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Sarum Castle: Sharing Ideas on a Medieval Stronghold I Have Researched and Built
Years ago, with some realism, I have imagined and documented Sarum Castle — a formidable fortress along the North Norfolk Coast in England during the early 1400s fully sustained by its household and town. Key features which you can consider for your own castle: Concentric design: Two defensive layers around the keep, with moats, drawbridges and barbicans. Defensive tricks: Trebuchets, mangonels, ballistas, rolling logs, oil and stone tippers along different hidden traps and kin Stronghold 2
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Pauses in an Ai Castle
Stronghold Crusader for its time had a fun little Artificial Intelligence. Above all, that was - and still is - defined by a pre-defined castle template that varies per character. The AI tries to build a castle gradually, where each building has an order (1 being the first one, etc.), so the castle can be built starting with the essential buildings, with the less important ones added later. Some opponents build include a few pauses in their construction, allowing for a more gradual build-up -
Play Tester Wanted
Okay so I would play test this map again but it is actually pretty difficult and I somehow can't get past my own mission. For context there were no changes to the specified mission I am talking about. So the premise of the map is that you play as the evil Sorcerer Janibas before the Ice campaign. The map spans 5 missions. Yesterday I noticed mission 2 had an issue-that being you were supposed to kill the blue lord and win but that didn't work since I forgot to set the flag color to blue and -
Testing a Custom Legends Castle Editor
Hello Everyone! I have been developing an AI Editor for Stronghold Legends. The aim is to get as much liberty as possible over the design of an AI, making them more competent and fun to play against. I also hope that any user can have a smooth experience, while designing a dream castle! This project is a recompiled and modified variant of the original Stronghold-Knights SH2 AI Editor, adapted for Legends. Currently it knows a little bit more than its predecessor, with a few quality -
Invasion of Closed Castle
I decided to finish my peace map that I left stalling for a while and I'm having trouble with a final invasion. An army is supposed to assault your wooden fortification but they either stand around indefinitely no matter what I do or they attack in small groups, leaving some of them standing at the invasion point. Apparently, they don't like the closed castle as whenever the siege equipments break the wall, they all start moving. But I don't get why don't they just start assaulting the wooden wain Stronghold 2
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