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Cumulative Patch Notes
CURRENT VERSION: v1.1 v1.1: Raid groups functionality improved: Increased number of unit slots from 2 to 8. Increased catapult and fire ballista upper caps from 2 to 4. Fixed a bug where an unset unit slot preceding a set slot would result in the AI not forming raid groups. Base units and variance slots caps slightly tweaked. Population validation rule now takes an additional 2 people in the population used category to -
Unofficial Crusader Patch
Hey guys, a lot of good stuff have come from Germany, especially when it comes to Stronghold Crusader, and now comes another one. I don't know if other have noticed it already, but I have noticed it now. Here's the link for the Unofficial Crusader Patch. https://github.com/Sh0wdown/UnofficialCrusaderPatch/releases#user-content-Changelog There you may see the list of changes, and I trust everything works great. I'm not going to use it myself because of multiplayer games, but this does offer wha -
New Patch
1.4 version of Stronghold Crusader has been released. http://steamcommunity.com/games/40970/announcements/detail/1330101023049338879 Now some stuff work smoother, but now I need to see how to make my game work on my other PC as well. :) Also, I haven't managed to play a multiplayer game less than an hour ago with any version of the game. I hope I'm going to make it work. Plus, it appears that the .cfg file of 1.4 is not compatible with 1.3 version. Make backups of your cfg files just in case -
Stronghold Legends Patch
With the 52 Weeks challange for SHL, it is now after such a long time, that I play this game again. The first obstacle I am hitting is, that I now have the version 1.0 installed and no idea where to find a patch. Is there one at this site? Or perhaps a link to a patch? The next challange will be to get the additional messages to work. I found the files and exchanged the en-us.xml but that alone does not make them work. For exapmle, I have written MESSAGE_DragonNest into the Text File ID. Do
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