Cost in Gold | 0 |
Cost in Honour | 0 |
Recruited From | N/A |
Ranged Attack | No |
Recruits needed | 0 |
Requirements | N/A |
Available Factions | Arthur |
King Arthur is one of several exclusive units in Stronghold Legends, and cannot be purchased by any faction.
He is exclusive to the Arthur faction, and is only available if you are playing as this faction unless you script a custom map using the game editor. King Arthur is based upon the legend of King Arthur and the Round Table.
Since in Stronghold Legends the Lord unit is changeable depending on which faction you play, King Arthur is automatically the Arthur faction Lord unit, and this cannot be changed in the game.
He will start the game at your Keep, almost immediately dismounting from his horse and move to the top of the Keep.
The Lord is the single most important unit in the entire game. He is in command of the entire Castle and is equipped with a weapon to defend himself should he be confronted with enemy units.
Should the lord die, the game will end so for this reason it is vital to protect him well. The health of your Lord cannot recharge over time. If he is injured, then these injuries will remain for the rest of the game.
Like all Lords, Arthur has a special power to defend himself with should be be attacked, in his case called Summon Knights. The Lord special powers are designed to make Lords more durable in attacks and for a certain time will summon "magic" reinforcements to his aid. In the case of Arthur, this will magically bring 4 Knights to wherever you choose on the map. This can be incredibly useful if your Lord is under attack from enemy units and you need immediate reinforcements or bodyguards.
You can activate this special power by left-clicking on the green cross icon on the right side of your screen, and right clicking on the map where to use it. It can only be used somewhere within King Arthur's range already, and once used, it will require a "recharge" time. During this, the green line around the outside of the green cross icon on your screen must reach all the way around to the start before it can be used again. You can use this ability as many times as you would like throughout the course of the game.
Once summoned, the Knights will appear in the game for a certain amount of time and will have exactly the same characteristics as normal Knights. If you summon these Knights on top of a wall, tower, keep orother object, they will be dismounted by default. On the contrary, if you summon these Knights on ground level they will automatically be mounted by default.
You can still mount or dismount them as you would with usual Knights. They can also be killed in the same way regular Knights can as well. Note that if this happens, it does not affect how many Knights you summon from this special ability in the future, it always remains the same consistent amount. Once the time has elapsed, the Knights will automatically disappear from the map regardless of where they are located or how much damage they have sustained.
The Lord is also one of only a few units that can fight mounted on horseback, or dismounted on foot. You can mount the Lord by left clicking on the "Mount horse" icon when the Lord is selected. You can dismount him from his horse by selecting him and then clicking on the "dismount" icon. Once mounted on a horse, any enemy units must first kill the horse before they can attack King Arthur himself, so there are great advantages of doing so, besides King Arthur moving a lot faster. The horse alone takes 2 Crossbow bolts to kill.
If the Horse is killed or you dismount King Arthur, you can mount King Arthur on another horse, but must wait for a short "recharge" time before this button becomes available again. To do this, select King Arthur and then click on the "Mount horse" icon. Note that by mounting King Arthur, like any unit, it will cost 20 Honour. Once you have attempted to mount him, a horse will instantly appear and he will automatically be mounted.