Lord_Chris 284 Posted August 13, 2016 With numerous things to do this this week, unfortunately I forgot to post this challenge. You'll get until next Saturday to completely his challenge for that reason. I do apologise. Your challenge is: Create a Skirmish map with 3-4 castle sites on high ground with bridges and stairs in the Stronghold Crusader editor. Make it exciting to play and hard to defeat at least two AI positions! Useful resources http://www.stronghold-nation.com/article/236-stronghold-crusader-editor-overviewhttp://www.stronghold-nation.com/article/235-stronghold-1-editor-overview Note: Your entry must be attached to this topic by Midnight on Saturday to be counted in this challenge (20/8/16 23:59). If no entry is attached (via .zip. then your entry will not be counted! The results will be revealed on Sunday. Good luck everyone! 0 Quote The fields have eyes, and the woods have ears. — Geoffrey Chaucer, The Canterbury Tales: The Knight's Tale Useful Articles Stronghold Legends Trails & Walkthroughs Scripting Invasions & Using Invasion Markers Extracting Audio Assets from Stronghold 3 Locking/Unlocking Stronghold Crusader 2 Maps Share this post Link to post Share on other sites
EaglePrince 261 Posted August 13, 2016 This is going to be a lovely challenge, I hope we will try some if these maps in multiplayer as well, that would be awesome. I'm only not sure about those bridges, I hope that those bridges don't have to be the only way from one lord to another. Otherwise, AI lords would be destroying them as far as I know. 0 Stronghold Crusader faces and shields Stronghold Europe website Share this post Link to post Share on other sites
Lord_Chris 284 Posted August 13, 2016 They don't have to be the only way, but try to vary it as much as you can. 0 Quote The fields have eyes, and the woods have ears. — Geoffrey Chaucer, The Canterbury Tales: The Knight's Tale Useful Articles Stronghold Legends Trails & Walkthroughs Scripting Invasions & Using Invasion Markers Extracting Audio Assets from Stronghold 3 Locking/Unlocking Stronghold Crusader 2 Maps Share this post Link to post Share on other sites
Strife 23 Posted August 13, 2016 You can place rocks on those bridges, then delete them so that they retain their altitude should they become destroyed as long as the bridge is 3 squares or larger by width. However, there's a bit of a glitch where if you attempt to cross between wall and land diagonally, many units may become stuck. Sometimes, their path-finding will allow them to circumvent this, but if too many units are on that square, your game will probably start to lag. 0 Share this post Link to post Share on other sites