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Everything posted by EaglePrince
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My Stronghold Crusader Let's play Video
EaglePrince replied to EaglePrince's topic in Stronghold Crusader 2
Thanks! I will also have a look at it, and if I find something, I will let you know. :) -
My Stronghold Crusader Let's play Video
EaglePrince replied to EaglePrince's topic in Stronghold Crusader 2
Thanks, Mathew! :) In my first attack on the Rat I messed up some stuff, and I lost my archers foolishly - I messed up with the commands, and I send archers to front - in front of the swordsmen, so I retreated that time. In the next attack I did it right! Also, I chose a different but similar tactic with Shah - I attacked with rams, swordsmen and archers. The two of rams brought down the gate fairy quickly, and I entered the castle. I faced little resistance there. :) Shah was bringing me more damage than the Rat - when I wasn't on watch, while Rats attacks were too weak to do any harm; still, Rat was stronger when he was defending himself. That was my impression at least. :) Also, same thing crossed my mind as well - do I put that thing from the beginning, or from when the game starts. In the end I did it this way. Do you know is there a way to do it on Youtube somehow? To crop that part of the video, or to mark that part of the video somehow? I just need to know if it is possible, if it is, I will figure it out I guess. :) -
Hey, guys, this is my first video I created ever, and now I'm sharing it with you guys. :) It is Stronghold Crusader 2 Let's Play Video, I recorded the game in which I won the third mission of the Trail. I do realize that I was doing some "mistakes" there, as I could have been more effective, but this is the way I wanted to make my first video: I was training swordsmen and archers which are my favorite combination, although I have to use crossbowmen frequently, as those archers are not effective enough against heavy armored soldiers. Also, the only means of earning gold I used here were religion and food... And yeah, I could have set more misses in the church to gain even higher popularity effect from there; I did build more candlers for that reason, but I just forgot to use those candles. :) Next video could be from some harder, more challenging, mission. :) Also, no speech here, but you may hear my voice next time as well. :D I hope this is not a big downside of the video? :)
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This is really nice to see this castle in action. :) By the way, Micha, although you didn't make it to win this game, you did leave a castle burned to the ground behind you, and that has to be counted as well! :cool: Micha barbarian! :D
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Thanks, Chris. :) ADDITION: You can also add CTRL+mouse wheel scroll - that rotates building for 45 degrees. We already have this there: Hold CTRL + Q, E Allows you to rotate a building 45 degrees. but some may find this one quicker to do. This with mouse wheel scroll and control button suits me better for example. And, of course, I did try those two in game - they work. :)
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Hey, guys! I believe I told this once before - that using ALT+F command you can activate free camera mod in the game. Unfortunately you are unable to give any command this way, but you are to move using arrow keys or "ASDW" ones, so you can make some nice screenshots and enjoy the view, and stuff like that. :) I hope this message alone will not be considered as spam as this is not a question, and one cannot tell me much after I give you this information in case you didn't know it, but this way people will be able to find out how to activate free camera in the game. This keyboard shortcut is not listed in the manual which can be found at Steam, not it can be found in this article.
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Hey, guys, as I have been playing Stronghold 1 recently - I won all military missions, and almost all economic missions, I came to this one. It is called A Deterrent, and if you want a challenge, this might be the right one for you. It's mission 4 in Economics campaign. Here are missions objectives: You cannot build the marketplace, so that makes the whole mission really interesting; especially if we consider that there are many events that will make you your mission harder. Those invasions are not some large invasions - and you will handle those easily, at least if we speak about defense. But those invasions will effect your popularity... Also, these objectives are for normal difficulty settings, you can also select easy or hard settings if you want. If someone doesn't have this mission unlocked, he can win the three missions before this one which are fairly easy, but you also ask me for sav file.
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Indeed, one could expect that. :) Thanks guys, as I am new to Steam, all those things you say I find really valuable. :)
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Indeed. :) Now I feel sorry for ignoring those two friend invites, but what the heck. :)
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Stronghold Russian Story mod
EaglePrince replied to Crusader1307's topic in Stronghold Crusader & Crusader Extreme
You're welcome! Also, if someone wants to get the sound, as that one takes a lot of data, he can download that by links from this tread. If you don't want to do it that way, you may also use music and sound from Stronghold 1 perhaps. If I find some time, I may also pick up the most important sounds from Russian Story, and submit the here. -
Thanks for reply. :)
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Hey, guys, I wanted to ask you about adding people to friends list on Steam. During these few days I got two friend requests from people I don't know, and I don't recall their usernames from any of discussions. How do you handle these things? I decided to ignore those requests, as I am unsure who that person is, what he wants, and what is everything he can get from becoming my friend there - with exception to the fact that he would be able to see if I am online, or not - I do realize that. I just meant to ask how you handle it, do you accept their request if you see that you have one, or several, games in common, or something like that? If you want, you may also reply to me through personal message here on this website.
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A game from Steam as a gift? Or something else?
EaglePrince replied to EaglePrince's topic in The Open Castle Inn
I agree, this way many more people pay for a game they don't actually like much in the end. -
Contest idea: Multiplayer Siege That
EaglePrince replied to Nigel's topic in Site Questions and Support
What Mathew suggested indeed sounds good. :) By the way, what we may forbid here are shields, or at least we could limit their number? I don't know yet how effective they are in Crusader 2, but if they are as effective as they are in Crusader 1, that wouldn't work well, and many could simply combine archers and shields, and just sit back, and enjoy the "show". :) Besides that, I'm not sure if they fixed the exploit by which shields from the ground were providing protection to troops on towers. Also, we may leave some wood and iron for traps and pitch for defending player to place it as he wants. What do you think about that? -
Map in progress: "A Lord in a Canyon"
EaglePrince replied to Mathew Steel's topic in Stronghold Crusader 2
I like how you imagined it, I'm sure it will be fun playing it. :) -
Contest idea: Multiplayer Siege That
EaglePrince replied to Nigel's topic in Site Questions and Support
Hey, but how about this one! We make a map like on Risiko, and we make everything as a turn based game. If there are some Rise of Nations game fans here, then they would remember that this is what Conquer the World campaign is based on. I will elaborate: first we make a map: with cities, and roads between them. To make it more interesting, we can make there don;t have to be roads between each too cities; we use some random function to mix players, and to give each player one city; in each turn each player can attack one city: if the attacker wins, he conquers the city; but if the city is the starting city of the player who lost it, he has one more chance to set it free (just because we don't want someone to be taken out too easily in those first battles); if someone owns more cities, he can attack any city that is next to his each player is out if he loses his first city last man standing is the winner I'm not saying that this is the best idea possible, but it's something. :) Hehe, also now you know who used to play Risiko a lot when he was a kid. :D -
Contest idea: Multiplayer Siege That
EaglePrince replied to Nigel's topic in Site Questions and Support
I agree with Mathew. For me it is also more logical for each of us to have limited number of attempts - one, or two, or three... And to take fastest time; or instead of that to have something similar to score in Stronghold 1 - percentage of troops lost is counted there as well. We can make a formula. :) -
Contest idea: Multiplayer Siege That
EaglePrince replied to Nigel's topic in Site Questions and Support
Although I don't have Crusader 2, I like your idea, and I hope other will like it as well! :) If you decide to make this happen with any of the game I own, I would join - same applies to Crusader 2 if I get it. :) I ain't sure if I would have enough powerful PC for Stronghold 3 multiplayer, but I could try. I do realize this is for Crusader 2, so I will just back off for now, but I liked the idea, so I had to say it. :) -
Stronghold Russian Story mod
EaglePrince replied to Crusader1307's topic in Stronghold Crusader & Crusader Extreme
I believe that I have seen some cathedral that seems to be in Byzantine style, but not on Stronghold Heaven. It was somewhere else on the internet. But if you lost it, and you can't remember where you saw it - there's no need to look for it. ;) I though you might remember where exactly did you see it. :) -
Thanks, captain. :)
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Stronghold Russian Story mod
EaglePrince replied to Crusader1307's topic in Stronghold Crusader & Crusader Extreme
I assume what you mean by this is Stronghold Europe English patch, or something related to Stronghold Europe? I did notice that those files that were hosted by filedropper are no longer there, but there is Stronghold Europe HD on Mega, and there is Stronghold Europe English patch downloadable from Stronghold Europe website. If you could just be more precise. :) You're welcome. Also, could you tell me where did you find that version of Stronghold Europe with those additional building models, including that cathedral? -
Stronghold Russian Story mod
EaglePrince replied to Crusader1307's topic in Stronghold Crusader & Crusader Extreme
Do you mean on this one? If it is, I would still suggest you download the version from this article. I'm not sure I understand this question. I can only tell that engineers also have Arabian speech in Crusader - you can notice it while playing some of the campaigns. I've got you! Like I said, just download it from Stronghold Europe website in English, you will have all troops from Crusader then. That is a complete version of the mod. Well, I am also glad you reminded us of this mod. Only as long as I am looking more and more into details I am deciding to give this up, and to return to Stronghold Europe. Like I said, it's more complete than Russian Story. Still, I will share the models here, and, in my opinion, if you like how Russian Story looks like, then it is better to use those models from Russian Story in Stronghold Europe. Then you will get what you want - a complete working mod with buildings you like. -
Stronghold Russian Story mod
EaglePrince replied to Crusader1307's topic in Stronghold Crusader & Crusader Extreme
Can you give me where are you downloading that version of Stronghold Europe? I am interesting to see that. :) This wesbite is where you can download the version which is in German and English. Speaking about you problem with exe file... I also had issues after installing 2.1 patch, it seems like they messed up something with that exe file, but then I restored the exe file from original Stronghold Crusader, and now it works fine; I just copied Stronghold Crusader.exe from my Stronghold Crusader folder to Russian Story folder. I should also tell that the exe file I put there is from Stronghold Crusader 1.0, I'm not sure how it would work with 1.3 though, because of resolution. I also tried putting Stronghold 1 swordsmen to Russian Story, but they act weird - when they stand in one place, they don't play around with their swords - they are spinning around themselves. :what: ADDITION: Speaking about translation - when you go to your Crusader installation folder (C:\Program Files(x86)\Firefly Studios\Stronghold Crusader), you will find a file there called "cr". That's one you need. In case you don't see it, have this one in attachment. ;) I hope that helps. I also noticed that animations for swordsman in Crusader and in Stronghold 1 are actually different - the one from Stronghold 1 has more frames. I believe that is the reason why they didn't bring in those swordsmen into Crusader. SECOND ADDITION: I also made it to bring back army speech in English. I just copied the content from the original Crusader folder "speech" to the same folder within Russian Story. Besides other things this evening I also noticed some bad stuff at some building models. For example, have a look at woodcutters hut in Russian story after he brings the wood to the hut. The animation and the hut don't fit together so nicely. I will check if some other buildings have the same problem, such as quarry, or iron mine... Speaking about farms, they seem to work perfectly when it comes to this. And one more thing - about what I said about swordsmen from Stronghold 1. It should still be possible to put swordsmen from Stronghold 1 into Russian Story and Stronghold Europe, but for that to accomplish one would need to go through all frames of those animations of both swordsmen, and to compare them. That is not an easy task, of course, as there are more than 400 frames to check. Also, all this would make sense doing only if we could actually edit that animation - create a new animation that would fit correctly, and put it into the right place. cr.tex -
Stronghold Russian Story mod
EaglePrince replied to Crusader1307's topic in Stronghold Crusader & Crusader Extreme
Well, they did a great job with this mod indeed! They made some really good looking models, such as those ones for church, chapel, hovels, etc... Still, what I try to do now is far less valuable, as less knowledge is needed for that, and at this moment - that is what matters the most. :) Well, I can't promise I will do much, but we shall see. What I have in mind are only small adjustments compared to what was done before me. I was also thinking about bringing back the speech of soldiers from Russian to English. ADDITION: Also, the simplest thing we could do is to simply install Stronghold Europe, and to get those models from Russian Story to Stronghold Europe mod. Stronghold Europe is way ahead of Russian Story by some aspects, but right now I will stick to Russian Story as it is simpler to modify. Why Russian Story is 100% modifying resources, Stronghold Europe has slightly different exe file. That is why you can hold Stronghold Crusader and Stronghold Europe in same folder. SECOND ADDITION: I didn't ask you... Did you make it to download and install Russian Story? By the way, I've done one part of my task - I made it to put swordsmen from Stronghold 1 into Russian Story, but I shall try to put the same image now into the barrack's panel. Even if that doesn't work so nicely, that wouldn't an issue.