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Skirmish Opponents Brainstorming

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Greeting fair lords and ladies,

upcoming SH4 is going to feature a skirmish mode vs AI opponents. According to Firefly the game will launch with eight such opponents. I thought it’d be fun to share ideas, dreams or concepts on how these opponents could behave.

My hope is that the opponents will behave more like SH2 lords. Since SH4 will feature ranks again, it’d be great if the AI opponents‘ castles and economy reflected their rise up the ranks. In SH2 even weaker opponents such as Edwin, Lady Seren or Sir Grey used all kinds of buildings/towers which were unlocked at higher ranks. Another hope of mine is that for the first time the AI will be able to use the stables properly and mount knights on horses.

What’re your hopes, thoughts or expectations for the skirmish AI.


🐉🐺 My Stronghold Legends custom lords 🧙‍♀️🏰

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Well, most likely the AI players will follow suit. If the AI from Warlords is gonna be ported/reimplemented in SH4, there will be a lot of fun to be had for sure!

In general, I expect them to work much like their recent incarnations. I really wish we were able to communicate with them again - the sound files are there for this purpose -, depending on a "mood" variable that makes the AI more or less inclined to obey our commands.

I also hope that the unit and siege AI will be a lot more intelligent, already evidenced by the fact that the military mission invasions' catapults will take time to attack targets on the ground.

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