Jump to content
Lord_Chris

Week #42 - Stronghold 2

Recommended Posts

Your challenge for this week is: Complete the Stronghold 2 map Dugin 2 in the minimum amount of time.

 

Useful resources

 

 

 

Note: Your entry must be attached to this topic by Midnight on Saturday to be counted in this challenge (22/10/16 23:59). If no entry is attached (via .zip. then your entry will not be counted! The results will be revealed on Sunday.

 

Good luck everyone!


Quote

The fields have eyes, and the woods have ears.

⁠— Geoffrey Chaucer, The Canterbury Tales: The Knight's Tale

Useful Articles

Share this post


Link to post
Share on other sites

Ahh, nice. I have been waiting for another challange where I can play the game rather than make a map. That's just more my cup of tea. :)

 

But yes, this one is reallly tough.

I must admit that I did not take it seriously at first and just used what I had from the start without building up my siege camp. And mind you, that is already a lot of troops and weapons. But it was not near enough to win this mission.

 

Still I managed three attack waves: the first broke the outer gate, the second got me over the inner wall and the third had me set foot onto the enemy keep. But then the King launched his counter attack and defeated me with 32 month left on the clock.

 

I may have a chance to give it a second attempt tomorrow.

If I don't, Chris you can consider this as my sporting entry. :D

Share this post


Link to post
Share on other sites

That sounds really unfortunate @Nigel. I've attempted this map myself in the past and did really well, right up until the point where my game crashed. Every subsequent attempt after this also crashed my game, so I never managed to complete it. :(

 

If no-one can actually manage to complete it, then if you upload the game where you got the furthest the person who got the furthest (and quickest) will win.


Quote

The fields have eyes, and the woods have ears.

⁠— Geoffrey Chaucer, The Canterbury Tales: The Knight's Tale

Useful Articles

Share this post


Link to post
Share on other sites

Ok, I managed to do a second attempt today and it went better - well sort of.

 

I dug in (which is the name of the game :) ) and build some defences and eco.

I ran 2 waves of attacks - the first one broke the outer gate and destroyed the barracks.

I discovered a hidden path and the second wave brought my knights onto the walls of the inner ring. They ran around it clearing if of archers and catapults. But they were to few and before they even managed to get down into the courtyard, the king's men had cought up with them.

 

The king seems to have a huge reserve of men. I beat off 2 of his attack waves, the last one was fended off with 3 month left on the clock.

I launched a desperate all-in attack but it was too late and the time was up before I could get there.

 

 

It felt much better than the first attempt, only that in this one I did not manage to set foot on the keep.

Chris, I will attach both save games and leave it up to you to decide which one you consider getting furthest.

 

A brilliant map in any case. :D

Week 42 Nigel.zip

Edited by Nigel

Share this post


Link to post
Share on other sites

Congrats for getting an entry in. This was an exceptionally hard challenge, so I can understand you not beating it! [user]eagleprince], I hope you can manage to get an entry in today. :)

 

Last chance for entries today!


Quote

The fields have eyes, and the woods have ears.

⁠— Geoffrey Chaucer, The Canterbury Tales: The Knight's Tale

Useful Articles

Share this post


Link to post
Share on other sites

Unfortunately, I was doing some work, and I didn't find the time to play it. It's such a pity I haven't found any time by now to win this map - I mean at all, not just for this competition.

 

And I think that Nigel deserves all 3 points for his battle accomplishments, this mission really isn't easy. :)

Share this post


Link to post
Share on other sites

Yes, Congratulations @Nigel, fir getting all 3 points. :)

 

I've taken the first entry you added (dugin_02.sh2) because it's the one which you were closest, you really did do well on that one! The second one was unfortunately just too late, but you also did a good job there too, it is a very rough map.

 

You just missed out on the first one, really unlucky!


Quote

The fields have eyes, and the woods have ears.

⁠— Geoffrey Chaucer, The Canterbury Tales: The Knight's Tale

Useful Articles

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

  • Similar Topics

    • A Brief Summary on Stronghold 4's Gameplay

      With the October Skirmish demo and two preceding ones released prior, we got a good taste of how SH4 will play out - so far. Despite the overwhelming similarity in the core, the game has quite a few quirks that might need explaining, and getting a feel for the early-game in particular. There is virtually no difference between Skirmish matches and scenario missions in terms of mechanics - save for random events, so if you haven't played the demo, or want a semi-comprehensive list, this post

      in Stronghold 4

    • Stronghold 4: Skirmish Demo Available

      Greetings Lords and Ladies! Faithful to previous announcements, the next demo of Stronghold 4 has been released earlier today (October 19, 2026). This version brings a newfound Free Build map - according to the Studios, "the biggest one yet" -, as well as two preset Skirmish match missions: an 1v1 against The Snake, and an 1v3 versus the alliance of The Snake, Penryn and Sir Longarm. There is no standalone Skirmish mode in this version. You can download the Demo here: https://stor

      in The Town Crier

    • Stronghold 4: Second Demo and Release Date

      Hello Everyone! There are multiple news in the SH4 department, as it is a double whammy: a new demo version has been made available for download on Steam, as well as details about the early access period arrived. About the Demo There are two demo versions coming up: one already available as of October 8, while a second one will release on October 19 with the Steam Next Fest. The current demo is featuring a Free Build mode to play around with the toys at our disposal, as well

      in The Town Crier

    • A Brand New Stronghold Reveal Is Coming This Week!

      Hello Everyone! Firefly has announced that they will be revealing a new Stronghold title at the PC Gaming Show this Sunday. Date and Time:  Sunday June 7th at 8pm BST / 9pm CEST / 12pm PDT / 3pm EDT Announcement Video: Have fun and let's see what'll be shown on Sunday!   Stronghold 4 Information & Features General Information Release date: 2026 Steam demo launch: 23 June 2026 Main Features 22 mission story campaign set bef

      in The Town Crier

    • Stronghold 2 Unofficial Patch Worked on by B1naryvision

      https://github.com/B1naryVision/sh2-unofficial-patch So this is something new, i was talking on Discord to Kyr0sus about his own mod working to fix a few things about multiplayer as well as AI, but i have also come across this. Ive begun playing around with the above but i am having some major performance issues with it [seems im being silly, Windows is making the game use my Igpu lol], so i might try to talk to B1nary over on Github [or if it happens that they have a profile here or discor

      in Stronghold 2

×
×
  • Create New...