-
Content Count
2,511 -
Joined
-
Last visited
-
Days Won
136
Content Type
Profiles
Forums
Teams
Tournaments
Everything posted by Lord_Chris
-
Moved to computer support. So ... what's the problem here? Do you want to sell these items on something such as Ebay and just don't know how or did you rule that out?
-
Each map should really be submitted separately. This would then mean that firstly, we have more variety of files for users to choose form, but secondly, when downloading it is faster for the end user. If several maps are combined and they only want one, depending on their connection it could take a good while to download. I understand that this is harder to submit them, but it's easier both for the person approving them (they'll get done faster) and for the users looking for them as they'll show up individually in search results .etc. Saying that though - just use your best judgement when you come to upload them and you'll be fine. :)
-
As long as a single line is added to the description stating you used an existing landscape, there are no problems in submitting any of your maps. We'd love to be able to show them off in our download section. Scripting to me is more important than the landscape - and it's scripting that people tend to struggle with. So by uploading some of these maps, you may well be showing other people tips about scripting that you never thought about. :) It's up to you, but I wouldn't let that put you off uploading them.
-
Yes, that's very possible. But I would strongly recommend you make sure the previous mission has been uninstalled before you allow the next mission to be installed - this is because if they just install and install, when a user comes to uninstall, they will likely end up removing or replacing the actual files that are needed. Anyway - let me know if you need any help with this. :)
-
Inno Setup behaves just like a normal installer, and as an example of this - installing the game. So as an example of what it would be like, see this music pack I made for SH2: http://www.stronghold-nation.com/downloads/file/15-custom-music-pack/ You download, run the installer, it backs up any files that are changed, then simply adds new files with the same name to that location. On uninstall, it deletes the added files and moves the backup files into the original folder again. So for your use - you would make the campaigns, then reference the file names in the Inno Setup code. Once you've finished, you click "Build", then "Compile" and it will make the exe for you. The official documentation is somewhat lacking on this, perhaps it might be worth me making something specific to Stronghold applications sometime. On a side note - once the game has loaded to the main menu, you can't change anything such as crests without exiting and loading the game again. This is because the initial loading screen of the game gathers, loads and parses everything, all files, crests, images .etc. and these can't be changed without reloading them.
-
Adventure #01 - Conversation
Lord_Chris replied to Charles of Tours's topic in Adventures in the Duchy of Riverbourne
You can't visit a person's profile because you are a new member ( I've gone ahead and sent him a PM on steam so he knows to expect you. :) -
I can understand what the use you want it for is, and I don't know any other way you could approach this properly. The only solution which I can think of that might make it easier for other people to play your campaign, is to make an executable application (.exe.) file in Inno Setup Compiler. This would make the changes automatically so users don't need to change the files themselves. On uninstall, it could roll them back so their game is exactly the same way it was prior. This is the only way I know that would not let users edit the files manually themselves. Glad you're enjoying the forum so far! :)
-
Hi @buddha737, and welcome to StrongholdNation. If I understand you correctly, you want to add new AI lords into the game. While there are probably certain elements you may be able to add into the game by itself, I do not believe that you have the ability to completely add new AI lords, which is why in the video you saw I just changed an AI lord instead. Most of the lord's actions including colour, sound effects, mark-up (e.g. their physical body) are all hard coded into the exe, DLLs or some other file and I do not know of how to get around this. @Tokamaps recently found a way to change the player colour which was until then thought an impossible task. Perhaps something similar may well be an option. While you can't physically add new units and lords to the game, in my knowledge, you can base new lords off existing ones and switch them. This is the only thing I know that will work. Sorry that what you wanted doesn't really work - and let me know if I wasn't clear or you want to know more. :) ** Edit ** Back to part of the question - and hopefully a backup solution - why do you need to create new characters in your campaign? Why can't you replace Lords for your situation?
-
Great! Looking forward to it :)
-
Island of Eskania
Lord_Chris replied to Nigel's topic in Multiplayer Gaming Community's Stronghold Crusader 2
Yes, playing times and the date to play is all I think I need to know - at least at the moment. But if there is a choice of only me or @Andreas9541 I'm quite happy to step aside and let Andreas play instead. -
Anyone played the Jackal and Khan DLC?
Lord_Chris replied to Andreas9541's topic in Stronghold Crusader 2
Saves can be found in the folder C:\Users\\Documents\stronghold crusader 2\saved games. You can upload via this link: http://www.stronghold-nation.com/downloads/submit/ Thanks! :) That sounds like it's a very hard mission - thanks for the detailed guide, I'm sure it will help many other people. :) -
Island of Eskania
Lord_Chris replied to Nigel's topic in Multiplayer Gaming Community's Stronghold Crusader 2
This is a very good idea - and the screenshots are excellent. I'll certainly try to attend this - but I think I'd probably need more details to confirm this. -
Adventure #01 - Conversation
Lord_Chris replied to Charles of Tours's topic in Adventures in the Duchy of Riverbourne
Oops. Sorry about that! Must have missed/mis-read it somehow :S -
Adventure #01 - A Duke in Distress
Lord_Chris replied to Charles of Tours's topic in Adventures in the Duchy of Riverbourne
"Goodman - is that you!? Goodness me, what has happened to you?!" cried Sir Richard. "You left with several cohorts of men and returned with barely any!" -
Anyone played the Jackal and Khan DLC?
Lord_Chris replied to Andreas9541's topic in Stronghold Crusader 2
Have any tips you'd like to share now you've beat it? Also if you could upload a saved game (if you have one) that would be awesome. I'm sure other people in your position would love to have one. :) -
That sounds like a good idea, I may well join in with that. Depending on time frame of course - but I'm certainly quite happy to give it a go. :)
-
Well this certainly is a breakthrough! Good work in completing this long worked-on task. For those users who have not seen the thread @Tokamaps is referring to, it can be found here: http://forums.stronghold-nation.com/post/6869/#p6869
-
Hi @Pally, welcome to StrongholdNation. Unfortunately, as far as I am aware, there is no ability to change the hit-points or missile damage in Stronghold 2, as I believe they are hard-coded into the exe program. However, it is possible to change the unit skins and weapons, so you will be able to change the colour .etc of the armour. Please see this tutorial on editing the unit skins: http://www.stronghold-nation.com/article/203-editing-dds-files Let us know if you have any further questions! :)
-
Stronghold 2 Multiplayer
Lord_Chris replied to Tokamaps's topic in Multiplayer Gaming Community's Stronghold 2
Could you edit the original post and add any additional information in the format of the template? This might help other people to tell whether they will have time. -
Stronghold 2 Multiplayer
Lord_Chris replied to Tokamaps's topic in Multiplayer Gaming Community's Stronghold 2
1.4.1 is needed for multiplayer. You may have to install one (or both) of the following patches manually: http://www.stronghold-nation.com/downloads/file/25-patch-14-update/ http://www.stronghold-nation.com/downloads/file/12-patch-141-update/ -
Stronghold 2 Multiplayer
Lord_Chris replied to Tokamaps's topic in Multiplayer Gaming Community's Stronghold 2
What time? What map? .etc. This might help a bit: http://forums.stronghold-nation.com/topic/173-gaming-event-template/ -
I'm busy at the moment. :( But if you would like to post a new topic in the gaming events forum and set a specific time, I'll see what I can do (and I'm sure other members will too)
-
This is another incredible trick! I'm going to try it too =) Here is the article I wrote for the lone campfire trick. That's really neat!
-
Great. :)
