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Vlad is one of several exclusive units in Stronghold Legends, and cannot be purchased by any faction.
He is exclusive to the Evil faction, and is only available if you are playing as this faction unless you script a custom map using the game editor.
Vlad is based upon the legend of Vlad III, known as Vlad The Impaler.
Since in Stronghold Legends the Lord unit is changeable depending on which faction you play, Vlad is automatically the Evil faction Lord unit, and this cannot be changed in the game.
He will start the game at your Keep, almost immediately dismounting from his horse and move to the top of the Keep.
The Lord is the single most important unit in the entire game. He is in command of the entire Castle and is equipped with a weapon to defend himself should he be confronted with enemy units.
Should the lord die, the game will end so for this reason it is vital to protect him well. The health of your Lord cannot recharge over time. If he is injured, then these injuries will remain for the rest of the game.
Like all Lords, Vlad has a special power to defend himself with should be be attacked, in his case called Summon Beasts. The Lord special powers are designed to make Lords more durable in attacks and for a certain time will summon "magic" reinforcements to his aid.
In the case of Vlad, this will magically bring 5 Werewolves to wherever you choose on the map. This can be incredibly useful if your Lord is under attack from enemy units and you need immediate reinforcements or bodyguards.
You can activate this special power by left-clicking on the red fire icon on the right side of your screen, and right clicking on the map where to use it. It can only be used somewhere within Vlad's range already, and once used, it will require a "recharge" time.
During this, the green line around the outside of the red fire icon on your screen must reach all the way around to the start before it can be used again. You can use this ability as many times as you would like throughout the course of the game.
Once summoned, the Werewolves will appear in the game for a certain amount of time and will have exactly the same characteristics as normal Werewolves. You can therefore load them into Werewolf Launchers for instance and catapult them over enemy walls. They can also be killed in the same way regular Werewolves can.
Note that if this happens, it does not affect how many Werewolves you summon from this special ability in the future, it always remains the same consistent amount. Once the time has elapsed, the Werewolves will automatically disappear from the map regardless of where they are located or how much damage they have sustained.
The Lord is also one of only a few units that can fight mounted on horseback, or dismounted on foot. You can mount the Lord by left clicking on the "Mount horse" icon when the Lord is selected.
You can dismount him from his horse by selecting him and then clicking on the "dismount" icon. Once mounted on a horse, any enemy units must first kill the horse before they can attack Vlad himself, so there are great advantages of doing so, besides Vlad moving a lot faster. The horse alone takes 2 Crossbow bolts to kill.
If the Horse is killed or you dismount Vlad, you can mount Vlad on another horse, but must wait for a short "recharge" time before this button becomes available again. To do this, select Vlad and then click on the "Mount horse" icon.
Note that by mounting Vlad, like any unit, it will cost 20 Honour. Once you have attempted to mount him, a horse will instantly appear and he will automatically be mounted.