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Everything posted by Lord_Chris
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Stronghold Crusader 2 Release Date Delayed
Lord_Chris replied to Lord_Chris's topic in The Town Crier
I like SH2 the best because of several things, such as the way the map editor is so easy to create maps in and the triggers/events are very easy to add. I think it's the fact it's so easy to modify that makes me like it so much, and the fact it's relatively easy to do well in it. I like the new additions to that game as well and the resource limits - the only thing I don't really like is the saw pits - I much prefer the wood camps out of Legends. This is a complete contrast to the SH3 editor, which is a nightmare - I've never really been able to get anything done in that - though in all fairness, I haven't really properly ever played SH3. The people who can get things done in that editor are just geniuses. -
Stronghold 2 29th August
Lord_Chris replied to Lord_Chris's topic in Multiplayer Gaming Community's Stronghold 2
You don't have batch files running? -
Stronghold 2 29th August
Lord_Chris replied to Lord_Chris's topic in Multiplayer Gaming Community's Stronghold 2
Hmm. What have you installed on it recently? Depending on whether or not you have batch files running, there is a command that shuts down your computer after a certain time (I daresay there probably will be with other programs as well) You can disable batch files through the MMC (Microsoft management console) in Windows xp, 7 & 8 professional and ultimate - I'd start there. It also stops batch files from being installed/added on your PC without your knowledge so it has no downside really. -
Stronghold 2 29th August
Lord_Chris replied to Lord_Chris's topic in Multiplayer Gaming Community's Stronghold 2
What's the matter with it? -
Stronghold Crusader 2 Release Date Delayed
Lord_Chris replied to Lord_Chris's topic in The Town Crier
I'm pretty sure it will be - they've had the time to develop it, and unlike SH3, they weren't rushed into releasing it by the press because they are self-publishing it. There are some things better about SH3 (such as the graphics and the fact you can rotate buildings so they don't have to be placed in squares), but there are also lots of bad. For example, the editor in SH3 is always crashing and is very hidden. The free build mode is ok, but it isn't as good as the one in CivCity Rome and it can get a bit monotonous after a while. It's not like SH2, SHL, SHC where you can constantly replay them, but you can occasionally play it. -
Stronghold Crusader 2 Release Date Delayed
Lord_Chris replied to Lord_Chris's topic in The Town Crier
It is slightly disappointing since they've told us all this time it will be in Summer, but it will be a better game - we can rest assured it's the best decision and won't turn out like SH3. Happy birthday for then, then! Nice coincidence. That really will be an excellent birthday for you. :) -
Stronghold 2 29th August
Lord_Chris replied to Lord_Chris's topic in Multiplayer Gaming Community's Stronghold 2
That's fine, we normally wait about fifteen minutes for late-comers anyway :) And since you've confirmed that you will definitely be coming, we can wait as long as we need to. -
Stronghold 2 29th August
Lord_Chris replied to Lord_Chris's topic in Multiplayer Gaming Community's Stronghold 2
And our forum can because it's super awesome :P -
Stronghold 2 29th August
Lord_Chris replied to Lord_Chris's topic in Multiplayer Gaming Community's Stronghold 2
I'll add you in just in case as well ;) -
"new items" tag missing at downloads section
Lord_Chris replied to EaglePrince's topic in Site Questions and Support
I'm not sure whether you've taken a look now, but it says: If it doesn't say that, it's a script error, if it does, you'll need to tell me when you've logged in/out since that file was approved. We'll wait until next time anyway, hopefully it's nothing. The only issue is, I can see it. -
Stronghold 2 29th August
Lord_Chris replied to Lord_Chris's topic in Multiplayer Gaming Community's Stronghold 2
Great! Thanks for letting us know :D -
"new items" tag missing at downloads section
Lord_Chris replied to EaglePrince's topic in Site Questions and Support
It won't now as you've been logged in and out since the file was approved. When you logout (the same with threads) and that you haven't read get forgotten. By clicking the "[New]" link next to the corresponding category. -
"new items" tag missing at downloads section
Lord_Chris replied to EaglePrince's topic in Site Questions and Support
Next time there is a new file, try going to the corresponding link for that file's category here: Stronghold 1 Stronghold Crusader Stronghold Legends CivCity Rome Stronghold 2 Stronghold 3 Stronghold Crusader 2 Let me know what you get. -
August 29 2014: Stronghold 2 Multiplayer
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Stronghold 2 - 25, 26th August
Lord_Chris replied to Lord_Chris's topic in Multiplayer Gaming Community's Stronghold 2
Will you be joining today @EaglePrince? -
Stronghold 2 - 25, 26th August
Lord_Chris replied to Lord_Chris's topic in Multiplayer Gaming Community's Stronghold 2
@@Lord Vetka: I've fixed the issue with the version 1.4.1 from yesterday (hopefully). I did another clean install, patched up & it worked. I was about to try this, but luckily I haven't had to - yet! That just proves my game may be on its way out though. :( @@bradley0095: I've added you into the first post just in case you can join :) -
You're welcome, glad it helped. Once you use that method, or a similar one that works well for you, you'll do really well - I was exactly the same when I first started on multiplayer, I expect even Bradley was and he's certainly a power player.
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Stronghold 2 - 25, 26th August
Lord_Chris replied to Lord_Chris's topic in Multiplayer Gaming Community's Stronghold 2
Then 10 AM it is Lord Vetka's time, 6 PM mine and 7 PM yours! It would possibly lose the connection and result in one of those "waiting for other players..." never ending messages. But that doesn't matter. -
The single most important thing I have learned in multiplayer is to get your settlement built up as quickly and efficiently as possible. Now that sounds very brief, and you may ask yourself what that may entail - so, I'm going to explain all the tricks I'm aware of, strategies and any other means of help. You'll know having played stronghold 2 for years that the closer that a building is to the place the worker needs to go to, the quicker, greater in number and more efficiently the worker creates resource X. This is very much so in multiplayer, and much more important. For example, I'll use the armoury and industry buildings: the armoury needs to be a stones throw away from these buildings - and if possible, line all of your buildings up in straight lines and categorize them. I.E. The armourer's workshop should go the nearest, as armour takes the longest amount of time (for any weapon I believe) to be created, and you need to mass produce them. From now on - think this: Your #1 priority is weapon production. You only need a fairly stable economy to start you off with, it doesn't have to be great. Once you have three to four apple farms placed, two or three hunter's posts, maybe one or two dairy farms at the most, your food production will do until your population reaches about sixty. When starting off, you should place all saw pits apart from one apple farm. Then place your treasury, a market - sell all your food and buy five of each type, putting your rations on double & your tax rate on high. You'll find you get a promotion within seconds, and extra gold. When you next get your supply of wood (or you promote yourself, whichever comes first) reduce your taxes to normal, your rations to normal and place several hovels, more saw pits and alternate ways to collect food - this is the part I always forget - reducing the ration level. Not reducing the ration level here will cause you to become unpopular and will take a while to build your food back up. Don't waste wood on placing walls unless you are fighting dishonourable people who would attack you early in the game. You should place a stone quarry after your first promotion, a lord's kitchen and between five to ten pig farms and a gong pit (for obvious reasons) Place several more saw pits until you are never short on wood, and you should shortly get promoted. Once that happens, more mass production is needed. Place a similar amount of vegetable gardens to that of your pig farms and more farms to produce food. More saw pits, and a couple of iron mines with ox tether. Now the iron will come in providing a very big source of income. Build the maximum amount of iron mines that you can, and ox tether to make sure that more are likely to be idle than transferring goods to the stockpile - it needs to be a constant cycle - they should either be always on the move or idle waiting for iron. After the next promotion, place several sheep farms, weaver's workshops & other buildings available for the lord's kitchen. The quickest way to earn a lot of honour: cloth. The page boys give the cloth generated by the weaver to the lady in the bedchamber, and she will turn it into dresses. When four dresses are made, a dance will be held in the keep which will provide 200 honour - from such a simple task! Start mass producing your industry by placing multiple fletcher's workshops, and a jousting filed when you can afford one - this will provide a steady supply of honour, as well as a boost to your popularity, meaning you can increase the tax rate to provide yet more gold. If you want a steady supply of gold, build several chandler's workshops and bee hives and sell all the candles you make. I always do this, but never ever use a church unless the number of my candles are so high it's ridiculous and I can afford to sell them with loads left over. Crime: Place a humiliation mask and other very slow methods of rehabilitation to increase the amount of honour you get. There are two reasons for this: 1.) You get more honour 2.) You get two workers that would otherwise be used in the torturer's guild to rehabilitate/execute the prisoners. But the price of slow rehabilitation comes at the following: more prisoners will stack up in the queue to be rehabilitated, meaning more are in the dungeon, eventually meaning that your popularity will decrease. To avoid this, place six or seven methods - mostly the same. Now mass produce more industry buildings and start to slowly build your castle up with the stone in your stockpile. Note that I said stockpile, not stockpiles. Only ever place one stockpile and sell any excess goods. When you can, place a traveling fair and mass produce more weapons. Use Estates - they are extremely useful - even though the population limit is slightly higher than the usual, it's still nor brilliant. So you need to rely on estates to produce a lot of the goods for you. For each estate you purchase, make sure that you assign it one area of mass production. For example, I assign weapon production of bows to estate X and this estate only produces bows. Estate Y produces armour and armour alone - or iron - or wood - or something completely different. Estates provide honour, gold, and a resource of your choice. They are very useful things to have online indeed. Statues generate honour every month in the game, so naturally you get a lot for them. This is basically how to start off - it's up to you how you continue, but this method is what I use and you *should* be able to get an ecomony built up fairly quickly using it. Hope I at least get a rep point for all this ;)
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Stronghold 2 - 25, 26th August
Lord_Chris replied to Lord_Chris's topic in Multiplayer Gaming Community's Stronghold 2
I'll put you there just in case EaglePrince - either day will be great if you can make it, hopefully you'll be able to. The time that's best for me is 10 AM your time, which is 6 PM my time, though 5 PM makes little difference - but that's 7 PM EaglePrince's time, if I'm correct - so would you rather play one hour earlier EaglePrince, of 6 PM your time? -
The release date of stronghold crusader 2 has been delayed by three weeks due to feedback from the closed beta and to add other features to the game.
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We would have to move all files into another category to edit the category name, then change them all back to the Europe category. I'm currently attempting to add an easier way in, but it's not at the top of the priority list yet I'm afraid so currently, it would take too long.
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That is one thing I never do. If I ever get any armed peasants, it's to go in front of enemies to make sure my troops don't get injured as much - basically sending them to get killed. Fletchers are my main source of weapons in the early days, I really mass produce them. With militia it would take a maximum army size to defeat a swordsman I would think - they really are useless, in no matter what number! Though I never leave my castle undefended, I do greatly decrease the number of troops guarding it when I attack - I'm not sure why I'm telling you this - you'll probably use it against me ;)
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Stronghold 2 - 25, 26th August
Lord_Chris replied to Lord_Chris's topic in Multiplayer Gaming Community's Stronghold 2
Yes - my mistake, I'm not good with numbers or anything maths related :) Good job you and EaglePrince are here to keep me right! The one I told you about selling apples and buying 5 of each food at the start is very helpful, Bradley's the best at multiplayer strategies, he knows more than me. Which day would you be available for?
