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Cumulative Patch Notes
CURRENT VERSION: v1.1 v1.1: Raid groups functionality improved: Increased number of unit slots from 2 to 8. Increased catapult and fire ballista upper caps from 2 to 4. Fixed a bug where an unset unit slot preceding a set slot would result in the AI not forming raid groups. Base units and variance slots caps slightly tweaked. Population validation rule now takes an additional 2 people in the population used category to -
Cumulative Patch Notes
CURRENT VERSION: v1.4 Please upgrade the Lord Editor to this version. Opening Game Rules files with earlier versions may lead to unwanted behaviour. v1.4: Buildings are grouped into their respective categories (SH2 LE). Tooltips have been added to Lords and a few more screen elements (SH2 LE). A few more lines of descriptive summaries have been added to each category's content (SH2 LE). Added Pictish Boat Warrior, Outlaw and Light Cavalry to the unit roster -
Unofficial Crusader Patch
Hey guys, a lot of good stuff have come from Germany, especially when it comes to Stronghold Crusader, and now comes another one. I don't know if other have noticed it already, but I have noticed it now. Here's the link for the Unofficial Crusader Patch. https://github.com/Sh0wdown/UnofficialCrusaderPatch/releases#user-content-Changelog There you may see the list of changes, and I trust everything works great. I'm not going to use it myself because of multiplayer games, but this does offer wha -
Stronghold Legends Patch
With the 52 Weeks challange for SHL, it is now after such a long time, that I play this game again. The first obstacle I am hitting is, that I now have the version 1.0 installed and no idea where to find a patch. Is there one at this site? Or perhaps a link to a patch? The next challange will be to get the additional messages to work. I found the files and exchanged the en-us.xml but that alone does not make them work. For exapmle, I have written MESSAGE_DragonNest into the Text File ID. Do
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