Jump to content
EaglePrince

Stronghold Crusader multiplayer with Internet TCP/IP Connection for Di

Recommended Posts

If you are facing any problems with GameRanger, this is how you can play Stronghold Crusader in multiplayer with no such multiplayer client.

 

It is possible to play Crusader without GameRanger using with Internet TCP/IP Connection for DirectPlay (no application needed - it all works directly from the game), although this way it will be harder for you to find some opponents. This is what you should do (and your friends which you would like to play with):

  1. load the game
  2. go to MULTIPLAYER GAME;
  3. the one who wants to be the host should type his IP address and send it to others - the he can click HOST (have a look at the picture below);
  4. others should type the IP address of the host, and click JOIN;
  5. after the game of the host has been found, click JOIN again;
  6. then you can choose a map and everything, and start the game.

If you are not finding the game being hosted by your friend, then your, or hosts Stronghold Crusader game is being blocked by firewall, so you should unblock it.

 

Also, I believe it would be the best for host to be the one with best internet connection - I don't know exactly how it works.

 

If you want to find more players to play with, I would suggest to you find players on community forums like this one.

 

ss101.jpg

Share this post


Link to post
Share on other sites
  Quote
3.the one who wants to be the host should type his IP address and send it to others - the he can click HOST (have a look at the picture below);
Read more  

 

Assuming this is the IPV4 address (If it's not go here http://www.whatsmyip.org/). To find this on Windows, go to Start -> Run -> CMD -> ipconfig

This will show the data for the modem you are connected to along with your computer's IP information. Search for IPV4 address and use it.

 

  Quote
4.others should type the IP address of the host, and click JOIN;
Read more  

 

Either way this should be the IP address located at this site http://www.whatsmyip.org/

 

 

Hope this helped to make the tutorial a bit more in-depth :)


"Gofyn wyf am galon hapus, calon onest, calon l?n."

Share this post


Link to post
Share on other sites

Nice, that's the way it was done before the game sites came along and set it up for online play.

 

Thanks for posting that:-)

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Similar Topics

    • Stronghold Lordpack Discussion

      Greetings! Today my big lord pack for Stronghold Legends was approved, and I thought a thread going more into details on its contents would be a good idea. Mostly, I want to give a more in-depth rundown on the six new lords featured in this lord pack and the thought process behind them. I am looking forward to feedback, comments, questions and suggestions on the lords., Links to Download Section Richard the Lionheart "My banner will fly atop your keep before this day is

      in Stronghold Legends

    • Stronghold Crusader: Definitive Edition Discussion

      Dear Sirs and Ladies! As it is well known, Stronghold Crusader is getting a Definitive Edition on July 15th and has now released! Second in the line of the remade Stronghold games, Firefly Studios promises to greatly expand on the original Crusader, as detailed in this roadmap. Ever since the beginning of 2025, the public has been provided a few demos to foreshadow what we could expect in terms of presentation and features. Stronghold Nation has a now archived discussion post with

      in The Town Crier

    • Stronghold Crusader: Definitive Edition Demo Discussion

      Current status: UNAVAILABLE (v2.0.0 access on Steam, 1.7 GB size) --- Greetings Lords and Ladies, Firefly Studios has revealed their plans to release Stronghold Crusader as a definitive edition on July 15th, 2025. Much like Stronghold 1, this "re-release" aims to provide an experience close to that of the original game, with redone graphics and added content on top. SHC:DE promises to add the following: 4 new AI characters, 8 new Bedouin mercenary units,

      in The Town Crier

    • Introducing: the Stronghold Legends Ai Editor!

      Hello everyone! For some time now, @ Asophix has been working on refining and advancing the Stronghold Knights AI Castle Editor program, originally created to work with Stronghold 2. His intention is to create a program where the community can edit and create their own AI Castle Designs in Stronghold Legends. This is a truly historic moment and for the first time, you can now control aspects of Stronghold Legends which were previously never possible. The work far exceeds the orig

      in The Town Crier

    • How Well Does Stronghold Legends V 1.2 Translate Into the Steam Edition?

      So after having many crashing issues with version 1.2 of Stronghold Legends and shortly after realizing I lost the Stronghold Collection disk sometime after Christmas (if you don't know you can still play the Stronghold Collection games even if you lose the disk if the game is already downloaded to your computer) I uninstalled Stronghold Legends v 1.2 from my laptop a day or two ago. Today I did obtain the game again through Steam (yay!) and whilst playing through the King Arthur campaign (just

      in Stronghold Legends

×
×
  • Create New...