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Everything posted by Mathew Steel
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That is something very cool. I myself have not seen such a thing, but now you have mentioned it, I'll keep an eye out!
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Stronghold Crusader II, Friday, October 3rd
Mathew Steel replied to Mathew Steel's topic in Gaming Events
Okay well I'll try and make an event for those days sometime. Unfortunately though, those are the days I am most busy. Perhaps another member could make an event for such days :) -
So I've been picking up on some new things within SHC2. Also some things that aren't new but I like and I thought I'd share some with you! Gameplay -This was apparent in SH3 but has been improved in SHC2. Pressing + or SHIFT and + if you do not have a NumPad, changes game speed. Troops/Units -Barracks rally point. Allows you to set the rally point for all units in the barracks/mercenary post. You can then create exceptions by placing unit rally points. -Siege camps can be placed in any neutral land/your own land/allies land. Engineers are not needed to create equipment. Villages/Estates -Carter posts are placed by AI -Carter posts send recommended goods to your castle depending on what resources you currently have and what you need. -Estates/Villages have small keeps to place troops in and to defend. Walls/Towers -Different type of lords have different looking buildings/walls/towers. Along with new names and different resource requirements to build. -Walls are automatically crenelated. Buildings -Arabian lords can place a mosque, while Crusader lords can place a church. These too have their own graphics. This is just what I could think of, off the top of my head. Next time I pick up on some I'll be sure to write them down and add them here. Feel free to add some new features that you like within the game. Post in the reply :)
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Glad to hear :)
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Epic Stronghold Crusader II Battles!
Mathew Steel replied to Mathew Steel's topic in Stronghold Crusader 2
Good point Lord_Chris :) perhaps it would be an idea to move some of the replies to a new topic :) -
Just curious to see how many of you currently have Stronghold Crusader II, who has ordered it and who is debating on buying it. I'd like to know out of interest and for the purpose of upcoming gaming events :)
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Population limit for player's castle?
Mathew Steel replied to EaglePrince's topic in Stronghold Crusader 2
There is definitely a limit but like in most SH games it differs depending on the amount of players. When playing 1v1 each player may have 500 army size, 200 buildings and 200+ Population. Crusader 2 maps will most certainly be great. I feel the map editor is far better along the lines of availability. But design is another thing. To make the map look very good, one would have to copy from a picture of spend a lot of time viewing other maps and putting small details into big maps. This will be difficult especially for Very Large maps! -
Epic Stronghold Crusader II Battles!
Mathew Steel replied to Mathew Steel's topic in Stronghold Crusader 2
That's true. Really nobody uses estates much. I don't know why but any game ive played not many people use estates or there just aren't any on the maps -
Epic Stronghold Crusader II Battles!
Mathew Steel replied to Mathew Steel's topic in Stronghold Crusader 2
You cannot. Only in the editor. Depending on the estate size they vary from 2-3 Carter posts and if destroyed, new ones will be placed. As for moat. I've always thought it to be silly for a game located in a desert. -
I will be sure to add some pictures of the pitch later on. I am currently busy doing work at the moment so when I have time I'll do so :) And again my apologies for making the thread difficult to reply to. But it seems we've managed to start a conversation over it. Walls can be broken down by troops, but they must first destroy the crenelated layer first (automatically attached to the wall). This takes much longer than the other layers of wall, and if well defended. The troops will just die while trying, also rebuilding the wall isn't too difficult. I don't reccomend using troops to destroy walls unless you are doing a timed mission where it would take a long time for siege equipment to reach the objective
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Epic Stronghold Crusader II Battles!
Mathew Steel replied to Mathew Steel's topic in Stronghold Crusader 2
I'm not sure. I think I prefer this version. It has its advantages and disadvantages! -
My apologies, I will do so in the future. Still others can read this and know :)
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This is a quick topic mainly aimed at @EaglePrince as he and I were curious to the outcome of pitch in SHC2 with the new 3D graphics. I can say, the pitch is very good and has been made just like in the first Crusader. It is not all blocks but instead curved :)
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This is the second gaming event for Stronghold Crusader II. The game is a Friday to hopefully attract more members to play. I heard that some members are busier on the weekend, also I think a game of Stronghold is a nice way to finish the week. ?Game: Stronghold Crusader II ?Version: Who knows? ?Maximum Participants: 8 ?Current Participants (3rd of October): -Mathew Steel -xiiMaRcLeoN ?Other Information: This will not be using GameRanger the room name will be Stronghold Nation. The game now uses a friend system linked with steam. Add me on steam "K0MP4CT". My username on Stronghold Crusader II is "{SHN}Mathew Steel" Map: Any Teams: 2 Players Per Team/AI Match Global Start Times: 1.18:00 (6:00 PM) GMT +1 - London, United Kingdom 2.13:00 (1:00 PM) EST - North America 3.10:00 (10:00 AM) PDT - Vancouver, Canada 4.19:00 (7:00 PM) CEST - Belgrade, Serbia The match will be held against AI lords if there is not a sufficient amount of players or if the players would rather play AI lords :) Edit: Unlocked topic at user request.
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I think it would make sense to have it with the newest releases at the top and the oldest at the bottom. Of course CivCity Rome would be below it all as it isn't hugely relevant to Stronghold.
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Epic Stronghold Crusader II Battles!
Mathew Steel replied to Mathew Steel's topic in Stronghold Crusader 2
Well it may seem like an obvious answer but it is not. Carter Posts are non-placeable by the AI or the Player. They are automatically placed in villages and automatically send goods. It is good to note that they actually send the resources you are low on instead of sending whatever you like. The trading system is exactly like in the first Crusader. Yes, it would seem this is true for many of the enemies. The Slave King looks weak, where in attack this is true. His defensive units are very powerful! I am sure laddermen will be added in soon :) -
We have one for SHC1 and as the first event for Stronghold Crusader II was today, I feel it is time for the topic to be added to Crusader II. So I would like to start us all off with a great game today I played with @xiiMaRcLeoN against 6 AI opponents! The First Post We started the game with medium resources, 15 minutes of PT (peace time) and with a balanced gold amount for us and the AI. The map was as I like to call it, the SHC2 version of Grasslands (8 Player SH2 Map). I was in the top left corner, with xiiMaRcLeoN beside me to the right. I started off by using all my wood to make woodcutter huts and then to place some hovels. I spent some of my gold on wood to be able to start wheat production early. xiiMaRcLeoN started by placing a few towers and apple orchards as food production. We continued to grow our economy during the first 10 minutes of peace time. xiiMaRcLeoN started to run low on food as I ran low on other resources such as stone. We traded these items to help each other out. xiiMaRcLeoN placed a wall all around his territory to protect everything with the issue of needing to have troops along the whole wall. Where as I went with a different approach to protect my keep and the hovels surrounding it with a few towers and a small wall. This of course made protecting my other buildings a little tricky. Peace time had ended and we were hit straight away with attacks from all the AI, as xiiMaRcLeoN predicted. We reacted quickly and managed to hold against the small attack forces. Not long after this, I gathered a small group of men and with one attempt killed the rat (neighbouring me). This made things slightly easier. As I continued with weapon production I saw that xiiMaRcLeoN was struggling with constant heavy attacks from The Slave King (neighbouring him). I sent a small group to take him out. The first attack failed but it left a clear route into the keep. xiiMaRcLeoN and I continued to send men to attack but the units The Slave King had wiped us out constantly. Eventually he was overrun and killed. A bug occurred soon after this where Saladin's troops were stuck inside a wall right next to my keep. This made things very hard for me as I could not rebuild hovels/walls/gatehouses etc near it. I was left with an open path straight into my keep for at least 30 minutes. Luckily xiiMaRcLeoN was reinforcing me with crossbowmen and swordsmen. With constant attacks coming from the front, I decided to go around the border with my men and take out Saladin from behind. Again this was successful. This meant that I could now rebuild my walls and hovels. xiiMaRcLeoN and I continued to grow our economy until it was near perfect. xiiMaRcLeoN struggled to grow an army as he was being constantly attacked by The Wolf (who although was nearer me, decided attacking xiiMaRcLeoN was more fun). I went on to attack The Caliph, who was 2 territories in front of xiiMaRcLeoN. My attack managed to break a hole in The Caliph's defence, leaving a path to the keep. I sent 30 swordsmen to finish him off, but surprisingly they were all killed by firethrowers located on the keep. xiiMaRcLeoN sent 50 of his men to finish him off, with the same outcome again. I had to go afk for 10 minutes. When I returned the Caliph was dead and I saw xiiMaRcLeoN sending the last couple of men to finish off The Sultan, located right to the Caliph. This left only The Wolf. xiiMaRcLeoN and I decided it would be best to do a 2 sided attack, as The Wolf was the strongest opponent and had time to build his castle's defences well. I attacked from the back while xiiMaRcLeoN attacked him from the rear. We timed our attacks to sync with each other. Using trebuchets to destroy his towers and walls, then sending archers to finish off the ground units. I sent small groups of macemen to cause havoc in The Wolf's castle while xiiMaRcLeoN sent all his swordsmen to attack The Wolf himself. His men reached The Wolf, just as my swordsmen were clearing out the remaining troops. Before I knew it, The Wolf, was dead. The game went on for almost 2 and a half hours I would say. It was a great first match, I am already looking forward to another one soon. Thank you for reading :) Be sure to post your epic SHC2 battles in the reply section below.
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Stronghold Crusader II, Saturday, 27th September
Mathew Steel replied to Mathew Steel's topic in Gaming Events
I am assuming that for today it will just be xiiMaRcLeoN and I playing. So I shall be starting as soon as he is able to play. If anyone would like to play also please let me know within the next 10 minutes :) -
Stronghold Crusader 2 map in downloads section
Mathew Steel replied to EaglePrince's topic in Site Questions and Support
No problem :) Just so you know I am currently making a medium Military Mission for upload over the next 3 weeks. It won't be very long but it'll be a start :) -
Stronghold Crusader 2 map in downloads section
Mathew Steel replied to EaglePrince's topic in Site Questions and Support
Apologies for the late reply. Here you go :) Skirmish/Multiplayer Mission Military/Economic Freebuild (aka Sandbox) -
Thank you very much Nigel :)
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Thank you Chris, appreciate it :)
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So I have been playing with the map editor for a bit and have noticed how much easier it is to make a map. I will be releasing my first map for SHC2 over the next 2-3 weeks (depending on schoolwork etc). The map will be medium/large and will be a 3 player map. It will not be my best as I haven't made a map using this type of editor before but I will put my best effort into it. Quick question. Does anyone know how to pick what type of map I am creating? Skirmish/War Scenario etc? Or is there only skirmish? Thank you :)
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Today in school I have been given the chance to do a exam with Microsoft Office 2013. This includes Word, Powerpoint and Excel. If I pass I will be certified as a MOS (Microsoft Office Specialist). The first exam, which is Excel will be this Tuesday. I have only a few days to practice with the information and small tasks we've been given. There are 20 of us in my school taking part and only the top 10 will be taken to the Microsoft Studios for a day and then will do another exam there with a chance to win Microsoft prizes. There are about 60 people in all the schools taking part and the top 10 is between all them. I'm hoping to do well as it will look great on my CV for later on in life. Just wanted to share this with you, whether you care or not is a different story, but thank you for reading this either way :)
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Stronghold Crusader II, Review!
Mathew Steel replied to Mathew Steel's topic in Stronghold Crusader 2
I'm glad to hear so :D. Perhaps you could join us in the next event? Also Nigel I'll try and host one next Friday for you. I'll make another event as it gets closer :)