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Crusader Definitive Edition - Summer Update Released

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 Hello Everyone!

The Summer Update (v2.8, 129.1 MB) has landed for SHC:DE, bringing the last set of new content promised by Firefly. As usual, there is a free and a paid part each to it, with the two new lords of The Surgeon and Baibars that are available as part of the DLC.

Please make sure that you update to the latest version in order to access multiplayer via Steam, via the auto-updater!

Refer to the following forum post for the exact details regarding the Summer Update:

Full patch notes:

  • New Coat of Arms with the logo of the upcoming "Fool King" game that's going to be released by Firefly
  • Added new maps:
    • Skirmish: Lush Crossover, Bypass
    • Free Build: River of Life, Coast Life, Insular Hope, Fields and Forges
    • Custom Missions: Rockhold, Island Living
  • Added insults to Custom Skirmish Lords
  • Added a Troop Movement Speed toggle:
    • when moving troops, a single-click to the destination will make them move each unit at their normal speed. Double-clicking will make them move at the slowest unit's speed (this is the vanilla Crusader behaviour)
  • Fixed placing ballistae at a failed location taking gold away
  • Fixed control groups 9 and 0 not working correctly
  • Fixed Outposts not functioning correctly in Custom Scenarios that were set to any difficulty other than Normal
  • Fixed apple farmers getting stuck on gatehouses
  • Peasants getting stuck in the Moat could cause performance issues, so the game will gracefully delete them after some time.
  • Various interface fixes

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In the current version of the DE, there are a few bugs with the AI lords:

  • The Surgeon is set to sold all equipment from the Armory, making him not recruit Barracks units.
  • The CPU Editor does not recognise starting troops settings for the new lords, showing 0 for all troops set.

Hopefully Firefly will be vigilant at correcting these errors. 

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