
Cost: 25 gold, 40 wood
War hounds are vicious attack dogs, bred and raised to make them very dangerous. Their cages spring open, automatically releasing them when the enemy gets close. Unfortunately, the slavering hounds are completely uncontrollable and will attack anything in sight, including your own people!

Cost: 15 gold, 30 wood
These wooden barriers hide a nasty surprise for any troops trying to break them down.

Cost: 5 gold, 2 iron
These devious traps add to the defence of your castle and cannot be seen by the enemy, although a very occasional glint may give them a clue as to their presence. Man traps will kill most units outright. They are triggered when anyone walks over them, releasing the spikes upwards using buried counterweights

Cost: 100 gold
Oil smelters produce boiling oil from pitch. Pots of boiling oil can then be used by engineers to pour onto unfortunate enemies from castle walls. When the oil tippers have poured their oil, they will run back to the oil smelter for a refill, then run back to the position you asked them to guard.

Cost: 50 gold
Braziers can be placed on stone walls allowing nearby archers to fire flaming arrows.

Cost: 3 pitch
This is a trench filled with the pitch you have extracted from the marsh. Once built, you can target these ditches with fire arrows, launched by archers who are stood next to braziers on your castle walls. When alight, the flames from a pitch ditch will spread to adjacent ditches or even jump across to nearby ones, causing much damage to anyone standing in them. Pitch ditches are invisible to the enemy when unlit.

Cost: 150 wood
Hoardings are simple wooden barriers that can be attached to the side of stone walls to provide extra defence to the archers standing behind them.

Cost: 200 gold
Burning Logs traps may be attached to stone walls. When unleashed, the logs are set ablaze and rolled into the enemy, sending them flying or running.

Cost: 100 wood
The beacon tower is a useful defence against enemies who attack at night. Place beacon towers around your castle, then use flaming arrows to light the hay and illuminate the area around the beacon tower. Nearby enemy units will not be able to hide in the dark