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Crusader Definitive Edition Roadmap 2026
Hello All! Firefly Studios recently published a status update video, detailing plans about continued support for SHC:DE in two waves of separate seasonal updates. Both updates will continue the tradition of featuring two new AI lords and Sands of Time trails in the form of paid DLC, as well as a cooperative trail and an assortment of new maps as free content in each. Nothing else is mentioned regarding upcoming new features or fixes, implicating that these updates serve solely as addit -
Crusader Definitive Edition: Spring Update Released
Greetings Everyone! The Spring Update (v2.7) has been released for SHC:DE, featuring the usual quarterly free and DLC content along with a small batch of bugfixes. The two new lords in the DLC are Baldwin & Bullseye. Please make sure that you update to the latest version in order to access multiplayer via Steam (auto-updater)! Refer to the following forum post for more details regarding new content: Full patch notes: Added 'keep enclosed' symbol for pre-built -
Crusader Arabic Quote Lines
Hi All! A small update has been added to the site, as now the main page "Quotes" section now has a chance to display the Arabic mercenary troops' voice lines. Both the original Arabic and translated English transcripts can be read, so now you may understand what "Mustahil" or those other frequently heard lines may mean! Courtesy to Ali Aziz on Youtube for providing the original transcripts in his videos, which were then ever so slightly refined with the help of Google Translate. -
Crusader Definitive Edition Update - Custom Lords
Come one, come all! SHC:DE got another release (v2.6) today, bringing us the ability to customise both existing and custom lords, above all! This includes voice lines, short videos and even the small avatar displayed on the various game interfaces. In order to prevent apparent abuse, Firefly ruled that custom Lord submissions in the Steam Workshop may only be added small avatars, however it is allowed to upload fully customised Lords in third-party sites like SHN & ModDB. As a cons -
Trivia - Why Buildings Are Misplaced in the Shk Editor
Behind the scenes In the original SHK Editor there is a weird quirk, when it comes to displaying buildings. Even not long after its release, people complained about the Engineer's Guild being off by one tile, when rotated east. Even though this itself is an easily fixable problem, delving into the buildings list reveals that almost every building has a whole slew of corrections applied on top. When adapting the Editor for the Legends buildings, all buildings got vastly different dimensions,
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