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Cortez

Modding Bear Necessities

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Bear Necessities is a vastly underutilized map in my opinion. Fairly easy, only 1 mission and a bunch of estates that you don't need. Because of that, I toyed with the idea of tweaking it into a richer peace map (though I think I have to unlock my modded version too). However, the map keeps spamming wolves for some reason and I don't even see a trigger that would be responsible for it. Any idea of the cause? Is it hard coded into it?

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Posted (edited)

Hi Cortez!

Have you tried taking the Wolves out of the map altogether for now and see if it continues? There are spawn rates on the various animals which are placed in Stronghold 2 by default, but I'm not sure what exactly they are offhand.

It could also be a bug or by design since this was originally a Firefly created map. WHat might work as well is if you were to delete the Wolves and then re-add only the ones you want which should remove any custom logic added by Firefly.

Edited by Lord_Chris

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The fields have eyes, and the woods have ears.

⁠— Geoffrey Chaucer, The Canterbury Tales: The Knight's Tale

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Posted (edited)

Okay, I've run some tests and it's pretty bizarre. Apparently, removing the wolves stops the respawn. Replacing them is not. However, this is not a simple wolf multiplying (like when they keep popping up near each other). They're popping up from thin air as if they'd respawn on the place they were put during map creation. 

EDIT: I used the wolf spawn rate trigger and set it off. This made the wolves spawn faster than my archers were killing them. I don't think this is normal. I also try using wolf invasion which while prevents uncontrolled respawns doesn't listen to the "set wolves to defensive" command and after reaching their scripted point, move against my estate, no matter what.

Edited by Lord_Chris
Removed previous quote

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Does the same thing happen on other animals as well, or is it just with Wolves?


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The fields have eyes, and the woods have ears.

⁠— Geoffrey Chaucer, The Canterbury Tales: The Knight's Tale

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29 minutes ago, Lord_Chris said:

Does the same thing happen on other animals as well, or is it just with Wolves?

Bears are the only other killable animals and they're the mission objective, so they don't respawn.

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