them all in the same spot (in one occasion six all in one place) - which is completely pointless. The reason for this is because the Gong can appear anywhere at random in your estate - and gong farmers will only travel so far to get to the Gong. So if the Gong is out-of-reach of the Gong farmer, then he just won't go to it. By placing several around your estate, you will make ensure that Gong is permanently taken care of, no matter how much it comes back. Normally, I never place more than three. Crime is just as easy to beat. You place one Guard Post next to the granary - I've seen cases where people place two or three, which aren't needed. Next, you place a torturer's guild, some non-torturer rehabilitation methods as well as torturer required ones. The reason for this is that the Judge will not be able to constantly trial criminals if the Torturers are all busy rehabilitating criminals. By placing some rehabilitation methods that don't require the torturer, the Judge will take the criminal from the Courthouse to another method, which means that he can continue on the cycle of continuously rehabilitating any criminals. Criminals still have a negative effect even in the Dungeon, so this can help quite a bit. As an added note: Just like never placing more than one guard post, don't place more torturer's guilds - it's wasting peasants on jobs that, if carried our correctly, alleviate the need to even place them in the first place. -
Adventure #01 - Conversation
Lord_Chris replied to Charles of Tours's topic in Adventures in the Duchy of Riverbourne
No problem, message me on Steam when you want to talk. :) -
Adventure #01 - A Duke in Distress
Lord_Chris replied to Charles of Tours's topic in Adventures in the Duchy of Riverbourne
"Excellent plan, Goodman. We shall indeed by ready for when the signal is given, I will make sure all my Knights are rallied and in position." -
It should be doing that. Can you let me know exactly which forum you're not getting this?
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I'm glad that you all think it's better. :)
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Adventure #01 - A Duke in Distress
Lord_Chris replied to Charles of Tours's topic in Adventures in the Duchy of Riverbourne
"I've been thinking... " Started the Duke. "With my head on every coin, and so many people knowing me, no matter how disguised I am, I will only be able to take you all so far without giving the game away. If you can do this for me, I will grant you all 120 acres of land each." -
That is too similar to the Global Moderator colour. I have found a grey colour though, let me know if it's any better.
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Your toughts of new Internet Explorer
Lord_Chris replied to EaglePrince's topic in Technical Support
Interesting. I did not know that. :) -
Adventure #01 - A Duke in Distress
Lord_Chris replied to Charles of Tours's topic in Adventures in the Duchy of Riverbourne
"I'm not quite sure where to begin..." started the Duke in a whisper. "I was planning a minor banquet, and while it was ongoing, Outlaws started ransacking the village from the nearby Forest. I.. I started to try and get the men ready, but before long it was too late and the outlaws were too strong in number. Worse still, there is a traitor in the Castle. I do not know how, but somehow the gates were left open for them to come rushing in without a fight. What knights I could gather quick enough managed to escape, but we were lost in the woods yesterday as a result. Most my belongings were left in that Castle, and possibly either now stolen or destroyed." The Duke stops abruptly after hearing the rustling of bushes nearby. He starts again, his voice even quieter. "We must be careful. The enemy has many spies now and we do not know who may be listening." -
Thank you! :) http://www.stronghold-nation.com/article/164-creating-freebuild-economic-missions
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Welcome! :) How about the fantasy troops? And the ability to choose between the three different factions. That's definitely my favourite part of Legends. ;) How long on average does one map take you?
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Stronghold Crusader Extreme Scenarios
Lord_Chris replied to Isaiah's topic in Stronghold Crusader & Crusader Extreme
Not at all a problem, a category (or rather two) have been created for them :) EDIT: As promised: http://www.stronghold-nation.com/article/163-custom-scenarios-and-freebuilds-in-crusader-extreme
