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Lord_Chris

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Everything posted by Lord_Chris

  1. Before I start I'd like to state that I don't want to cause any kind of argument or offence here. I do usually try to keep out of foreign elections and the business of other governments, as I feel it's only right to do so. But in this case, as it is just a discussion on the forum, I will join in. :) For me, I think that this is absolutely wrong that another election should be taken. People have taken a vote, and to me it's exactly what is happening here in the UK, where a small minority of people (generally, the Lib-Dems, most the Labour party, and the SNP) are attempting to overturn the result of the EU referendum because they personally do not like it. The democratic vote has been taken, and Trump was elected. That's my view. There should be no attempt to overturn that or remove him unless he has done something seriously wrong. @EaglePrince mentioned the media and press in the original post. While I fully support a free press, and one which should not need to be censored or controlled in any way, at least here in the UK, and it appears from what I've seen it's exactly the same in the US too (though I'm sure Crusader can confirm or deny), that the press have their own political agenda and are the cause of many problems and much of the division that we face. They attempt to cause problems, widen divisions and create rifts. In the case of the EU referendum, they promoted their own content for Remain along the lines that suited them, they did the same for the 2015 General Election, where they promoted their own agenda for the Conservatives, and they're doing the exact same thing for Trump now. The media are masters of spin and play on things very well. Personally, I believe that in the UK we need some form of serious press reform it's that out of control. They just do not report things honestly and put a spin on everything. In particular, I'm referencing Sky, the BBC and ITV here. But mainly Sky. They have their own political agenda and will brainwash anyone who will allow them to. And I do admit, that it's very difficult to see things impartially because of all the propaganda and deceit, from all sides, that are thrown at you. In terms of Trump's temporary travel ban from the 7 high-risk countries (Iran, Iraq, Syria, Sudan, Libya, Yemen, Somalia), I actually support this and believe we should adopt a similar approach in the UK. To me, it's simply common sense. You wouldn't allow a complete stranger into your house or garden who could cause trouble without first knowing detailed information on their background information, and that they wouldn't cause problems, so why should the case be any different for your country? In particular, with the conflict in some of these countries, and the terrorists which could be harbouring in them, I view this as an unnecessary risk allowing these citizens into the country. We can only put off a terrorist attack for so long, and in effect, it's holding out an open hand for people to attack us by allowing these people in, at least without very tough vetting procedures in place. Some may argue that we are at more of a risk from within the UK or EU itself (which is also one of the reasons why I thought we should leave the EU) and to a certain degree I do agree with them. But all I'm saying, is that we do not want to make any potential situation any worse than it needs to be. We need to protect our citizens and keep out those that wish us harm. The problem, as I see it, is that so many people are concerned with being branded a 'racist' today that we have lost all sense of national identity and common sense. That term has been warped into a completely different meaning within the last ten to twenty years, and now is used for anyone who supports full free movement, full travel from anywhere in the world with practically no checks in place to shut you up and silence you. To me, every country should be responsible for their own policies on immigration, and if every country followed common sense, there wouldn't be a problem. @Mathew Steel mentioned the fact that we were the cause of this. And technically he's right. It's a very unfortunate fact that Tony Blair took us into an illegal war into the Middle East, which never should have been fought in the first place. That's what destabilised everything and set this whole thing off. Radical Islam was took care of very well under the dictators which were present. And I certainly do not agree with dictators being in power - and particularly not the likes of Gaddafi or Saddam Hussein, and the current one is Assad. They're all brutal dictators, who should never have got into power in the first place. But as terrible as they are, my opinion remains that we should not be interfering in foreign countries, because (as we've seen) it only makes things worse. If we'd left things alone, it would have (in much broader terms) been a lot more peaceful in the middle east in the first place. Perhaps no travel ban would even have been necessary in the first place. I put the blame of this firmly at the feet of Blair and Bush, who started this whole thing. The more you get involved, the more difficult it becomes to disengage, and the more difficult it becomes to disengage, the longer it draws out and the more costly it becomes. Good topic anyway, it gets you thinking!
  2. Please do not duplicate post. You have already posted the exact same message in the Stronghold 2 section. While we fully understand if you have the same question on multiple games, and would like to receive an answer for all of them, make a single topic in one of our forums and we will answer all questions there.
  3. Hi @baroniliya, You put the downloaded maps into your My Documents/Stronghold 2/maps folder. The downloaded files should have an s2m extension for Stronghold 2. We currently don't have an article on this, so thank you for your input, I will write one explaining this for new users. :)
  4. This is a great idea! Unfortunately my map making skills in the new Crusader 2 editor are not brilliant, and I don't have a lot of time on my hands to do this kind of thing (still have an unfinished map from when the game first came out) but I wish the project all the best and we will support it in whatever way we can.
  5. There will be some great new competitions coming along this year, so watch this space. :)
  6. You can find a full list of all winners of the 52 Week of Stronghold Challenges here: http://www.stronghold-nation.com/community/52-weeks-of-stronghold-winners/ You can also find the announcement post here: http://forums.stronghold-nation.com/topic/842-52-weeks-of-stronghold-winners/
  7. I am delighted that StrongholdNation has hosted the 52 Weeks of Stronghold set of challenges over the last year, Stronghold's biggest ever competition, in which we partnered with Firefly Studios. It's been an amazing time for the forum, Firefly and has increased attention and excitement around the series. Today it's time to announce the final winners of 52 Weeks of Stronghold, the results of which are available here. I am very pleased to announce that our five winners are as follows. 1st Place with an impressive 15 points - @Floki 2nd Place with 12 points, and only one win behind - @Nigel 3rd Place with 9 points - @EaglePrince 4th Place with 9 points - @Tokamaps 5th Place with 3 points - @Fail Session 6th Place with 3 points - @Mathew Steel 7th Place with 3 points - @Strife 8th Place with 3 points - @Andreas9541 Note: In the case of the scores of and [user]EaglePrince[/user], because they both have the same number of wins a random database query decided their positions in the leader board above. The deciding week was eventually week #30, where [user]EaglePrince] won. In the case of everyone else, a random database query was also used which determined who came 5th in the leader board. This process was repeated with the previous winner removed until no single user was left. The deciding week numbers for this process were as follows: 5th place - Week #21 6th place - Week #42 7th place - Week #23 8th place - Week #46 To those users who came 1st to 5th, congratulations - feel free to PM me at any time and you can claim your prize - every single game in the Stronghold series, Space Colony, the Stronghold Kingdoms starter pack and all the Stronghold Crusader 2 DLC. Please note that you have a total of six weeks to claim your prize from today. If unclaimed after four weeks, I will email you individually. If after those further two weeks you do not respond, your prize will be provided to the next user on the list. We do not want to lose all of the precious data in the 52 Weeks of Stronghold forum, so from today that forum will now be archived, so that you can continue to look back on your victories, and try challenges again at a later date. But regardless of where you came on the leader board, you are still a winner. You still have taken on valuable skills and talents during this process, and shown off what you can do to the whole world ? and everyone who has taken part should be commended for doing so. I'd very much like to congratulate you for taking part in the largest ever Stronghold competition in history - you have made history. On behalf of the whole team here at StrongholdNation, I'd like to wish you all the very best for 2017, and thank you once again, for taking part.
  8. And this is it! The grand Finale of 52 Weeks of Stronghold! For this week, your challenge is: Re-create the battle "The Golden Spur" (1302) from @Crusader1307's map in the Stronghold Legends editor. Use scripting as necessary to complete the map. The closest to the original and the best scripting will win! Useful resources http://www.stronghold-nation.com/article/1-map-editor-overview http://www.stronghold-nation.com/article/241-stronghold-legends-editor-overview http://www.stronghold-nation.com/downloads/file/285-the-golden-spur-1302/ Note: Your entry must be attached to this topic by Midnight on Saturday to be counted in this challenge (30/12/16 23:59). If no entry is attached (via .zip. then your entry will not be counted! The results will be revealed on Sunday. Have a Happy New Year everyone, and good luck!
  9. Welcome back @Lord Vetka! It's great to see you again! :D All the best to you - I hope you had a wonderful Christmas and a very Happy New Year.
  10. Thanks @Nigel! You as well - all the best! Just want to echo your words - best wishes to everyone over this festive season. :) I hope everyone has a wonderful time.
  11. Your challenge is: Reconstruct Cardiff Castle (1081) in the Stronghold Crusader 2 editor. Useful resources Information: No Water or Trees Involved. Building Difficulty: 4 (Out of possible 10) Landscape Difficulty: 3 http://www.stronghold-nation.com/article/225-stronghold-3-editor-overview Note: Your entry must be attached to this topic by Midnight on Saturday to be counted in this challenge (24/12/16 23:59). If no entry is attached (via .zip. then your entry will not be counted! The results will be revealed on Monday this week. Have a good Christmas everyone and good luck!
  12. Your challenge is: Make a "village" map in the Stronghold 1 editor, with the ground-level keep using only palisade walls. Collect 15,000 gold in the minimum amount of time while fending off attacks of Spearmen, archers and Macemen from The Pig. The only other restriction the player has is to have very limited building space. Useful resources http://www.stronghold-nation.com/article/235-stronghold-1-editor-overview Note: Your entry must be attached to this topic by Midnight on Saturday to be counted in this challenge (17/12/16 23:59). If no entry is attached (via .zip. then your entry will not be counted! The results will be revealed on Sunday. Good luck everyone!
  13. Your challenge for this week is: Script the map Arden made by @Lord Vetka and turn it into an exciting War scenario! Useful Information http://www.stronghold-nation.com/article/78-game-ranks http://www.stronghold-nation.com/article/77-triggers-and-events-overview http://www.stronghold-nation.com/article/76-scenario-types#custom%20war Note: Your entry must be attached to this topic by Midnight on Saturday to be counted in this challenge (10/12/16 23:59). If no entry is attached (via .zip. then your entry will not be counted! The results will be revealed on Sunday. Good luck everyone!
  14. Your challenge is: Re-skin the Knight in Stronghold 3. Make him look like a Lord! Useful information http://www.stronghold-nation.com/article/195-unarchiving-stronghold-3-files http://www.stronghold-nation.com/downloads/file/349-modifying-utility/ http://www.stronghold-nation.com/article/203-editing-dds-files Located in textures\characters\knight\ Note: Your entry must be attached to this topic by Midnight on Saturday to be counted in this challenge (3/12/16 23:59). If no entry is attached (via .zip. then your entry will not be counted! The results will be revealed on Sunday. Good luck everyone!
  15. Great to hear! I'm looking forward to it. :)
  16. A custom campaign that could "replace" the evil campaign, but all the missions are on the same map, if that makes sense. :) As for the setting, that's up to you! As long as it's suitable for the Evil Campaign, you can do anything you'd like!
  17. Your challenge is: Make an alternate evil campaign for Stronghold Legends on the same map. It must have a minimum of 3 missions and plenty of action! Use custom messages and any other tips or tricks you have to make a big impact! Useful resources http://www.stronghold-nation.com/downloads/file/361-additional-messages/ http://www.stronghold-nation.com/article/1-map-editor-overview http://www.stronghold-nation.com/article/241-stronghold-legends-editor-overview Note: Your entry must be attached to this topic by Midnight on Saturday to be counted in this challenge (26/11/16 23:59). If no entry is attached (via .zip. then your entry will not be counted! The results will be revealed on Sunday. Good luck everyone!
  18. This map is fantastic! It is quite possibly the best skirmish map I've ever seen in Stronghold Crusader 2. From the marvellously detailed terrain to the great choke points on the map, this map is everything you could ever want and more! Firstly, I'll start with the terrain. This was fantastic, the amount of detail put into it was amazing. The waterfalls looked very impressive and all were placed exceptionally well. The rivers and streams looked very natural and were well placed, and these not only looked good, but separated the different land areas very well. The stone statues and ruins .etc which were placed really helped to lift the environment and add something extra to it, there were just enough to make it look effective but not too many so that it looks too much. And they were scattered over the place to really help with this and make it so much better. The cliffs on the map and hills were extremely effective because they created some excellent choke points around the map in various locations that makes it particularly good. The landscape was especially suited to expansion, and there was a lot of space for this which again, advanced the map to a whole new level. Each player on the map had a fantastic amount of space to build up a settlement and there was a great amount of space around for mini-skirmishes. I actually think this would be a great multiplayer map for all of these reasons. It's a fantastic map, and it's my honour to award you with three points. Congratulations!
  19. Must have somehow missed this, not sure how .... is this still happening now?
  20. That's fantastic @Andreas9541! If you don't manage to get it all finished on time, it's still ok for you to upload it. :)
  21. That the players can expand easily from their own castle into places into the map, that e.g. defence structures can be placed, that the boundaries of each estate are wide enough that space should never be a problem, especially for defence.
  22. Your challenge for this week is: Make a skirmish map in the Stronghold Crusader 2 editor named "The Dangerous Wilds". The map should have many tributaries, build a landscape that can be expanded into by the will of players, design high mountains, make glorious ruins. Make the map divided into several areas to explore, and expand! Useful resources http://www.stronghold-nation.com/article/225-stronghold-3-editor-overview Note: Your entry must be attached to this topic by Midnight on Saturday to be counted in this challenge (19/11/16 23:59). If no entry is attached (via .zip. then your entry will not be counted! The results will be revealed on Sunday. Good luck everyone!
  23. I've found a few Freebuild maps at this link, do let me know if you like any and I'll upload them here as well.
  24. Your challenge is: Reconstruct Mystra Castle, Greece in the Stronghold 1 editor Information: Involves building structure on raised position. Few Trees and ample bushes. Map should be set ay 200x200 size to increase difficulty with regards to building area. Useful resources Building Difficulty: 4 (Out of possible 10) Landscape Difficulty: 8 (Out of possible 10) http://www.stronghold-nation.com/article/235-stronghold-1-editor-overview Note: Your entry must be attached to this topic by Midnight on Saturday to be counted in this challenge (12/11/16 23:59). If no entry is attached (via .zip. then your entry will not be counted! The results will be revealed on Sunday. Good luck everyone!
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