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Similar Topics
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Color Changing Progress
Hello, This thread is mostly for Lord Chris, but anyone can feel free to contribute.? I know on a previous thread here that there were discussions about efforts into diving into the coding of how color selection is made in Stronghold 2 and that I believe Chris was going to look into that.? Does anyone have any kind of information on if this is even possible or if there have been an efforts directed towards this?? I would love to push this however I can and am willing to help learn how to findin Stronghold 2
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Changing Team Color Parts on Units Texture
hello i wanna see if its possible to change the color parts on unit texture -
Stronghold Warlords Unit and Building Limit
Hi, i would like to get help if anyone is willing to help me. I have used Stronghold 3 makev tool to unpack .v file from Warlords and did simple mod to change max unit and building limit in Multiplayer and Singleplayer but when i zip folder and use makev to create .v file back (7zip with compresion or no compresion doesnt matter) game just opens and closes I wanted to mod this only for me and my cousin and i am aware it cannot be used in multiplayer unless we both have this mod. -
Missing Character/Building Animation and Floating Characters Glitch
Hello everyone, I'm building a massive and detailed map and everything was going fine. Then on my last map test I noticed that characters were floating, and in-building animations were also missing. The carters post horse and wagon move as normal but everything else is affected. I'm not sure exactly when it happened. I have a rough idea because I added a decent amount of smoke, steam and bubbling effects in a swamp section. Afterwards I added a lot of grass and bog plants from the 3rd scin Stronghold 2
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Building Walls That Tunnelers Can Try To Undermine But Can Never Reach
I would like to know if anybody has any idea if it's possible to build a wall in such a way that tunnelers can attempt to undermine it, but they can never actually reach it. ?For some reason in the past, I remember encountering certain arrangements of walls where tunnelers simply couldn't reach them, but you could still place the tunnel entrance and they would dig toward the wall, my memory could be faulty though. ?I've tried to reproduce something like that recently, but I haven't had any succein Stronghold 1
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