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Everything posted by EaglePrince
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Actually, that is why I created this tread... http://forums.stronghold-nation.com/topic/722-try-to-appeal-to-firefly-to-give-us-ai-in-multiplayer/ If they don't work on Crusader 2, maybe they could have a look into Stronghold 2. Many games have their HD versions and things like that released years after the original game release. In this case we miss: -AI lords in multiplayer (it doesn't matter to me if they don't attack all players, or things like that, it's just that it would be interesting to have fight with your friend against six Williams for example). -they could add few more kingmaker mods such as: no rates, no gong, no crime... which is of the things that drove away many potential players of the game. I like those things, but I think that Firefly could benefit from that. -they could also add a mod without honor. In Crusader 2 they just took this logic: "simpler it is, more players will like it". To some extent I believe that this is why more people play Crusader. When they see gong in Stronghold 2 they just say "what the heck is this". :) -they could add auto-buy and auto-sell options like in Stronghold Legends -they could make moats better looking - they way they look in Stronghold Legends at least. They have the experience from SHL, it should be easier for them those accomplish those two. -another thing they could give us is ability to save game in multiplayer, or maybe to have autosave as well. I believe this could be done easily - the one who hosts would make a save of the game on his machine, and when they want to continue they just come back, and all players need to remember who was player 1, who was player 2, etc... And when they are in their places the host just loads the game, and they can finish what they started. I say this as I realize that in Stronghold 2 everything is on the hosts PC (or something like that). -maybe they could even enable using custom shields in multiplayer games, so I wouldn't be the only one who would see my custom shields and banners. And one more thing. Now, years after the original release, we have seen how great Stronghold 2 maps can be, and now there are tons of maps and scenarios downloadable from here and from Stronghold Heaven. So - there are tons of maps, while the original release had few of them, and none of them is as good as The Chokepoint Island made by Tokamaps for example. There are lots of great maps, so: -the gameplay of Stronghold 2 is way better than the one is Stronghold 2 and Crusader 2, while with those suggestions I had it would be better in anyone's opinion. I mean, come on, Crusader 2 doesn't even have laddermen (correct me if I'm wrong, that is if I missed that they added those guys in a patch)... :( -they already have this game, so only some small additional work would be needed to accomplish this. -the graphics in the game is really good, in my opinion it's not that much behind those newer games. Plus, like I said, there are many awesome maps out there, so with those they could show to people that Stronghold 2 maps are not just "huge green plains like a carpet" - they have a great map editor by which stunning landscapes can be done. Sorry for making it too long maybe, I hope you will read this. :) I just think that they could give us those things that we miss in Stronghold 2 really easily, and if you're asking me, I would pay a DLC that would bring us those things. :) Just look at Rise of Nations: Extended Edition, that is basically the same game with few details added, better water reflection and stuff like that, while this what I wrote about would be completely extended edition which would fit every Stronghold fan! :)
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Hopefully someone else would come knowing the answer as well. :) It makes sense to me that it makes completely as Stronghold 1 and Crusader 1, but we shall see.
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Thanks, Chris! I shall make a kingmaker blank map (landscapes only), as I do have two ideas for kingmaker maps. One "downside" of those ideas is that both of them are about balanced maps - one completely balanced, and the other one would be completely balanced when played in teams of two. Still, it will be possible to make a good scenario as well on those maps. :) I hope I'll make it till Saturday. :)
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I see this is going to be one fine scenario. :) It looks really good, while the scenario itself also seems indeed interesting.
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I could give it a try. Would you send me on email? sw(dot)eagleprince(at)gmail(dot)com
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Just one question... I can make this as a kingmaker map, and leave everything blank, right? Or this has to be a scenario? Hopefully, I could make it kingmaker, and later to convert the map into scenario map with no estates, events, etc?
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Hi, what do you think about this idea? This is something almost all of us would want us to have! Stronghold 2 is the best game when we want to enjoy running our castles, and for that reason many of those who choose Stronghold 2 over Stronghold Crusader may not like competitive multiplayer games. Because of that when many of us, when they are about to play Stronghold 2 with their friends, want to play together against AI lords instead of playing against each other. Even if those AI lords would attack only one human player it would be enough for us to have fun, because right now if we want to play a game like this we can only start a game as enemies and fight against outlaws which is that challenging - one can easily kill them once he is able to train archers and spearmen. So, what do you think, would this be worth to try? I realize most of us don't believe they would come back to this game for this, but I don't think it would be to much work (for them) to do. There could be some limitations, but even with them it would mean us a lot. Just look at this forum or at Stronghold Heaven, I'd say that people come often to ask about Stronghold 2 AI Managed which unfortunately works only with 1.3.1 version, and I am sure that there are even more people out there who would love this, but which haven't spoken about this on a forum. Our ideas
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Week #11 - Stronghold Crusader 2
EaglePrince replied to Lord_Chris's topic in 52 Weeks of Stronghold
Wow, now I see why Tokamaps told yesterday that I still have the time. :) Congratulations to both of you, guys. :) Unfortunately I did want to try it yesterday, but I was reading until late, and I was tired. -
Hi. Can you tell does Firefly still work on Stronghold Crusader 2? I haven't played it recently, so that's why I ask. It's not that I have some issues with the game and now I come here crying "what the hell", or something like that. :) I just wanted to know if they still work on this one, or if they have moved on on other projects? It's been a while since the latest DLC was released, since November 2015, so that's one reason why I asked myself this. Another reason why I ask this is that I was thinking how many of us would love to have improved Stronghold 2 multiplayer! We would all love to be able to play Stronghold 2 multiplayer games with AI lords, and it would also be great if they enabled saving a multiplayer game. Maybe we could try to appeal to Firefly to make this possible. There is Stronghold 2 AI Manager which did this for 1.3.1 version, now none of us is able to the the same thing on their own, but who would be more competent to make this possible but Firefly? :) If you ask me, I would be fine with that if they sell it as a DLC, so if the host has this option all of us could enjoy it; or it could be another way as well. Chris, sorry if this should have been posted if Stronghold 2 subforum.
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Hi, I may have asked something like this before, but I haven't found that on the forum, so in that case sorry for asking one same question again. I was thinking about buying Stronghold Collection from Steam, although I do already have Stronghold 1 and Stronghold Crusader 1 which I got as gifts after getting Stronghold 3 and Stronghold Crusader 2, but before I do that I want to ask this first. Does Stronghold 2 on Steam behave the same as Stronghold 1 and Crusader 1 on Steam? By that I mean on the fact that I am able to run Stronghold 1 and Crusader 1 without launching Steam, and I don't have the Steam overlay while playing those two (no matter if the Steam is running or not). Does it work the same way with Stronghold 2, and now when we mention Stronghold 2 - does it work the same way with Stronghold Legends too? This would make me playing Stronghold 2 with my family easier.
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Week #11 - Stronghold Crusader 2
EaglePrince replied to Lord_Chris's topic in 52 Weeks of Stronghold
Glad to hear you two made it, though I won't make it to do it this evening... :( Still, I will try it later some time to see how I could have done. :) -
It does look really interesting. I will have a closer look some time later. :)
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Tutorial for a wooden ship in Stronghold 1
EaglePrince replied to Lord Hühnerfutter's topic in Stronghold 1
Thanks for this great tutorial, and it does look really good in the end. :) -
Thanks, Crusader. :) And thanks Chris, from what I've seen from mobile out looks great. :)
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No problem about that. :) By the way, maybe we could see when to make another gaming event? For Nigel it is better if we could play on working days, for me and Tokamaps weekends and working days work fine, so we can see if we could play on a working day. 21:00 is also a time that may fit all of us. When would you be able to play? :)
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So in the end only Nigel and I played 1v1 game. It was interesting. Even though Nigel started badly we managed to compensate it somehow - I bought an estate close to him, so he could get it, and use it to develop faster. I had stronger economy in the end, so I just left my defensive troops in my castle, while I took those offensive troops and sent them upon Nigel's walls. He managed to survive the first attack with 50-60 swordsmen and about ten of my knights. Later after that I trained more knights, and I after fighting with his troops on the wall and inside his castle my knights managed to kill his lord. He was resisting very well, though I have feeling that in this game we both enjoyed not just the fighting part, but also the part in which we were developing our economies and building out defenses, and expending out territories too. :) Unfortunately we didn't make it to play with Tokamaps. I am sorry about that, we were trying to find a good map for us to play, though the first idea was to play Dolina Odmetnika. Tokamaps had other suggestions, he also tried editing one of his maps, but sadly it just took us too much time and in the end Tokamaps didn't stay with us to play, as he has an exam tomorrow. I am sure it would be even more fun with Tokamaps. I should also add, it's not that we only spent time on choosing a map, we also spent some more time because during all those trying something seemed to messed up with my game. As a temporarily solution Nigel and I later player one of the Firefly's maps. After that I tried moving those maps from the folder, and then it worked well. In fact, I also tried that before the game with Nigel, but I mistakenly did that with maps for Stronghold 1, as I was in hurry. :( Maybe it was something about maps, maybe it was something about the cache, we don't know, but it worked later... Tokamaps, I am sorry we didn't make it to play all together. I am looking forward for out next opportunity to play, but we need to take care of one thing. :) We need to deal what map to play before the game starts - while we make the event, here in this tread. This way we can save our time, it would be perfect if we were able to play those two hours instead of looking for maps and solving problems we could have dealt with before. :) I'd gladly play any of your maps, only those things need to get ready before we want to start the game. There can always be some unexpected issues, but if we plan everything else on time, then those issues would hopefully be solved sooner, and we would have more time to play. :) Don't get me wrong, I just want to say that we all needed to be better organized, and that will be the case in future - just like when we played the previous game. :) We knew what map we want to play, we noticed later that the game was crashing for some reason, then you remembered that it was about a mod you installed, and even with some time spent on this we had enough time for a glorious war. :)
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Disable certain type of trip troops in kingmaker map?
EaglePrince replied to EaglePrince's topic in Stronghold 2
That's the case with me, and then I find those games in which I barely survive and win the most fun. :D -
Thanks. :) I would certainly like that. I had that in mind yesterday - to submit it as an article, but it was too late and I had to wake up early this morning. Do I submit it, or you will do all the work? :)
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Disable certain type of trip troops in kingmaker map?
EaglePrince replied to EaglePrince's topic in Stronghold 2
That is unfortunate. Still, if one wants to play a challenging game he could refrain from training knights on his own. :) Thanks for reply. :)
