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EaglePrince

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Everything posted by EaglePrince

  1. I have found my cartoon completely by accident, I was looking into some other cartoons. :D It's A Thousand and One... Americas. https://en.wikipedia.org/wiki/A_Thousand_and_One..._Americas It's a Spanish cartoon was dubbed into many languages I see, such as English, Serbian, Hungarian, etc. You may have a look at it. Here is one episode in English. Here is an episode in Serbian as well. :) The cartoon is about America from the time before Columbus. :)
  2. I have this habit to solve an issue right after posting the question about it. :D I guess it like when the people who smoke light a cigarette while waiting for their bus. :D
  3. You're welcome! :) Still, maybe there is some solution. We can wait for others to say what they think or know about this matter. As for the version 1.3, which issues are you referring to? I don't think there are some issues particularly with this version, I suppose they are almost all related to some compatibility issues, or something like that. But I think there are cures for them, as people are able to play this game even on the newest version of Windows. Only that it does give us option to play in different resolutions (which we don't have to pick), but that very option doesn't work so smoothly in all resolutions. What is more, apparently not all of us have the same resolutions available on our machines. I have some resolutions available on my desktop PC, while I don't have many of those on my laptop. These resolutions weren't there in 1.1 or 1.2, so 1.3 didn't mess that up - that's what I meant. But when it comes to version 1.4, I doubt we're about to see something like that.
  4. Hi. Well, in normal speed, and when everything is perfect, this game runs at 40fps. When you change the speed from 40 to 60, then fps gets 60, and everything moves faster. That's just how changing game speed and fps work in this game. At least that's what I can tell from my experience. Now, when it comes to scrolling, I'm having similar issue - but only when I try to scroll. The game still runs 40fps, only when I scroll through the map, and doesn't move smoothly. It depends of your screen, or graphics, or whatever, I don't know, but I just made peace with it. That's why I play the game always in 1024x768 resolution. It gets stretched, but I'm used to that, now it's strange for me to play with original proportions. :) But there are some other resolutions which work well too. 1920x1080 for example, I think it runs great on my laptop, but that's too tiny.
  5. Hi. When I start Crusader on my laptop, and when I set resolution to 1024x786, I get the two vertical black bars. When I set the resolution to 1920x1080, then it looks fine, but then everything is too tiny. I would like to be able to play the game on resolution 1024x768, but without those black bars. Can you tell how could I stretch the screen in the game? I hope there is a way to force that. I have this issue on a Windows 10 laptop, but have noticed this on a Windows 7 laptop as well. EDIT: I have figured it out. I needed to change the settings of my graphic card. In my particular case, I went to Control Panel, and into Intel HD Graphics, and there I changed the scaling settings. Instead of Maintain Display Scaling I chose Scale Full Screen. Problem solved. :)
  6. Will, making the game in better graphics would be awesome. It would be great to see an HD version of Stronghold 2. Unfortunately, I wouldn't expect to get something like that. Many older games got their HD version recently, but graphics has remained almost the same. That's why I wouldn't expect that for Stronghold 2 either. But that would be interesting to see. Still, I think that it would be the best if else could get more stuff that regard gameplay. For example, I would love to see a game such as Stronghold 2 with unit collision. That would effect field battles far more interesting, and castle sieges as well.
  7. Well, yes, this might be what they were speaking about, but luckily it wasn't actually about compatibility, but about one necessary option being disabled at Windows 10 by default. I don't know about Stronghold 2 and Stronghold Legends, but I will hopefully check that tomorrow. I'll be busy, but if I forget, please remind me to do it. :) Now it's late, but tomorrow when I come home I can try to install them, and see how they work.
  8. I agree, Stronghold 2 is the best Stronghold game for me too for certain types of game. When I just want to relax, fight against William a little, and so on. The game is really enjoyable. As to how hard is it to learn modding, that question may be for another thread, but anyway - I'm not sure. I have never tried to mod Stronghold 2 myself. When it comes to switching body models from game to game - that is question for somebody else, but I believe this would be more than that. You would need to put warewolves instead of another unit, and you would also have to edit their attributes to be as strong as in SHL. But that might require you to edit the exe file, and all that might not be that easy. Plus, if these units have some special abilities, then I think adding this unit to SHL as it is (together with its abilities) wouldn't be possible. And all this I'm saying in the best scenario possible - if all of this files are the same type in SHL as in SH2. But like I said, I know nothing about modding. Just like Jon Snow. :D I'm just a mere philosopher. :)
  9. I see. Well, it does seam correct that it should be easier to add these few units to Stronghold 2 than to add all those things to Stronghold 2. But like I said, somehow I feel that it would make more sense to add stuff to Stronghold Legends than to add those units to Stronghold 2, because adding supernatural units to Stronghold 2 might change the idea of the game. What you say indeed sounds interesting. Only that we, sadly, won't see that stuff, I think. We're still waiting for Stronghold 2 Steam Edition, if it is ever to be released, and even when it comes, it may only come with some no real improvements, but only with some Steam specific stuff such as those achievements, etc. But I hope it won't be the case with Stronghold 2, and that we're going to see some interesting stuff. For example, what I would love the most would be to be able to play multiplayer games against AI lords. I would love to play some relaxing online games like that.
  10. Hey, guys! First of all, this is not a question, this is a solution. I believe this will be useful for many people. I have installed Steam version of Stronghold Crusader on my new laptop which runs Windows 10. When I tried to start the game, it just wouldn't work. No error, no nothing. When I tried to run Stronghold Crusader from the Steam folder: D:\Program Files (x86)\Steam\steamapps\common\Stronghold Crusader Extreme then I got the error code 0xc0000022. I tried with changing compatibility settings, and it didn't work. It wasn't about that. You need to enable Direct Play, because having it off is what's causing the issue. Go to Control Panel, then find Turn Windows features on or off, and under Legacy Components check DirectPlay, and then hit OK. Wait for a while for your PC to finish with everything, and the PC will need to reboot as well. It's all done in few minutes.
  11. What you're speaking here about would be fine if it was within the mod, but I must say that most people wouldn't like to see those supernatural units in Stronghold 2. In fact, that is why many haven't tried Stronghold Legends at all. Firefly really shouldn't make such a mutant game - Stronghold 2 with elements of Stronghold Legends. But if you were saying differently, such as: bringing more of the detailed castle management and other cool stuff from Stronghold 2 to Stronghold Legends, then I would say it's a good idea. I mean, warewolves and witches should stay in Stronghold Legends, and I think that they don't fit into any other Stronghold game. While on the other hand, if you feel that castle life in Stronghold Legends is oversimplified compared to Stronghold 2, then I could agree. But keep in mind that for many players Stronghold 2 actually the one which is overcomplicated, though we love it for those very same reasons. :) What is exactly what you like in Stronghold 2 and you miss in Stronghold Legends by the way? :)
  12. Thanks, Chris! :) I just do my best. :)
  13. So, here I come with few shots from Ostrava, Czech Republic. :) And few more shots from Budapest, Hungary. :) And few more from my city. Interesting how I was away for only few days, and the moment I arrived I noticed how everything turned green in my country, while in Czech Republic most of the trees were still like in winter. :) Oh, and I could share a picture of myself too, since we've known each other for years by now. :) EDIT: Oh, and guys, I hope you could make few shots and share them as well, it would be interesting. :)
  14. Few more spring shots from myself. The first picture is from Danube Park, I'd say it's by far the prettiest park in my city. I may take few more shots there later. The second one is Boulevard of Mihajlo Pupin, I did have a shot of it as well, but now it's on completely different weather, so I though it might be worth posting. The picture was taken right before the Danube Park. And the third picture, flowers on a young apricot tree behind my house. That's the window of my room that can be seen on the picture.
  15. Sorry for replying somewhat late. Actually, you were closer with the second one, Liberty's Kids. That's more like it, but it's still not it. :( The theme song of this cartoon I was referring too had the word "America" so many times appearing in it. Now I feel so bad that I didn't understand English well back than, so I really don't know what the theme song was, but it was something like "tana nana na America, tana nana na America...". :D I mean, who knows, maybe the theme song wasn't in English at all. :( But I don't remember the song being childish, or something like that. If you have any other idea, that would be awesome. :)
  16. Sorry for late reply. I still haven't managed to come back to that, but there is still time for that. Yes, Chris, I do know that stuff, though I did notice that you have reworked it. I was just hoping that there may be an article in which these stuff that I need would be explained. :) Regarding units walking bellow the bridge, not only this is possible, but we cannot prevent units from the bridge to access the ground below the bridge. That is what we can notice even on canyon bridges made by other map makers. In my maps case troops can walk below the bridge, and if there are more bridges one under the other, then you could send your units to any level of this canyon bridge. Damn, I would love if Firefly gave us real canyon bridges. :) The bridges and the entire map was built with the version 1.4.1. But I feel like you may have misunderstood something. The map works great as it is, and these issues I was talking above are present on any map with high bridges, even on maps made with the version 1.3.1. I don't actually have an issue with bridges right now, but with making rivers crossable with no bridges. I mean, I don't think that anything is wrong with the method described in the article Bridges Over Canyons fix for 1.4.1. What can be seen below is the only side effect, but it doesn't make these troops stuck. Only the AI lords won't move their troops from there, but it was a human player, he would just have ordered them to move on, and they would move on. They wouldn't even stop right there. The above side effect is the reason why I want to make rivers crossable at those same points where the bridges are. But like I said, I may be able to do it. As I have figured, the tool for making river crossable in the default way is bugged, but if that is the case, then we my map could give us the answer how to get a workaround. By bugged, I mean the following: when one tries to make a river crossable at one point, the river becomes crossable everywhere. This way we could make a river crossable at exactly one point. I remember Vetka used to have this issue when he once made a river crossable everyone instead of at only one spot, and he later on fixed it. And I remember him having this on more than one of his maps. But I also remember him using the version 1.3.1 quite often. :D
  17. Hey, guys! Recently I have managed to find one cartoon which I really liked as a kid. It's this one, and it has been translated in Serbian as "Discoveries Without Limits". It is, in a way, a documentary. Quite interesting, two kids having a question in the beginning of the episode, coming to their computer, and then a purple genie called Jinni would come out of the computer and start explaining stuff to the kids. But later I saw that this cartoon is not the only one I was looking for. There was another cartoon, and this one was specifically about America and its history. I am a 90's kid (I was born in 1989, and I used to watch this cartoon in the 90's), so I believe is a cartoon from late 80's, or something like that. They have covered many topics about American history (by America I mean the two America's by the way, or at least I think this was about the two America's), including Vikings exploring North America, and native American cities, cultures, etc... Unfortunately, I don't remember much from this series, I don't remember any names, and even though I would recognize the intro song of the cartoon, I don't remember the text of the song. I hope some of you could help me to find out what cartoon this is. :) Just give me some suggestions about some cartoons on this topic, and hopefully at least one of your suggestions will be the one I would love to find. :)
  18. Thanks for your reply! I will look into all that tomorrow, it got pretty late over here. :)
  19. This is the map. :) https://www.stronghold-nation.com/downloads/file/425-tri-reke/ I love those bridges, I also put a lot of effort in figuring out how to make them, in which Tokamaps helped me a lot. He showed me how to do it actually. But downside of these high bridges is that AI lords' troops by the time get "stuck" below these bridges. Well, these troops don't actually get stuck, but AI lords just don't order them to move on, or to move elsewhere. That's why I'm trying to replace these high bridges with passages.
  20. Well, I would love if I was able to make a rather wide passage over a river, like I would be able in Crusader 1 or Stronghold 1. Unfortunately that doesn't seem possible to do here, but I shall wait for Chris to arrive and tell us what is the tutorial he referred to in the above mentioned article. After I see what are all the possibilities, it may turn out to be that this is a friendly bug. :) I will experiment a little bit more tomorrow or the day after. What I have described happens only on the map Tri Reke which can be downloaded from the downloads section. But who knows, maybe it happens on other maps too. I just won't have any time to try something more about this today, as it got pretty late here already. :)
  21. Hi. I was on my way to edit my map Tri Reke. That's the one with canyon bridges. They are really interesting, but for better playability it might be better if I made passages over these rives. So I don't want to make bridges on low ground below the hills, I want to make these passages. Then I noticed that the tool for that (see above) doesn't work the way I expected, and then I came to this website, and I read this article. What bugs me now is this paragraph about the above mentioned tool. I believe I shouldn't use this tool "directly" then, but in another way, as described in another tutorial, but I can't find that tutorial anywhere. Can you point me out to this tutorial, or to say what it is about? Thanks in advance! EDIT: I hope I'm close to solving this issue. It appears that there used to be several issues here. One of them could be access to the river not being completely flat, and the other one: it appears I cannot mark the part of river, which was below a high bridge, crossable. I'm not sure about any of those though. :) And now I'm getting back to business. :) SECOND EDIT: This turns out to work quite strange. After I delete these bridges, it appears that it doesn't matter where I mark crossable water. It would always be crossable to the left and to the right of the deleted bridge, but not directly below the bridge. I may use this in my favor. Unless I am mistaken. But maybe not today, I will have to finish something else first, but hopefully I will come back to this this evening. If nothing else works, I would make bridges in these valley's instead of the high bridges. That would do, though that wouldn't be what I originally wanted.
  22. Welcome to Stronghold Nation! I could say that any Stronghold game has its community which plays the game in singleplayer and multiplayer as well. Even Stronghold 3 has its players who play it even in multiplayer. That is a good game too, pity many have given up Stronghold 3, in its own way it is the most advanced Stronghold game there is. Well, every Stronghold game is original in its own way, and from today's perspective it is a good thing that we have many different games, and none of them is an attempt to revamp an old game, so we are able to pick the one we like most, and enjoy it no matter what is the release date. :) You say that developers have left the game, or something like that, but I don't feel that way. I feel like Firefly is pretty much dedicated to their Stronghold games, though their priorities may not match out wishes. Truth to be told, I haven't found any time to play Crusader 2 lately, but I don't remember it having some critical bugs which need to be fixed. Am I wrong? If you meant about new DLC's, I am really happy to see them focusing a little bit on Stronghold Legends and Stronghold 2 to bring us Steam editions of these games. I cross my fingers for them to give us at least few of those things we were missing in Stronghold 2. :) As for me, although I still prefer Crusader 1, Crusader 2 is really interesting too. Its warfare is somewhat simplified, but it does have many other good sides (while having laddermen not being one of them :P ).
  23. Congratulations to both of you, guys! :) Yes, I haven't met Mezzy yet either, but I guess he just has some more time to play, and don't stick so much with us historians and philosophers (which I would prefer to call veterans :P ) who "only" wonder around these forums telling their opinions, stories from history, and even stories from great battles from Stronghold games. :D It's great to know there are more of us here, and it is something that we have already known that communities such as this one can have plenty of valuable members who mostly stick to downloads section. Oh, and Crusader, stickify the History Thread, now is the time. :D
  24. There are similar issues with Crusader 1. In such situations certain AI lords would just mass their troops, but do nothing. I admit, it's still somewhat different in this specific case. I mean, it is stranger in this case when he doesn't even try to do any damage with his siege equipment, or try to dig with any troops capable of digging he's got. Still, what I would do in this specific case is trying to ally him with somebody who has no issue with moats, such as William. Maybe the cause of this issue lies in the the fact that Hammer uses knights, which cannot dig.
  25. Congratulations, Mathew, I'm happy you made it. :D And I agree with Nigel. :) Only don't buy a Zastava, haha. :D
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