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EaglePrince

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Everything posted by EaglePrince

  1. Hehe, I can also remember some situations where I got surprised this way... I still remember playing against two guys from Poland (my ally left the game, or game crashed). I was the most powerful, I played with my usual tactics in that time, but the fact that those two guys knew each other, so they acted together so nicely, wasn't going in my hand so much! :) In a moment I was so close to kill one of them, the other would attack me, and mess up all my plans. One of their first attempts to eliminate me was just using the assassins. In a moment my army left the castle to attack one of them (in the east of me), I just heard assassins are climbing my walls, and in the next one "we have lost control of our gatehouse, my lord". :) I managed to survive, as I had some weapons in the armory to train swordsmen to defend the lord, while lord was moving in the opposite side of the castle. Swordsmen I had trained were not enough, but crossbowmen saved the day. :) This game had lasted for several hours, after we ended it with no winners, as it was too late - about 2:00 - 2:30 after midnight. Digging moats is the best solutions to avoid these situations, but in multiplayer everyone tends to be as fast as possible, so most often I don't do it - especially if I'm winning. Which can easily cost you a head. :) Also, few times I was the one who won the game using this tactic. :D
  2. I was happy to add you into the list. :) Oh, and I won't do swordsmen spam, I promise. :)
  3. Thanks, Chris! Now you're able to read my mind, I see. :)
  4. I just wanted to inform you, that it is possible to play Teutonen Ritter's mod Stronghold Europe in multiplayer. All you need to do is to rename Stronghold Europe.exe to Stronghold Crusader.exe (and also rename to Stronghold Crusader.exe however you like). Then you need to create a room in GameRanger for Stronghold Crusader, and after all of you did this, host simply starts the game, and all works fine. As far as I have seen.
  5. Hi, I wanted to create this tread, so players like us, who only want to enjoy the game, could gather here, share their GameRanger id numbers, and so we could agree to play some games. Right now, there are lots of players online, but sometimes when you come to play with random people, their playing style just doesn't fit you. For example, they might be some of those "pro" players who want to play by one single "effective" pattern, or they might be just childish, so while you try to have a nice hour playing the game you like, he starts placing ox tethers in front of your gates, or something like that. :/ Also, I got feeling how some of us have less time right now to enjoy this game, so it might be useful, if we could agree, in this tread, at what time we meet at GameRanger, to play a game. I'll start by sharing my id. EaglePrince: 1480428 Charles of Tours: 1851531 Lord_Chris: 5298554 Lord_Vetka: 318728 {SHN} Mathew Steel: 5570539 Nigel: 5638690 xiiMaRcLeoN: 5358150 Lord Banshee: 3891787 buddha737: 4483888 As you add your GameRanger id's, I would add them into this list I started.
  6. I agree, that is the reason why I wasn't playing Extreme before, but I wasn't aware of this option. This way game can get pretty exciting. It is always better to reduce size of enemy army coming from the outpost, than giving me an outpost. At least that's what I thing at this moment. :) I am aware of that, but maybe it would be better to upload two versions of the map at once, and this one for multiplayer to be tagged in some way? Because, if we both have different maps with the same name, there might have problems starting the game. I look forward to download your new map. :) As about games with human ally, it is indeed easier. The only thing is that, in one moment we both have huge armies compared to the enemies, so sieges become too easy, but with those outposts... I can smell there will be great battles. :)
  7. You need to click at the outpost after you place it, and then you have the options to change the size of army being produced in this outpost, and which army type you want to produce this outpost. Great, going to download them! Oh, and by the way, I am subscribed to receive notifications after you upload something... :) Oh, but when something like this happens, it is the right moment to request my aid, so we could together wipe them out! I'm just joking now - who knows, maybe they wipe us both out, but that would be interesting to try. You see, I was thinking about making maps for two players to fight against computer together, but it was always too easy somehow... If you play with one opponent, then maximum number of opponents is six, and that is three to one, which is not so hard. It is interesting, that's for sure, but it is less challenge. Also, when you play with your mom, for example, or your brother who hates to lose, there is not other option that to play allied with them. :D
  8. And it seems like the best option for now. I trying this once by setting the outpost to produce the largest armies possible, that didn't go well for me while trying to play the map. Like they say in my country: "feed the pigs and do not touch anything". :) (so you can't mess up anything)
  9. Thank you, guys, I will bear the reward under my signature with pride, and continue to serve you with honor. :knight:
  10. I'm glad to hear that, I look forward to it. I guess the attacks became too powerful for both of you to handle. Also, I would like to say that sometimes it is more interesting to have a weaker ally (such in this case), so you don't need to defend yourself only, but to defend your ally as well, as you don't want to let him down. I remember how I was a little sad sometimes when I get snake as an ally in some crusader trail mission against powerful foes. Later I started thinking this way - this ally is not here to win the game instead of me - we are here to fight together! It's also more interesting when your ally castle is positioned in such a way, so he is protecting part of your economy, or something that is important for you, so you have interest in protecting him. One example just came across my mind: Mission 3. in Crusader Trail - This Dusty Land (you and Richard vs two Caliphs). In this mission Richard is protecting your back, and he also manages, in first stages of the game, to destroy some parts of the southern Caliphs castle! Later in the game the northern Caliph stops attacking you, and they both start attacking Richard after what they will manage to kill him, unless you send him help. (I remember playing this mission for the first time - it was the hardest mission at that time - more than ten years ago. :) Later I won the game after I learned how to build catapults - that was hell of revenge. :D ) Yeah, at this moment I just got interested in Stronghold Crusader Extreme. As about powers, gold is a nice one, and beside ability to heal army, one of the least unfair to our enemies. I've just started playing Crusader Extreme trail - some missions are way too easy with those powers (if you tend to rush): during the attack you can use stone if you want to destroy the gate and enter the castle more quickly, and also, you can use arrows to kill all enemy flame throwers. Then almost nothing stands on your way. But there are also some interesting ones, where you don't get 20,000 gold in beginning, and there are pretty interesting. Mission 2. - Bird In Flight for example... Interesting map! Does someone know, do AI's use any of those powers? It is obvious they don't use rock and arrows for example, but maybe they do get gold... I believe that would not go unnoticed, if your enemy just had few gold, and in the next moment more then 6,000. :)
  11. I've just finished the map, it really great! I've wrote about it in epic battles here. After playing this one, I believe playing against Snake and Richard would be more challenging, as they would be using catapults, and I would be needing stone to repair towers and walls. By the way, how did you set the outposts to produce troops? I mean, what army size, and did you set some delay time?
  12. I agreed to try one of Lord Vetkas maps, and just as we both expected, it was a nice fight and very exciting! This map is called Areboth, and it will be available later in our downloads section, but Vetka wants to do some more work on it. It was a Stronghold Crusader Extreme game, and I was playing against two Caliphs, with me starting with 4000 gold, and them starting with 2000 and each of them having one outpost training Arabian army. I had pretty enough oasis, and enough wood to make a good production - I focused on food production and producing ale, so I could take taxes from my people. I also had three iron mines. It is possible to win more resources - if I kill one Caliph, I would get more iron, and if I kill the other, I would get stone. That's a really nice idea. As about army, I was training macemen, archers and ctossbowmen. I decided to take more iron mines, so I killed the one Caliph in the west (that was in 1193.), as I needed it to produce more maces. I was able to buy all stone I needed to finish the castle, and of course - to destroy Caliphs walls and towers with catapults. After the first one fell, I felt way safer, so I finished the castle, made my triple walls and some more towers, which were not necessary, but one win a game without completing his castle. :) After that I trained more army to kill the other Caliph (in 1198.). It was a really nice fight, and really an exciting game. Also, I wasn't using any of powers (or however they are called), I was fighting only with my men! As I could have seen, computer lords don't use those powers as well, so I find it fair. I could using the power to heal my men, but I wasn't doing that either. Also, I could have made it easier to me, if I was destroying the outposts when I could with my army (after I killed the first Caliph), but that didn't cross my mind. :D I will post some screenshot from the game. :) Now I see I didn't save the screenshot of completed castle, but you can see how it was looking like unfinished.
  13. It's a nice map, and a nice castle, Strife. Also, I like how you designed the whole story, it seems pretty interesting, ad challenging as well. I hope you will finish it soon, and upload it here, so I could give a shot. I also hope it will be possible to win without using of portable shields - I would certainly attempt to do that! Can't wait for you to finish it.
  14. Whoa, that was quick! :D Nicely done, Charles! Also - nice castle. It looks pretty cool near that coast. :)
  15. Hey, nice to see you, after all that time. :) I remember winning that mission before, but right now I do not have it unlocked. I would like to play that mission again - could you tell me just in which Historical Campaign is it? We could both post here after we make it, and I have no doubt you will beat it.
  16. If you asked me this question yesterday, I wouldn't be able to answer this question for sure... Till yesterday I had Stronghold Crusader 1.3 version, but it seems like it was making me problems while playing multiplayer - the game was crashing whenever someone was trying to send me a map. Because of this, I have reinstalled the game, and now my game version is 1.2. This is how my outpost looks now, when I started the game in this test map with v1.2. It also doesn't produce troops now. So, unfortunately, it has to be 1.3 version, or Extreme. It does sound interesting - the game you played. I will send you my email in private message. As about the way I placed this outpost - I placed it just like in Stronghold Crusader Extreme I would.
  17. Exactly that! I tried it, and it works, but that was only for test. Also, I made the outpost to produce as much as possible troops, and that was a real inferno. :) So I will make some nice skirmish map with the following story: one crusader need to fight back the upcoming Arabian attacks which are becoming stronger and stronger, as they get more and more reinforcements. So it will be advisable to not to take too much time, or else, you will be overran in some moment. I'm afraid I haven't tried that. EDIT: I haven't tried that, but that wasn't my goal in fact, cause I don't like ability to throw stones at some point of the map, or arrows at some enemy army. That is why I don't like Stronghold Crusader Extreme so much, although it does have some nice option. For example, in SCH-E, one can heal his army, and that is pretty nice thing. I don't know, at least that is what I think about singleplayer, maybe in multiplayer it would be a different story. And truth to be told, I never gave SCH-E a chance... I'm glad if I gave you some idea for a new map. :)
  18. The thing is that I have never liked the idea of outposts, cause I don't want to fight with troops which I didn't train (with troops that I am receiving just like that). I like it more when I depend only of my own economy. This time I want to use outpost on a Stronghold Crusader skirmish map (not Stronghold Crusader Extreme), and not to give each player an outpost. I would be, for example, only one outpost belonging to only one player. Although I didn't now that each outpost produces twice is many troops as the last time. I will try to make this map - I only hope it will be a possible mission to win. :) I expect there will be blood to the knees! :D If it doesn't turn out as I expected, I will simply delete the outpost from the map.
  19. Each day you learn something new, but some day you learn something new about a game you taught you knew all bout it. I was just trying out something, and I noticed I am able to build outpost in skirmish maps, so I came to an idea! What I was always trying to do was to make my opponents as strong as possible. Well, this way one can make his opponent even way too powerful for his appetites! :D The good thing is also that the computer uses those outposts, and send the army from there to attack you - regardless of whether he normally uses those troops or not. I don't like the idea of outposts when I am the one who has the benefits of it, but giving an outpost to our opponent could make the game rally interesting. We could place it somewhere close to that opponent, so it would look like you are fighting against opponent who is having powerful support. Are you aware of some scenario or skirmish maps having those outposts? What are you experiences with them? Of course, in games like this, there could be only two sides, I believe - it would be pointless to give those outposts to computer players in different team so they could fight each other, and the same applies to giving the outpost to your ally. I mean, that is just my opinion at this moment, I just always like to make thing harder to me, I find it more fun. :)
  20. Thanks, Chris! I hope this is gonna be a useful tread for those seeking for challenges, and also a nice place where forum visitors, where they could write us about their successes on battlefield, or anything else. I would also like to use the opportunity to write something about my latest success. :) I played Lord Vetka's scenario Trading post. I haven't been playing scenarios so much, and I was almost always playing skirmish games of multiplayer. This one is really great, I would recommend it to anyone to try. In this scenario, you begin on a small hill with no resources around, and your only task is to survive the attacks. I would write something more here -about how I made it, what were the problems I faced, but I taught it would be better not to talk much, and just let the others to play. But I am going to say this much. I started it in one way, in some moment I taught it would be better to change the tactic (about running my economy), and that turned out better, I think. I was repelling the attacks, and at one moment something happened I wasn't expecting, and that stopped my progress at a moment. After that, I moved on, and made it to grow stronger then before. The last attack I fought off in front of my stone keep, after enemy army destroyed my gatehouse and entered the castle.
  21. Hi, I remember how we had similar tread at Stronghold Knights, and, in my opinion, it was really great stuff! I wish to start with one singleplayer match which I am really proud of! It is the last mission of Crusader Warchest Trail, and for those who forgot about this one, or maybe for those who haven't reached that mission, I am posting this one. The reason, why am I proud of winning this one is the way I won this mission. As you can see, you start with 3000 gold, while you opponents start with 40000. Considering the fact, that you have no resources - no stone, no iron, and no oasis, it could seem like impossible mission. I have seen some walkthroughs, and as far as I remember, they were all including some tricks which I didn't want to use, cause I find them dirty. For example, suggestions of some players were using shields, but I don't find it fair, cause computer doesn't use them as well. Also, what do you think - is that right those shields to protect archers better then walls and towers battlements? I think not, and for that reason, I consider it as an exploit, a glitch, or something like that. It just wasn't supposed to be that way, but, oh well, we figured out that we can place 30 shields and 60 archers in the same place, and some of use will use it. :) There are also some ways of earning gold out of large population - not of working population, but of population made by some unfair ways. At least when you fight against computer. :) Anyway, what I made it to do here, was to make a large production of crossbows (in beginning to train army, and later to sell them for gold as well), build breweries to take taxes, and to build a wall with few towers and gatehouse at the side where the attacks were coming from. I had to buy hops, wheat, and also wood in order to maintain the production, and after I finished my castle, I started producing swords and armors to train swordsmen (what crusader I am without men in shiny armors :D ). All this was time consuming, but it was very interesting game. This was my castle in that game. Later, the first one to fall was Nizar. I tried to kill Caliph first, but that attack failed, cause I could not attack Caliph without confronting others armies. So my next attack was at Nizar, as I was able to send my men across the narrow isthmus, and attack him from there. After Nizar, I attacked Caliph, but this time, from direction witch fitted me more - from where Nizars castle was. After that, I had more resources, and I was not under constant attacks. The next to fall were Emirand Lionheart, while the next one, Wolf, was the strongest one among them all. After I got carefully prepared for him, I besieged his castle, and I made it eliminate one more opponent. The last one was the weakest one, as he was closest to me - just across the bay, and I was destroying his castle and economy with mangonels during entire mission. So I only ordered my mangonels to stop, ad walked in his castle slaying the last of my enemies.
  22. I did understand him correctly, and yes - that would be bad at all. :) Only I think this one (or two - counting Vetka's :D ) will be enough for me. :)
  23. Hi, guys, I saw I introduced myself in a wrong tread. :) I am EaglePrince - I have the same name at HeavenGames, GameRanger... everywhere. :) Games I like to play are Stronghold Crusader, Stronghold 1, and also Stronghold 2. These three games are the ones I play the most, but among them, Stronghold Crusader is my favorite one.
  24. Thanks, Lord Vetka. As about my own intro tread, I think I won't be needing one. Only I could apologize to you, cause I came into your own intro tread. :D But I wasn't aware of that - later I saw others wrote their intro post in another post. And, I see I didn't say that - Stronghold Crusader, Stronghold 1, and Stronghold 2 are my field of interest. :) As about my maps - that for that. I'm gonna upload some more maps this evening as well.
  25. Great, I'm glad to hear that! And, of course, it's nothing urgent, this way, everything works fine as well.
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