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Lord_Chris

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Everything posted by Lord_Chris

  1. To make multiplayer matches fairer, we have decided to come up with a set of rules to stop any cheating for Stronghold Legends, just to make sure that all players are on the same page at the start of the game. Any users who continuously ignore these may be banned from taking part in further multiplayer matches. Dragons cannot be used to attack the lord. They can attack any other unit, but as @Charles of Tours experienced, it abruptly ends your game. Sorry for that :) Fantasy Units cannot be used in excess; you can use fantasy units (as that is down to your own strategy) but please refrain from spawning millions of the more powerful ones. I.E. Frost Giants, Vampiric Creepers.etc. Siege equipment: Rather than banning all the powerful siege equipment (which to be honest is a shame) you can not use them in excess. These include Stake Hurlers, Trebuchets, Fire Ballistas Buildings: All buildings can be placed No excess white witches and crossbowmen to stop spam and complete destruction of enemy units easily. These may get updated at a later date, so stay tuned for edits.
  2. Certainly seems like a good idea. Thread Stuck. I'll do the same for Legends. @ Bradley: would you like to do the one for SH2?
  3. I haven't solved my installation issue yet, and if I'm perfectly honest I don't really think that I'll be able to either. I only see two options: 1.) I install it on my windows 7 machine (if it works) and play there, or connect with remote desktop and play from my laptop. 2.) I install it there and attempt to copy the files across (which is highly likely to fail due to the fact SHC has registry entries) I'll let you know how it goes, but for the moment just assume I'm out.
  4. The moat for SHL is located at /Stronghold Legends/terrain/river/moat.bik, and yes, it is the same file. You should be able to switch those and it should change the moat in SH2.
  5. Nope, it's been compiled, and it's irreversible to my knowledge. But it's not legal anyway. The second part isn't probably very easy to do, because of the fact that the file types are completely different and are made up of different files for those.
  6. If you only want it to look different, then all you need to do is open the file /stronghold 2/terrain/river/moat.bik and edit it. Please note that it would still take up the same amount of space on a map. You can convert it from a bink file to being editable/openable ?/viewable by downloading rad game tools and converting it with that.
  7. Stronghold Crusader 2 is now available for pre-order on steam. You can pre-order the game here. Source: http://www.strongholdcrusader2.com/?p=948
  8. It's a bit vague. In what way? The texture?
  9. Sorry for not replying sooner, I didn't see this message and it didn't appear as new when I logged in. Try clearing your browser cache, I changed the links and it may not have been refreshed yet. Whoops, I was clicking on the links in the paragraph, not the heading links. Issue fixed - thanks!
  10. There are spaces, in your image URL. When you add %20 instead of the spaces, this is the result:
  11. Don't add any spaces to your URL, make them %20 instead.
  12. You mean the edit link isn't there or you just get that error? EDIT: Please try now.
  13. Please provide a link to the post you are attempting to edit, the exact link you were attempting to post as well as any errors/messages you are receiving. EDIT: The posting of links was a permissions issue, your user group had been denied it after the change. That should be fixed now.
  14. Very good job, that looks very artistic and loads better than the old one. Hmm, I don't know about that.... :)
  15. The group titles themselves aren't supposed to be medieval anymore - otherwise people may not know who is who, it's the user titles that are medieval.
  16. Based on this change, a new user group has come into place: Experts. These are standard members still, who have shown an area of expertise in certain games. Experts are nominated per a game's forum, and in some cases, can handle basic moderation (I.E closing/opening threads, editing posts.etc.
  17. I did feel it was slightly short anyway so at least it's sorted that issue. Any strong opinions on "serf"? :D
  18. Actually, they are all from SH2: http://www.stronghold-nation.com/article/78-game-ranks#knight :) I agree that it is a bit short and it could be longer, just as "serf" looks a bit short, but unless there is a very clear medieval title (I.E. Knight commander & knight rookie aren't medieval) & it clearly shows that "knight X" is lower than "knight bachelor" EDIT: a quick google search shows it's apparently spelt "Knight Banneret". Reading this: shows that it is probably a better option. I'll change it to that as I particularly like the sound of that rank, and after just getting the numbers the way we like, it would be hard to change to accommodate another one :)
  19. I like this one: It doesn't have you upgrading at the start at every post, there is a small gap, and it slowly increases at a steady rate giving enough time so that a user can actually see their rank rather than suddenly becoming slow and then really fast unpredictably.
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