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Crusader Definitive Edition Roadmap 2026
Hello All! Firefly Studios recently published a status update video, detailing plans about continued support for SHC:DE in two waves of separate seasonal updates. Both updates will continue the tradition of featuring two new AI lords and Sands of Time trails in the form of paid DLC, as well as a cooperative trail and an assortment of new maps as free content in each. Nothing else is mentioned regarding upcoming new features or fixes, implicating that these updates serve solely as addit -
Crusader Definitive Edition: Spring Update Released
Greetings Everyone! The Spring Update (v2.7) has been released for SHC:DE, featuring the usual quarterly free and DLC content along with a small batch of bugfixes. The two new lords in the DLC are Baldwin & Bullseye. Please make sure that you update to the latest version in order to access multiplayer via Steam (auto-updater)! Refer to the following forum post for more details regarding new content: Full patch notes: Added 'keep enclosed' symbol for pre-built -
Crusader Definitive Edition Update - Custom Lords
Come one, come all! SHC:DE got another release (v2.6) today, bringing us the ability to customise both existing and custom lords, above all! This includes voice lines, short videos and even the small avatar displayed on the various game interfaces. In order to prevent apparent abuse, Firefly ruled that custom Lord submissions in the Steam Workshop may only be added small avatars, however it is allowed to upload fully customised Lords in third-party sites like SHN & ModDB. As a cons -
Crusader: Definitive Edition - Winter Update Is Out!
Greetings Everyone! The Winter Update (v2.5) is out on time and it is now available for download on Steam. Please make sure that you update to the latest version in order to access multiplayer via Steam (auto-updater). Refer to the following detailing the announced features: Winter Update Custom Lords and Trails As part of the update, the developers also include two tools - "Castle and CPU Lord Editor" & "Custom Trail Maker", which are available on Steam as a standa -
Revisiting the Arthur Faction in Multiplayer
Hi All! On the day of writing this post, I had a very intense match with @ Lord_Chris as Arthur against Ice. I also wrote a detailed article about a year ago to-date about how the Arthur faction is vastly the underdog compared to Ice and Evil, at least when it comes to utilising their faction-specific toolkit. This prompted me to revisit the idea and share my findings with you. Point 1 - Arthur is not a muscle faction Like in my previous post, I pointed out how Arthur's Kni
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