-
Content Count
2,504 -
Joined
-
Last visited
-
Days Won
133
Content Type
Profiles
Forums
Teams
Tournaments
Everything posted by Lord_Chris
-
Another great addition to the site and very much looking forward to what is posted!
-
Sorry if I was unclear I meant your current map but with all other events removed, i.e. so the move lord event is the only event on the map. That will tell you whether it's a problem with the map (i.e pathing) or whether it's an issue with the actual event. Another thing you could try that would help identify whether it's a pathing issue is to setup a basic invasion to move from one invasion point to the other. In Stronghold 2 the invasion will arrive on the map and literally not move anywhere if it can't reach the "Move" invasion point. If it's blocked by Gatehouses, walls or other buildings then in 1.3.1 and 1.4 the game can also sometimes crash when the invasion arrives on the map, so that's another telltale sign if it that happens. This will also give you reassurance whether or not the move Lord event is actually triggering, too. You can find a detailed guide on setting up invasions via: https://www.stronghold-nation.com/article/340-scripting-invasions-using-invasion-markers For the purposes you need, a "Movement only" invasion would suffice.
-
Have you tried as a blank map with no other events like I suggested?
-
So the most important thing to check here is the trigger. What trigger do you have that sets this event up? Next, check out the markers- make sure both of the markers you specified actually exist on the map and are actually in the places you think they are. Then make sure the path you want Sir Grey to move to can actually be used and no parts are inaccessible. If it's still not working, change the trigger condition to "Always" so when the game starts the event will trigger automatically. You can then start the game and move straight away to that event location and see if it's working. If it's your trigger that is causing this event, which is probably most likely IMO from experience, then this will show you what's going wrong. If none of this has any impact, you should try to script a brand new event on the map with different markers and see if this one works. Note though that it's also really useful when you're encountering problems with scripting to remove as much "clutter" as possible. When I come across issues like this, I'll often duplicate my map file and rename as "Map Whatever" A, B, C etc, edit the duplicated version and remove all other events on the map other than the one that's causing an issue so I know there's no conflict. It's also an easy way to try and solve a problem in a later mission to avoid playing the whole map through. Once you get a solution you just copy across the working event into your original map.
-
Need Testers for My Stronghold 2 Custom War
Lord_Chris replied to JustAVillager's topic in Stronghold 2
I'll try and give it a play for you over the weekend 🙂 -
Problem When Posting Youtube Link
Lord_Chris replied to EaglePrince's topic in Site Questions and Support
Thanks for letting me know about this- it's triggering a few security rules. I'll try and get them sorted out for you. -
Yeah I used to have the same problem when I did YouTube stuff back in the day.... have you tried using a program called "Action!"? This allowed me to record full screen, but sadly you only get a trial version. There's no way to run the original Stronghold Crusader game in a windowed mode to my knowledge. I have heard of this program however that may allow you to do this. I haven't done this myself so I can't vouch for whether it works, but here it is: https://sourceforge.net/projects/dxwnd/ This won't work on the new Steam version of the game, though. If you're running the Steam version, then unfortunately you can't really do anything. I did try changing the game launch options, but it appears that the game just does not have the functionality to launch in a windowed mode out of the box.
-
Winch Stronghold Is the Best?
Lord_Chris replied to JustAVillager's topic in Stronghold Crusader & Crusader Extreme
Nice topic! I love all of them, but for me Stronghold 2 and Stronghold Legends are my absolute all time favourites by far so I only selected those. I had Legends before 2 actually, and I just took to it straight away. Btw @JustAVillager - I've seen you have a map in your signature. If you'd like to, you can upload it to our downloads community hub here where we have other maps, scenarios, mods etc: 🙂https://www.stronghold-nation.com/downloads/ To submit go here but make sure you're logged in first: https://www.stronghold-nation.com/downloads/submit/ -
I've been away this weekend or I probably would've caught this thread sooner. I know it's resolved now but I just wanted to share my opinion in case it's of benefit to anyone too 🙂 Speaking purely from an English point of view, I'd probably use a word such as principally. I'm a bit like Dave on my maths 😂 I don't really see a problem with using namely but I guess maybe there's just a slightly more tailored word to what you're looking for, and that's what he might mean.
-
Stronghold Warlords - The Next Stronghold Instalment
Lord_Chris replied to Mathew Steel's topic in Stronghold Warlords
Great news! It's a wonderful game I'm sure you'll enjoy it. I still need to get around to looking at the various Campaigns and getting some articles up but I've only just got my computer back again. -
Welcome to the Nation @rubydragon! So you've definitely come to the right place and hopefully we can help you 🙂 Maps for all of the Stronghold games typically go into the My Documents/*game*/maps folder. When you create new files via the Editors, they're placed in the correct folder for whatever game you're playing. When you download maps from a community like ours, they will be downloaded to your downloads folder. From there, you extract the .zip archive, and copy/paste in whatever map you downloaded into the above folder. I might do an article on this actually for new players, so thanks for pointing this out to me. We have a download section on our site which has a lot of user-generated maps, mods and other content for all the Stronghold games - you can take a look here and download some files if you'd like. And if you ever do create any of your own - feel free to upload whatever you want to our downloads section as well! 🙂 I wouldn't be too tough on yourself regarding the Editor. It takes a lot of practice, but, it is a skill which anybody can master with enough time. I used to be really bad at the terrain painting, but I eventually started to get the hang of it, although it's still not my strongest point. In regards to how you use the editor, it really depends on which game you're talking about here.. we do have articles showing you how to use the editors of almost all games I think, but I'd need to know exactly which game you're using to be able to point you to the correct one(s). We also have a lot of articles on scenario design, map scripting and virtually all aspects of creating your own maps too, so don't worry about that either. Looking forward to hearing from you soon!
-
Hi @Cortez, this sounds like a known bug. Specifically from the 1.3.1 patch, but I believe it also happens on other patches as well. Basically what happens is that if an invasion is triggered that is using a Target Point instead of a Siege Point in the settings, then this will trigger a lazy invasion. When using these types of invasions you must ensure that the troops can access the intended invasion marker without any kind of hindrance or blockage. If buildings are placed in the way blocking their path, or walls/towers are preventing them from accessing the invasion marker where they need to go, the game will be unable to handle this and may crash or cause other kinds of errors. This is mostly an issue on the 1.3.1 version of Stronghold 2, but can happen in other versions as well. You can read more information on how to correctly setup invasions on this article. Hope this helps!
-
Stronghold Warlords - The Next Stronghold Instalment
Lord_Chris replied to Mathew Steel's topic in Stronghold Warlords
I bought Warlords as soon as it came out. Unfortunately my PC broke pretty soon after so I haven't had a chance to get any content or articles done yet. But, I do have to say that I really like it. Firefly have done a great job with it, the overall theme and depth of the game is very impressive. -
Can I Have a Huge Favour to Ask? S.Crusader2 Players)
Lord_Chris replied to Zalo's topic in Stronghold Crusader 2
Hi @Zalo I'm sorry for the slow reply, my computer is getting fixed at the moment so I only have limited access to the site right now. We have a downloads section here that can take uploads from SHC2 among other games. If you contact the relevant map makers above and get their permission to post the files on our site, with a credit link back to their original content, I'll download the maps through the Workshop for you and upload them to our downloads section. -
Feel free to upload it to our downloads section as a modded campaign if you like @Cortez! I'm sure it will be a good play and many players would be interested in seeing what you've come up with!
-
Is it Possible to Mod No Pop Cap for Kingmaker?
Lord_Chris replied to AneriphtoKubos's topic in Stronghold 2
That's a really good question! So the population limit isn't really affected by whatever Keep type you have. It's usually pretty consistent whatever Keep type you use and is mainly dependent upon each map or whatever scenario (i.e. Kingmaker) you are playing. It would be a nice feature to implement though I guess wouldn't it. But I've also updated our Stronghold 2 Keeps article and added on info about this, so thanks for asking! -
These are REALLY good Paul! Very impressive. The details on them are so meticulous. They must take so much effort, but I bet it’s worth it when you see them in front of you at the end knowing what you’ve achieved. Has this been a natural skill you’ve always had or have you built it up over time? I had a couple of bike rides over the weekend and takeaway on Saturday, plus currently “binge” catching up on some of the older Line of Duty series’s. Can’t wait to get started on the new one! Sent from my iPhone using Tapatalk
-
Is it Possible to Mod No Pop Cap for Kingmaker?
Lord_Chris replied to AneriphtoKubos's topic in Stronghold 2
Welcome to Stronghold Nation! You’re correct in respect of what you said about unit stats. Sadly there is no legal way of doing this. Regarding what you said about the population limit, my understanding of this is that it’s a Kingmaker specific population limit. It’s usually linked to the map type but is nearly always 104. This has probably been done for balancing reasons, ie to ensure that all Skirmish or multiplayer maps remain consistent so no player or map has any additional advantage. You may be able to find something relating to this option in the .s2m map files themselves, this is not something I have tried actually. To do this you’d probably need some hex code editor to take a look at the map file and see what if anything can be found. In newer games virtually everything is editable via the xml files but in the earlier games, and this includes various troop limits etc, a lot of things are hidden in the older games. I can’t remember seeing anything relating to the population limit offhand in any of the SH2 files, so my opinion on this is that your best bet is probably the s2m map (or maybe even .sh2 if you use the sav-to-map trick). My computer isn’t running great at the moment but I will try to get on and have a look at the SH2 files for you at some point. Sent from my iPhone using Tapatalk -
I used to do some model painting back in the days Paul. Some of it was done as a kid with my Granda before he died. Mostly I’ve been focussed on work lately. I work in the charity/voluntary sector so there’s always plenty to do. Plus, my boss is a total workaholic (so naturally I get on really well with her [emoji28]). I’m quite impressed with what I’ve seen of Warlords so far. After Crusader 2 I was a bit wary but I really think Firefly have turned things around this time. Warlords is an excellent game from what I’ve played of it (which isn’t a great deal so far). I also keep meaning to go over a few more campaigns from Legends again too. It was my first Stronghold game and to this day I can never understand why it was so underrated by people. There’s just not enough hours in the day! Sent from my iPhone using Tapatalk
-
Hi @Kibou! Welcome to the Nation, and thank you for your kind words about our community! I'm pleased to hear you've solved the problem, but yes, in essence user-generated maps should be placed in your My Documents/Stronghold Warlords/Maps folder - this is also where any maps are created using the Editor are placed. When I have time, I'll add your question to our Stronghold Warlords troubleshooter for common questions and issues. It's still in a beta state in the moment but we will be announcing it properly soon. Thanks for letting us know you were having a problem with it. Hoping to see your around the site! Feel free to submit any of your maps to us if you'd like as well ☺️
-
Stronghold Warlords Downloads, Maps, Content Etc
Lord_Chris replied to Lord_Chris's topic in The Town Crier
All approved ☺️ -
Stronghold Warlords Downloads, Maps, Content Etc
Lord_Chris replied to Lord_Chris's topic in The Town Crier
Hi @Neutral Thank you for asking this. Providing you obtain consent from the map maker(s), or at least inform them you are doing it and they don't object, and provide a credit link on their file here with a link back to them, I'm happy for you to upload any of their work to the site on their behalf, or whatever files you feel are appropriate for us here and we will review each one in turn ☺️ -
Stronghold Warlords - The Next Stronghold Instalment
Lord_Chris replied to Mathew Steel's topic in Stronghold Warlords
I used to love sending in waves of burning carts to destroy Multiplayer castles before I sieged them 😂 My all time favourite trick was to setup Trebuchets all around a Player's castle, protected with "legions" of my Knights, and slowly & painfully decimate everything for them .....
