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Content Count
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Everything posted by Lord_Chris
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Yes, unfortunately this is the issue. I'm not sure whether it was our tutorial which you used to create your ruins, but it does touch slightly on that issue. I perhaps should edit it, and add in a more specific note not to allow estates to be formed. Unfortunately there's no remedy for this that I have found, other than entirely starting from scratch or reverting to an earlier version of the map. I'm sorry.
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I've posted several CivCity Rome screenshots I've found to our Gallery, here are one or two below. You can grab the map here from the first one underneath. Enjoy!
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If you're booted to the main menu then that (at least from what I have gathered) means there's a serious connection/multiplayer synchronicity issue of some kind where multiplayer can't continue, so to avoid the whole game just crashing it boots you to the main menu. Could be that certain people have modified the game, or down to internet speed, lag ...... What you could do to try and see whether this is the problem, and I know this is only a trial by error, but try having a play about with who is joining the game. Notice if there's any patterns, e.g. that when one or two specific people join the game it crashes. Unfortunately there's no real "fix" for this issue, but you could try playing around to see what the problem is. The most common cause I'd say is that it's the connection between two specific people that causes some kind of tension. If even one of those didn't join it may change.
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Hi @kian, it's been a while! Welcome back! :) From my experience, when the game crashes it tends to be because of instability somehow in the game files. First of all, is everyone using the non-Steam version of the game? And also, can you confirm everyone is using the 1.4.1 version of the game as well?
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Thanks. I'll try and get some templates to you today or tomorrow. :)
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I've restructured the site navigation menu and I've corrected all the links on the site from http to https (secure). I'm going to look into the editor next and try to fix the mess when posting sometimes. You could definitely help to make a better template if you like, but the problem with that is that at the moment this template is still slightly outdated when you compare it to the version of the forum this is running. I'll try and find some time to get a proper template to you soon that you can modify- is your email still the same?
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The page on the site only shows the current day (for now) because the facts are randomly chosen from a database for each day. They're replaced again the following day. I'll look for some way of maybe allowing people to see previous facts, but for now the priority is getting all the information in there, I think. Yeah I removed the other forum template because it was too old and too buggy, I will be replacing it eventually (though as we all know, big things like that turn slowly here ;) ) so it could be a while yet. ** Edit ** Forgot about your last point. The navigation menu will be rewritten soon, until then I won't be adding it in.
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I've recently re-coded the main site, and although there aren't any design changes, you should notice it's running faster. I've added a new menu item when you're logged in which is a link to submit to the gallery. I've also removed and combined several redundant pages. I'm also excited to announce that there is a new feature on the site: from now on we have a page here which will show historical events and facts for whatever the current day is. As our expert historian, @Crusader1307 will be posting awesome facts which will be available here for everyone! We have a new "Castle of the Week" feature coming soon as well! Make sure you keep checking guys!
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That's a very neat way of solving this problem, I like it a lot! I'm really pleased your problem has been solved now :) You may wish to upload your completed map to our downloads section as well :)
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Unfortunately you're not able to do that. An invading army will always invade whenever it arrives on the map, there's no way to delay or water that behaviour down in any way. I'm not actually 100% sure what the date button does. I think it's the equivalent of delaying the event until January of the next year too, but I'm not confident about that. There are no records of what that does anywhere and I've never used it.
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Hi @Kronoxus, welcome to StrongholdNation! I've fixed your post formatting issues. Apologies for that. This is next on my list of things to fix on the site. Thanks for writing into us, I've taken a look at your map. The problem was you were setting the "date" option to +1, which should have been at 0 (circled in red below). You are looking for the delay invasion option (circled in blue). The delay option will delay the event by the amount of months you specify, but you were also adding in the "date" option, which was why you were getting the result you were. I set the event of months to +1 and it successfully delayed the invasion by one month. :)
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Have you tried changing the Saxon Warlord to another unit in Stronghold 2 to see if it works properly for that unit?
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Hi @GOGHacker Thanks for your information, but please don't double post as per the site rules. I've also removed your other spam topic, please see this doesn't happen again. As always, feel free to shoot myself or another team member a PM directly if you have any issues with the rules.
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Hi @MSTVD, welcome to the site! That download is very old and was done several years ago. I've since written the official tutorial for transferring over Stronghold Legends units into Stronghold 2. Like @Mathew Steel said, it may not be compatible with the newer versions of the game. Have you taken a look through this to see if you can find the missing files, though?
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Excellent "slogan" there at the end @EaglePrince, really made me chuckle a bit :lol:
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Hi @Bronthion, welcome to StrongholdNation! If you transfer a model across to the other game, all previous animations that model had will no longer be played in the game. This is because when you are changing the uni file, you're overwriting any resources loaded for that unit. It also wouldn't work because you would need to alter that animation and change it to match your new unit. What you could try, however, is to rename some of the Ice Queen animation files to that of the lady. But I do not believe this would work for the reasons I outlined above.
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It?s fantastic to see everyone so passionate about the site! We?re certainly going to achieve something fabulous and it?s great to have you on board! Long live the nation! :)
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The reason that is possible is because the game .exe file is illegally modified by people. As you will understand, this is highly questionable at best, against the site rules and unless you have written permission from Firefly to do so, we will be unable to assist you in doing so. As such, I therefore ask you do not persist in bringing this topic up, and as usual if you have any questions on the site rules feel free to shoot myself or another team member a PM. In terms of what you?re asking in this question, I?m afraid right now I?m not able to provide you an answer because I don?t have my laptop, so can?t access the game files. Perhaps another team member can help you in the meantime.
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In light of the HUNDREDS of hours @Crusader1307 puts into the site, articles he writes and forum posts he answers, we've decided to promote him to an Administrator! His work is absolutely outstanding, and this is a very long overdue promotion. We've also decided to promote @Mathew Steel to a full team member and Moderator- Mathew has been helping out on the forums here now for a very long time and has done a sterling job of helping in the areas of the site he already moderates. A very well deserved promotion for both of you, and thank you very much!! Your contributions to the site cannot possibly be put into terms and we're incredibly grateful. Thank you! :)
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Hi @blackperils, welcome to StrongholdNation! A lot of the code in the earlier games is compiled and thus unfortunately cannot be reversed back into a readable state again. However, that's not to say you can't still modify things. Is there anything specific you'd like to modify? It's certainly quite plausible still that you can modify things, it just depends on exactly what you'd like to modify and how.
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Hi @taker1, welcome to StrongholdNation! Does this happen on any other graphics level? It sounds to me like it could be that you're trying to run the game on a graphics level which is too high for your PC which is causing performance issues. It may be possible to play around with your graphics settings to fix this but it's not guaranteed. As @kian suggests, can you post some more detail on your PC specifications for us?
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Thanks guys. I'll look into this.
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Stronghold Europe needs playtesters!
Lord_Chris replied to CyberCorpse's topic in Stronghold - Medieval England's Discussions
Perfect now- thanks. :)