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Lord_Chris

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Everything posted by Lord_Chris

  1. Almost every unit other than the Lords can be transferred, I've even had Polar Bears replacing the Horses for the 'Light Cavalry' unit before. Though looking back on that tutorial, it is very badly in need of an update. When I wrote that tutorial it was true that for some reason Vlad, Dietrich and Arthur couldn't be fully transferred, though I definitely remember eventually porting Arthur across because I remember seeing that the glow on his Sword wasn't present anymore. Vlad, I remember seeing the "sharpened pole" he has in Stronghold 2. Whether I did eventually manage to transfer Vlad himself though, or whether I just transferred his Weapon I'm afraid I can't remember. I'm not sure when I will have time, but I will definitely have this updated within the next week which should make this tutorial a lot clearer. Until that time, questions can still be asked on the forum though and I will do my best to answer them.
  2. A couple of things which stand out to me: "Take enemy's Castle" - can you show me everything you have setup for this event? Set Allies - can you screenshot this event for me Building sites - can you also screenshot this Other than this, as far as I can tell, it's simply a case of correct invasion markers. Can you also confirm though, what the exact setup is once you've started the second mission? (e.g. Does the estate still fall under the control of the deceased Edwin, is it Neutral, does it belong to you .etc.) Could you also confirm the ownership of any other estates which are on the map, both before and after you've started mission 2.
  3. It is possible, as disappointing as it may be, that these files are just not loaded in Stronghold 2 because they aren't used for the standard Lord. I've checked and I can't see anything else that needs to be copied across. It sounds like the game is just not loading these files for some reason. Have you tried on a lord/unit which uses a shield instead? While for practical use this isn't what you want, it will let you know if it's because the Lord unit doesn't use a shield in Stronghold 2 or not and it's simply not loading the resources you added in, or whether it's another underlying issue.
  4. That is a restriction on members with less than 5 posts to prevent spam. But I've promoted you now, you can now post links. :) I've gone ahead and as promised I replayed Transylvania today. Turns out, it wasn't even the one I remember. I thought it was the map from The Long March Mission 4 - you couldn't be mistaking it for this at all, could you? Based on your original description I'd say it is possible as I didn't see any Swordsmen at all in the Transylvania that I played. I managed to beat all 3 AI Opponents in Transylvania in about 5 minutes, as they are so lightly defended. First of all, I purchased about 12 Werewolves, selling anything I needed to in order to get that number. I then sent few Vampiric Creepers up onto the Gatehouse of the opponent to my rear, and converted a few units while I was at it. Then, I sent my Werewolves flooding through the gates and killed that Lord easily. I did of course destroy his Granary first as I can't resist causing a bit of havoc. :D I then turned my attention to the lord on the north-east of the map. I sent a few remaining Vampiric Creepers to capture that gatehouse, converted units, and sent my Werewolves flooding through the gates again. I did purchase a few additional werewolves before proceeding. Finally, the lord to the north-west of the map has one or two Archers in the Engine Tower nearest your castle by this point, so I sent in a Giant Demonic Bat to destroy them. I then sent in my Vampiric Creepers to capture the gatehouse and sent my werewolves (and now the rest of my force) through the gates, flooding up to the keep.
  5. That sounds like you've only partially managed to transfer him across to me. Adding units from Stronghold Legends is a difficult process because of all the animations and movements of each individual character. Would you be able to list the exact files you copied into the Stronghold 2 folders? My instinct is that you've missed some skins or other files across, potentially even for his weapons. The UNI setup and the Granny Viewer files are for all sorts of things, including weapons. There are also a few additional files called normalmap's which tell the game how the light should react to specific things. If I remember correctly, Lancelot is one of those units which uses that file, in at least one place, possibly his shield but I also believe (from memory) his Sword as well.
  6. You can use an external service (e.g. postimg) and then paste the link in here for us to view. Or, another alternative is to post them directly here on the forum. As a general rule you need 5 posts on the forum to post attachments, but I've promoted you so you can now upload them directly with your post if it's any easier. Note though that you can only upload one image at a time so should edit your post to add any more screenshots.
  7. Could you provide screenshots of each one so that I can see what differences you mean? I've also set aside some time tomorrow which I will try this mission again myself to see if I can provide any further tips that might help you.
  8. That's a tactic I use a lot. It can cause catastrophic damage of buildings inside - and at the very worst, it only causes disruption for the defenders helping my main force get in/over the wall ;)
  9. Could you screenshot a list of all the current events into the forum for me (Map Editor -> click on individual mission -> screenshot)? You can follow this tutorial for taking a screenshot inside Stronghold 2. So if I understand this correctly, this phenomena only occurs after the take enemy castle event? If so that to me sounds like you're gaining any gold or honour which the AI had before the event happened. Yeah, unfortunately there is no way to actually do this that I'm aware of. I would be very surprised if there isn't some way, but it's likely to be very complicated and will require the editing of a lot of different files to do so. The only way I can think of is to follow the trail of everything relating to existing lords and attempt to add in the ones for (e.g. Hugo Blanc) using the same naming conventions that already exist. We may get lucky. It is obvious to me that when the skin of a lord does not exist, or there is some for of issue, it falls back on Matthew Steele instead. This could potentially be the explanation, which is why adding in this may work. Yes, unfortunately this is the case. Language changes only affect your version of the game. While it is possible to create a portable application which can both install and uninstall any changes such as these inside the language files, this is very probably too complicated for most modders and so simply uploading the updated XML file is a better way.
  10. Hi @Jimb011, welcome to the community! We have complete and extensive walkthroughs for all missions and campaigns of Stronghold Legends, including saved games. Does this walkthrough help you at all? In terms of what you've already said, the main problem I have when using Vampiric Creepers is that they are far too costly and very easily killed by Swordsmen and other armoured troops by the enemy. I generally only use them when I absolutely have to because I prefer more conventional troops, such as Werewolves, who are fast and can be catapulted over enemy walls. I also use a lot of Saxon Warriors and Demons, who can climb walls with a trail of fire.
  11. Welcome to the Nation @Cortez! This does sometimes happen, although these are only present in the editor, and can have things painted over the top of them. In short, although the graphic model still exists, just ignore it as it only exists in the editor as a model. You can add trees, rivers .etc. over the top and the game treats them as if they don't exist. As far as I'm aware, unfortunately not. I don't think there is any way to get invading knights to use a horse unless they are modified from a campaign chapter which does. Though I am astonished that this functionality isn't added into the game editor. Could you describe exactly how you're doing this, what process you're following and all details such as event markers and estate colours so we can try to replicate this? I'm not entirely sure what you mean by this. Is it that you don't want this? This is a known bug, unfortunately. Sometimes it changes straight away, sometimes it takes a while and sometimes it doesn't change at all. Unfortunately, in some cases, such as custom messages and other things in the Peace Campaign, there is no way to create this in the game. You can only use existing campaign maps and unlock them to use their events instead. This is a pain, but unfortunately there is no other way of doing this that I'm aware of. If the lord is a built-in Lord (e.g. Olaf) then you can change their appearance by renaming the .uni files. If the lord is not a built-in lord, such as Duke de Montparnasse, you must edit the appearance of your own lord which will also change them. There is no other way to do that. In terms of renaming lords, all game text is found in the file C:\Program Files (x86)\Firefly Studios\Stronghold 2\i18n\en.xml. All Lord names are also in there, so you can change them from there. I'm sorry to say that we don't currently have a tutorial on doing that, but you simply edit the XML file and run the game again, which should show the new text. Though if you have any questions, I'm more than happy to answer them.
  12. A few updates: We now have an SSL certificate on the main site (https) and I'm working on getting this on the forums too. I've removed the banner for the 52 Weeks challenge on the main site and refactored the sidebar menus. The gallery section has been moved to the left menu. I'm also working on the problem with downloads. I'll give an update when that has been fixed.
  13. Just started to generate the backup. While you can still post, it will make things more difficult to transfer over. Tomorrow I'll generate another backup if content has changed, and the transfer will start at 9 AM! We'll keep you fully up to date on Facebook: https://www.facebook.com/StrongholdNationCoUk
  14. Just a reminder to everyone that the maintenance will be starting tomorrow. A backup will be made tonight of the entire website at around 18:30 UK time.
  15. While transferring some things, I've taken a look at our site ranking. In the last year, it has increased from 3,334,085 all the way to 1,426,586 - and in the last 3 months alone, it has increased by nearly 500 points. We're also now under the 100,000 mark in the UK, at 78,656. Daily page-views per visitor are up by 50%, and the time visitors spend on the site are up by 25% compared with the last three months. 11.1% of people find their way to here from YouTube as well. I've also discovered that the 5 most popular search terms which bring users here: stronghold legends - 14.71% stronghold crusader 2 maps - 13.04% stronghold kingdoms forum - 9.19% granny viewer - 8.12% gameranger - 6.37% Visits from search engines (e.g. Google) are also up by 33.3% vs. the last 3 months.
  16. The SNP seem to think they're running a separate country. That's why. They would screw the whole UK over if it made Scotland independent. The ironic thing is though, that Scotland's economy is in a worse state than that of Greece's (and we all know what's happened there ...). Scotland only has four major industries, and two of them are on their knees. The third is struggling badly and the fourth is the only one doing ... well ... ok I suppose. Let's take the oil from the North Sea. In 20 years or so, that will be nearly completely exploited, if not entirely. And that is their main source of income. But if we take a look to what has happened to the global price of crude oil, it has dropped massively. In fact the sales of crude oil from Scotland dropped last year by 97% from ?1.8 billion in 2015 to just ?60 million last year. They now have a ?14.8 billion black hole instead of just a ?4 billion one in 2014. Scottish independence relies on a barrel of crude oil being around $102.59 per barrel. It's now $53.70, after some recovery recently. And if we go back even further, in 2009, it was around $150 a barrel. Scotland's economy is very largely now supplemented by the English taxpayer - and they think they can go independent. It really is literal madness. The SNP accuse the UK of walking off a cliff by leaving the EU, which is purely a fa?ade. That really is walking off a cliff. If Scotland went independent, they would have to make such a vast amount of cuts to budgets, it would be unsustainable within 6 months. It would make George Osborne's austerity look like a piece of cake.
  17. Hi everyone, There will be some scheduled downtime next Saturday and Sunday (11th and 12th February) to move the website to another server, I'll be putting the site in maintenance mode around 9 AM UK time. I've already started some of the transfer, so it should simply be a case of updating the name servers, which can take up to the full 48 hours specified above. The most likely outcome is that it will be substantially shorter than this time (usually it's around 4 hours for me), and you can manually clear your DNS cache if you'd like to view the site sooner than this. I'll also be making a backup of the site and downloading it on the 10th February, so while everything still will be transferred across, I'd recommend posting anything before around 18:00 UK time on the 10th (just to make life a bit easier when transferring everything else across). I'll keep everyone updated within this topic - thanks.
  18. Jeremy Hunt should be removed from Office immediately. If I was Theresa May, I certainly would have - he's an embarrassment and liability to the country, not just Parliament. Frankly, the fact she failed to remove him, in my opinion, reveals exactly what Theresa May thinks about the NHS. The Tories have an appalling record on the NHS with privatisation, disruption of services and poor quality. They're looking and trying their very hardest to destabilise. Not a lot, but a bit at a time, slowly. Stretch services, cut funding, keep going, destabilise, destabilise, destabilise - just little jabs here and there. Then turn around when things are just intolerable and say: We know what the answer is, let's privatise it. But Labour's record is no better. In fact in some ways it's actually worse. Labour might have created the NHS, but they are no longer interested. They almost alone are to blame for privatisation in the first place, as this was started under Tony Blair. These disastrous PFI contracts alone are the main reason why the NHS is drowning in so much debt - not an aging population or increasing demand, although these do at face value make things a lot worse. But behind the scenes, an awful lot of it is the PFI contracts - they lock the NHS into 15-20 year contracts with private companies who are not only ripping it off, but doing a very poor job for service and are the cause of at least ?80 billion of debt. But this is one problem in a whole minefield of issues which Labour have caused. A few off-hand have been the Mid-Staffs scandal, MRSA, really privatising 5% of the health service - some Labour members of the House of Lords have even called for people to be charged to see their GP. Then we have the creeping privatisation where companies have bought out parts of it. In fact just recently, Virgin Care has been given a ?700 million contract to run 200 NHS services. But Labour's record on the NHS is appalling, they are a very major cause of why the NHS could not sustain itself. That, combined with a Tory government which seeks to destabilise and destroy the NHS is why it's failing. When Labour left power, everything appeared ok on the surface, but the trouble was just coping, instead brewing underneath the surface. We've only become aware of this by the problems the Conservatives have introduced to it which has really shown its unable to cope. And then they want to stretch it even further to make it a 'seven day service'.
  19. Before I start I'd like to state that I don't want to cause any kind of argument or offence here. I do usually try to keep out of foreign elections and the business of other governments, as I feel it's only right to do so. But in this case, as it is just a discussion on the forum, I will join in. :) For me, I think that this is absolutely wrong that another election should be taken. People have taken a vote, and to me it's exactly what is happening here in the UK, where a small minority of people (generally, the Lib-Dems, most the Labour party, and the SNP) are attempting to overturn the result of the EU referendum because they personally do not like it. The democratic vote has been taken, and Trump was elected. That's my view. There should be no attempt to overturn that or remove him unless he has done something seriously wrong. @EaglePrince mentioned the media and press in the original post. While I fully support a free press, and one which should not need to be censored or controlled in any way, at least here in the UK, and it appears from what I've seen it's exactly the same in the US too (though I'm sure Crusader can confirm or deny), that the press have their own political agenda and are the cause of many problems and much of the division that we face. They attempt to cause problems, widen divisions and create rifts. In the case of the EU referendum, they promoted their own content for Remain along the lines that suited them, they did the same for the 2015 General Election, where they promoted their own agenda for the Conservatives, and they're doing the exact same thing for Trump now. The media are masters of spin and play on things very well. Personally, I believe that in the UK we need some form of serious press reform it's that out of control. They just do not report things honestly and put a spin on everything. In particular, I'm referencing Sky, the BBC and ITV here. But mainly Sky. They have their own political agenda and will brainwash anyone who will allow them to. And I do admit, that it's very difficult to see things impartially because of all the propaganda and deceit, from all sides, that are thrown at you. In terms of Trump's temporary travel ban from the 7 high-risk countries (Iran, Iraq, Syria, Sudan, Libya, Yemen, Somalia), I actually support this and believe we should adopt a similar approach in the UK. To me, it's simply common sense. You wouldn't allow a complete stranger into your house or garden who could cause trouble without first knowing detailed information on their background information, and that they wouldn't cause problems, so why should the case be any different for your country? In particular, with the conflict in some of these countries, and the terrorists which could be harbouring in them, I view this as an unnecessary risk allowing these citizens into the country. We can only put off a terrorist attack for so long, and in effect, it's holding out an open hand for people to attack us by allowing these people in, at least without very tough vetting procedures in place. Some may argue that we are at more of a risk from within the UK or EU itself (which is also one of the reasons why I thought we should leave the EU) and to a certain degree I do agree with them. But all I'm saying, is that we do not want to make any potential situation any worse than it needs to be. We need to protect our citizens and keep out those that wish us harm. The problem, as I see it, is that so many people are concerned with being branded a 'racist' today that we have lost all sense of national identity and common sense. That term has been warped into a completely different meaning within the last ten to twenty years, and now is used for anyone who supports full free movement, full travel from anywhere in the world with practically no checks in place to shut you up and silence you. To me, every country should be responsible for their own policies on immigration, and if every country followed common sense, there wouldn't be a problem. @Mathew Steel mentioned the fact that we were the cause of this. And technically he's right. It's a very unfortunate fact that Tony Blair took us into an illegal war into the Middle East, which never should have been fought in the first place. That's what destabilised everything and set this whole thing off. Radical Islam was took care of very well under the dictators which were present. And I certainly do not agree with dictators being in power - and particularly not the likes of Gaddafi or Saddam Hussein, and the current one is Assad. They're all brutal dictators, who should never have got into power in the first place. But as terrible as they are, my opinion remains that we should not be interfering in foreign countries, because (as we've seen) it only makes things worse. If we'd left things alone, it would have (in much broader terms) been a lot more peaceful in the middle east in the first place. Perhaps no travel ban would even have been necessary in the first place. I put the blame of this firmly at the feet of Blair and Bush, who started this whole thing. The more you get involved, the more difficult it becomes to disengage, and the more difficult it becomes to disengage, the longer it draws out and the more costly it becomes. Good topic anyway, it gets you thinking!
  20. Please do not duplicate post. You have already posted the exact same message in the Stronghold 2 section. While we fully understand if you have the same question on multiple games, and would like to receive an answer for all of them, make a single topic in one of our forums and we will answer all questions there.
  21. Hi @baroniliya, You put the downloaded maps into your My Documents/Stronghold 2/maps folder. The downloaded files should have an s2m extension for Stronghold 2. We currently don't have an article on this, so thank you for your input, I will write one explaining this for new users. :)
  22. This is a great idea! Unfortunately my map making skills in the new Crusader 2 editor are not brilliant, and I don't have a lot of time on my hands to do this kind of thing (still have an unfinished map from when the game first came out) but I wish the project all the best and we will support it in whatever way we can.
  23. There will be some great new competitions coming along this year, so watch this space. :)
  24. You can find a full list of all winners of the 52 Week of Stronghold Challenges here: http://www.stronghold-nation.com/community/52-weeks-of-stronghold-winners/ You can also find the announcement post here: http://forums.stronghold-nation.com/topic/842-52-weeks-of-stronghold-winners/
  25. I am delighted that StrongholdNation has hosted the 52 Weeks of Stronghold set of challenges over the last year, Stronghold's biggest ever competition, in which we partnered with Firefly Studios. It's been an amazing time for the forum, Firefly and has increased attention and excitement around the series. Today it's time to announce the final winners of 52 Weeks of Stronghold, the results of which are available here. I am very pleased to announce that our five winners are as follows. 1st Place with an impressive 15 points - @Floki 2nd Place with 12 points, and only one win behind - @Nigel 3rd Place with 9 points - @EaglePrince 4th Place with 9 points - @Tokamaps 5th Place with 3 points - @Fail Session 6th Place with 3 points - @Mathew Steel 7th Place with 3 points - @Strife 8th Place with 3 points - @Andreas9541 Note: In the case of the scores of and [user]EaglePrince[/user], because they both have the same number of wins a random database query decided their positions in the leader board above. The deciding week was eventually week #30, where [user]EaglePrince] won. In the case of everyone else, a random database query was also used which determined who came 5th in the leader board. This process was repeated with the previous winner removed until no single user was left. The deciding week numbers for this process were as follows: 5th place - Week #21 6th place - Week #42 7th place - Week #23 8th place - Week #46 To those users who came 1st to 5th, congratulations - feel free to PM me at any time and you can claim your prize - every single game in the Stronghold series, Space Colony, the Stronghold Kingdoms starter pack and all the Stronghold Crusader 2 DLC. Please note that you have a total of six weeks to claim your prize from today. If unclaimed after four weeks, I will email you individually. If after those further two weeks you do not respond, your prize will be provided to the next user on the list. We do not want to lose all of the precious data in the 52 Weeks of Stronghold forum, so from today that forum will now be archived, so that you can continue to look back on your victories, and try challenges again at a later date. But regardless of where you came on the leader board, you are still a winner. You still have taken on valuable skills and talents during this process, and shown off what you can do to the whole world ? and everyone who has taken part should be commended for doing so. I'd very much like to congratulate you for taking part in the largest ever Stronghold competition in history - you have made history. On behalf of the whole team here at StrongholdNation, I'd like to wish you all the very best for 2017, and thank you once again, for taking part.
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