-
Content Count
2,504 -
Joined
-
Last visited
-
Days Won
133
Content Type
Profiles
Forums
Teams
Tournaments
Everything posted by Lord_Chris
-
I can understand what the use you want it for is, and I don't know any other way you could approach this properly. The only solution which I can think of that might make it easier for other people to play your campaign, is to make an executable application (.exe.) file in Inno Setup Compiler. This would make the changes automatically so users don't need to change the files themselves. On uninstall, it could roll them back so their game is exactly the same way it was prior. This is the only way I know that would not let users edit the files manually themselves. Glad you're enjoying the forum so far! :)
-
Hi @buddha737, and welcome to StrongholdNation. If I understand you correctly, you want to add new AI lords into the game. While there are probably certain elements you may be able to add into the game by itself, I do not believe that you have the ability to completely add new AI lords, which is why in the video you saw I just changed an AI lord instead. Most of the lord's actions including colour, sound effects, mark-up (e.g. their physical body) are all hard coded into the exe, DLLs or some other file and I do not know of how to get around this. @Tokamaps recently found a way to change the player colour which was until then thought an impossible task. Perhaps something similar may well be an option. While you can't physically add new units and lords to the game, in my knowledge, you can base new lords off existing ones and switch them. This is the only thing I know that will work. Sorry that what you wanted doesn't really work - and let me know if I wasn't clear or you want to know more. :) ** Edit ** Back to part of the question - and hopefully a backup solution - why do you need to create new characters in your campaign? Why can't you replace Lords for your situation?
-
Great! Looking forward to it :)
-
Island of Eskania
Lord_Chris replied to Nigel's topic in Multiplayer Gaming Community's Stronghold Crusader 2
Yes, playing times and the date to play is all I think I need to know - at least at the moment. But if there is a choice of only me or @Andreas9541 I'm quite happy to step aside and let Andreas play instead. -
Anyone played the Jackal and Khan DLC?
Lord_Chris replied to Andreas9541's topic in Stronghold Crusader 2
Saves can be found in the folder C:\Users\\Documents\stronghold crusader 2\saved games. You can upload via this link: http://www.stronghold-nation.com/downloads/submit/ Thanks! :) That sounds like it's a very hard mission - thanks for the detailed guide, I'm sure it will help many other people. :) -
Island of Eskania
Lord_Chris replied to Nigel's topic in Multiplayer Gaming Community's Stronghold Crusader 2
This is a very good idea - and the screenshots are excellent. I'll certainly try to attend this - but I think I'd probably need more details to confirm this. -
Adventure #01 - Conversation
Lord_Chris replied to Charles of Tours's topic in Adventures in the Duchy of Riverbourne
Oops. Sorry about that! Must have missed/mis-read it somehow :S -
Adventure #01 - A Duke in Distress
Lord_Chris replied to Charles of Tours's topic in Adventures in the Duchy of Riverbourne
"Goodman - is that you!? Goodness me, what has happened to you?!" cried Sir Richard. "You left with several cohorts of men and returned with barely any!" -
Anyone played the Jackal and Khan DLC?
Lord_Chris replied to Andreas9541's topic in Stronghold Crusader 2
Have any tips you'd like to share now you've beat it? Also if you could upload a saved game (if you have one) that would be awesome. I'm sure other people in your position would love to have one. :) -
That sounds like a good idea, I may well join in with that. Depending on time frame of course - but I'm certainly quite happy to give it a go. :)
-
Well this certainly is a breakthrough! Good work in completing this long worked-on task. For those users who have not seen the thread @Tokamaps is referring to, it can be found here: http://forums.stronghold-nation.com/post/6869/#p6869
-
Hi @Pally, welcome to StrongholdNation. Unfortunately, as far as I am aware, there is no ability to change the hit-points or missile damage in Stronghold 2, as I believe they are hard-coded into the exe program. However, it is possible to change the unit skins and weapons, so you will be able to change the colour .etc of the armour. Please see this tutorial on editing the unit skins: http://www.stronghold-nation.com/article/203-editing-dds-files Let us know if you have any further questions! :)
-
Stronghold 2 Multiplayer
Lord_Chris replied to Tokamaps's topic in Multiplayer Gaming Community's Stronghold 2
Could you edit the original post and add any additional information in the format of the template? This might help other people to tell whether they will have time. -
Stronghold 2 Multiplayer
Lord_Chris replied to Tokamaps's topic in Multiplayer Gaming Community's Stronghold 2
1.4.1 is needed for multiplayer. You may have to install one (or both) of the following patches manually: http://www.stronghold-nation.com/downloads/file/25-patch-14-update/ http://www.stronghold-nation.com/downloads/file/12-patch-141-update/ -
Stronghold 2 Multiplayer
Lord_Chris replied to Tokamaps's topic in Multiplayer Gaming Community's Stronghold 2
What time? What map? .etc. This might help a bit: http://forums.stronghold-nation.com/topic/173-gaming-event-template/ -
I'm busy at the moment. :( But if you would like to post a new topic in the gaming events forum and set a specific time, I'll see what I can do (and I'm sure other members will too)
-
This is another incredible trick! I'm going to try it too =) Here is the article I wrote for the lone campfire trick. That's really neat!
-
Great. :)
-
Any word on when the next tutorial will be out? :D
-
Adventure #01 - A Duke in Distress
Lord_Chris replied to Charles of Tours's topic in Adventures in the Duchy of Riverbourne
[OOC] You ruined my ambush attempt :( My own fault really, I should have tried to find time yesterday. -
Should have fixed the error - thanks. That's fine, it wasn't any work really. =)
-
I've tried the lowered towers trick and this is very impressive! I've written a tutorial on it here: http://www.stronghold-nation.com/article/206-making-lowered-towers I've expanded an a few points you made, which is why the tutorial is written under my name. But I have given full credit to you. On the previous page of this thread, you added a single image that looked like the finished result. Did you mean to add more steps to your last post? : If you go to the main site and search in the box on the left, you will be able to find all files by a certain user, in this cae [user]tokamaps]. Looking forward to see what else you have to show! =)
-
Adventure #01 - A Duke in Distress
Lord_Chris replied to Charles of Tours's topic in Adventures in the Duchy of Riverbourne
"That's interesting indeed." remarked the commander. "My men serve Lord Richard, and while I would like to join the quest it is not a decision which I can make. " The group trotted along the path, getting narrower and narrower, and the trees getting taller and taller, this was not a place that group wanted to be. Less sunlight was falling in the path and it was getting darker. To make matters worse, the path was closing in so that only two horses could be side by side virtually squashing them together. To their left, was a large 15 foot rise in the ground covered with chopped wood, grass and trees. To their left, a 50 foot drop to their death, should they fall. And to the bottom of the pit was a valley covered in fog and Pine Trees. The group was very soon forced into a long line with Goodman and the commander near the end with many troops in the front, stretching for some distance. From the back, the path was that winding and narrow, and there was so little sunlight, that the front of the line could not be seen. Several Wagons were also at the front which was slowing progress down even more; every few seconds the line stopped as the wagons tried to climb over more trees, and mud which was very hard to traverse through. Progress was even more slow due to the troops having to cut away branches at the front of the line for wagons to get past. No matter how hard they tried, the path would not widen and only the necessary gap was available. Next to the front of the line, trees were passable but only just, and on the left and right of the line. Passing these trees would lead the men into chaos and disarray, and each path would lead them into a maze which they would not recover from. This was their only option. -
Adventure #01 - A Duke in Distress
Lord_Chris replied to Charles of Tours's topic in Adventures in the Duchy of Riverbourne
The remainder of the guards lowered their spears and turned around leaving their encirclement, and the officer mounted his horse again. Follow us, and we shall show you where he is. Most of the soldiers rode of into the distance after the officer talked to another guard and he took command of that small group, and a few soldiers remained with the officer guiding the group who started a much slower trot. "So what was your duty, and how did you end up here?" asked the officer.
